Bovine Colonel
2012-01-27, 11:04 PM
Alright, so just for fun I challenged my low to mid-op group to a PvP match, level 17, them vs me. I'm playing a wizard, and my current strategy looks like this:
1. Win initiative with the help of Anticipate Peril, Improved Initiative, Divination specialization, and 26 Dexterity.
2. Disjunction.
3. Quickened (through Spell Perfection) Extended (through rod) Time Stop.
4. No idea what to do now.
The enemy party will consist of 4~5 people at low-mid optimization. We'll probably have 1~2 minutes to set up, not including all day effects. What's a foolproof way to win?
Here's my character sheet as it is now. Suggestions are welcome.
Marcus Virzil
N Elf Diviner (Foresight) 17
Str 7; Dex 26; Con 18; Int 36; Wis 17; Cha 7
Skills: Fly, Spellcraft, UMD, Perception, other stuff maxed
Feats:
1: Toughness
W1: Scribe Scroll
3: Improved Initiative
5: Maximize Spell
W5: Craft Wondrous Item
7: Spell Focus (Abjuration)
9: Craft Rod
W10: Forge Ring
11: Persistent Spell
13: Experimental Spellcaster (Accelerate)
15: Spell Perfection (Disintegrate)
W15: Quicken Spell
17: Spell Perfection (Time Stop)
Class Features:
Divination school (Necromancy and Enchantment banned)
Forewarned (+8 to initiative)
Prescience (Free action at beginning of turn to roll d20; use for anything before next turn; 16/day)
Arcane Bond (Object; ring)
Equipment:
Blessed Book (6250)
Belt of Dex/Con +6 (45000)
Headband of Int/Wis +6 (45000)
Wish for Int +5 (125000)
Ring of Protection +5 (25000)
Greater Metamagic Rod (Extend) (12250)
Greater Metamagic Rod (Persistent) (36500)
Wish for Dex +4 (used) (100000)
Wish for Con +2 (used) (50000)
Pearl of Power 9 x3 (121500)
A lot of spells (The rest of my money)
Spellbook:
A lot of spells
Spells Prepared:
Prot. From Evil
Shield
Mage Armor
Summon Monster I
Anticipate Peril
True Strike
Silent Image
Expeditious Retreat
Reduce Person
Resist Energy
Warding Weapon x2
See Invisibility
Accelerate x2
Invisibility
Mirror Image x2
Nondetection
Heroism
Fly
Dimensional Anchor
Stoneskin
Dimension Door
Detect Scrying
Scrying
Fire Shield
Overland Flight
Dismissal
Life Bubble
Cloudkill
Wall of Stone
Quickened True Strike
Mud to Rock
Rock to Mud
Antimagic Field
True Seeing
Greater Heroism
Chain Lightning
Contingency
Flesh to Stone
Quickened Shatter
Spell Turning
Plane Shift
Arcane Sight
Forcecage
Delayed Blast Fireball
Hold Person, Mass
Mind Blank
Protection from Spells
Maze
Moment of Prescience
Prismatic Wall
Prismatic Sphere
Mage’s Disjunction
Foresight
Quickened Time Stop
1 spontaneous
Active Effects:
Shield
Mage Armor
Expeditious Retreat
Accelerate
Mirror Image
Invisibility
Greater Heroism
Overland Flight
Fire Shield
True Seeing
Contingency Teleport
Spell Turning
Anticipate Peril
Prescience
1. Win initiative with the help of Anticipate Peril, Improved Initiative, Divination specialization, and 26 Dexterity.
2. Disjunction.
3. Quickened (through Spell Perfection) Extended (through rod) Time Stop.
4. No idea what to do now.
The enemy party will consist of 4~5 people at low-mid optimization. We'll probably have 1~2 minutes to set up, not including all day effects. What's a foolproof way to win?
Here's my character sheet as it is now. Suggestions are welcome.
Marcus Virzil
N Elf Diviner (Foresight) 17
Str 7; Dex 26; Con 18; Int 36; Wis 17; Cha 7
Skills: Fly, Spellcraft, UMD, Perception, other stuff maxed
Feats:
1: Toughness
W1: Scribe Scroll
3: Improved Initiative
5: Maximize Spell
W5: Craft Wondrous Item
7: Spell Focus (Abjuration)
9: Craft Rod
W10: Forge Ring
11: Persistent Spell
13: Experimental Spellcaster (Accelerate)
15: Spell Perfection (Disintegrate)
W15: Quicken Spell
17: Spell Perfection (Time Stop)
Class Features:
Divination school (Necromancy and Enchantment banned)
Forewarned (+8 to initiative)
Prescience (Free action at beginning of turn to roll d20; use for anything before next turn; 16/day)
Arcane Bond (Object; ring)
Equipment:
Blessed Book (6250)
Belt of Dex/Con +6 (45000)
Headband of Int/Wis +6 (45000)
Wish for Int +5 (125000)
Ring of Protection +5 (25000)
Greater Metamagic Rod (Extend) (12250)
Greater Metamagic Rod (Persistent) (36500)
Wish for Dex +4 (used) (100000)
Wish for Con +2 (used) (50000)
Pearl of Power 9 x3 (121500)
A lot of spells (The rest of my money)
Spellbook:
A lot of spells
Spells Prepared:
Prot. From Evil
Shield
Mage Armor
Summon Monster I
Anticipate Peril
True Strike
Silent Image
Expeditious Retreat
Reduce Person
Resist Energy
Warding Weapon x2
See Invisibility
Accelerate x2
Invisibility
Mirror Image x2
Nondetection
Heroism
Fly
Dimensional Anchor
Stoneskin
Dimension Door
Detect Scrying
Scrying
Fire Shield
Overland Flight
Dismissal
Life Bubble
Cloudkill
Wall of Stone
Quickened True Strike
Mud to Rock
Rock to Mud
Antimagic Field
True Seeing
Greater Heroism
Chain Lightning
Contingency
Flesh to Stone
Quickened Shatter
Spell Turning
Plane Shift
Arcane Sight
Forcecage
Delayed Blast Fireball
Hold Person, Mass
Mind Blank
Protection from Spells
Maze
Moment of Prescience
Prismatic Wall
Prismatic Sphere
Mage’s Disjunction
Foresight
Quickened Time Stop
1 spontaneous
Active Effects:
Shield
Mage Armor
Expeditious Retreat
Accelerate
Mirror Image
Invisibility
Greater Heroism
Overland Flight
Fire Shield
True Seeing
Contingency Teleport
Spell Turning
Anticipate Peril
Prescience