Othesemo
2012-01-25, 04:23 PM
If you'll begin playing a RL game in Albuquerque in the coming months, don't read this.
So, in a campaign I'll begin DMing in the near future, one of the main antagonists is the local church of heironeous. The PCs will only be about third level (and there will be two of them) when they meet the church, but I'd like conflict to begin fairly quickly. At that level, they can't really be expected to take the whole church on without completely breaking suspension of disbelief, so I'm looking for ways that they can come into conflict with the church while still being reasonably likely to survive.
Additional Details-
The city in which the first part of the campaign takes place was taken over through war two generations ago. The new rulers are a marginal improvement over the old ones, but they're very, very insular (bordering on xenophobia), largely due to fear that they'll be unseated just as their predecessors were. They've implemented a number of outsider-unfriendly laws, such as a 10% foreigner's fee on all purchases and sales made by people without citizenship in the bounds of the city. However, for all their rudeness, they've managed to keep the city going.
However, one specific priest in the church has a strong (personal) vendetta against the current duke and (correctly) believes him to be of low moral caliber. She has since managed to rally the church around her in opposition of the family, as well as a number of citizens. Fearing ousting, the duke has charged the PCs (both of whom have a fairly strong obligation to obey) with assisting in opposing the church A) With minimal bloodshed and B) as quietly as possible.
So, how can two level 3 PCs take on a church?
EDIT: Sorry, I mean to post this in the Roleplaying forum. Could somebody move it?
So, in a campaign I'll begin DMing in the near future, one of the main antagonists is the local church of heironeous. The PCs will only be about third level (and there will be two of them) when they meet the church, but I'd like conflict to begin fairly quickly. At that level, they can't really be expected to take the whole church on without completely breaking suspension of disbelief, so I'm looking for ways that they can come into conflict with the church while still being reasonably likely to survive.
Additional Details-
The city in which the first part of the campaign takes place was taken over through war two generations ago. The new rulers are a marginal improvement over the old ones, but they're very, very insular (bordering on xenophobia), largely due to fear that they'll be unseated just as their predecessors were. They've implemented a number of outsider-unfriendly laws, such as a 10% foreigner's fee on all purchases and sales made by people without citizenship in the bounds of the city. However, for all their rudeness, they've managed to keep the city going.
However, one specific priest in the church has a strong (personal) vendetta against the current duke and (correctly) believes him to be of low moral caliber. She has since managed to rally the church around her in opposition of the family, as well as a number of citizens. Fearing ousting, the duke has charged the PCs (both of whom have a fairly strong obligation to obey) with assisting in opposing the church A) With minimal bloodshed and B) as quietly as possible.
So, how can two level 3 PCs take on a church?
EDIT: Sorry, I mean to post this in the Roleplaying forum. Could somebody move it?