Cipher Stars
2012-01-29, 10:44 PM
Probably poorly made.
But I was bored and I made it anyway so I might as well post it.
Stepping Classes. "Base" Classes made for the sole purpose of getting a PrC without all the clunky levels and temptations of a Base Class.
The Warrior
http://www.videogamegirlsdb.com/Images/Virtua_Fighter/Vanessa/Vanessa_VF5_portrait_01.jpg
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special
1st|
+1|
+2|
+2|
+0|Bonus Feat,
2nd|
+2|
+3|
+3|
+0|Bonus Feat
3rd|
+3|
+3|
+3|
+1|Bonus Feat
4th|
+4|
+4|
+4|
+1|Bonus Feat
5th|
+5|
+4|
+4|
+1|Bonus Feat, Explosive Skill
[/table]
d10 HD
Class Skills
The Warriors’s class skills (and the key ability for each skill) are Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Ride (Dex), and Swim (Str).
Skill Points at 1st Level
(2 + Int modifier) ×4.
Skill Points at Each Additional Level
2 + Int modifier.
Class Features:
Weapons and Armor proficiency:
The Warrior is proficient with all simple and martial weapons, all armors, and all shields except Tower shields.
Bonus Feats:
The Warrior selects bonus feats from the Fighter Bonus Feats
Explosive Skill (Ex):
The warrior qualifies for any PrC that relies on martial prowess, or classes similar in function as The Fighter. If the Warrior does not possess required special class features needed for such classes, she gains them after taking the first level of the Prestige Class as if she always had it (If progression went normally and levels of Warrior were levels in the class requiring that feature). Explosive Skill works only on one PrC.
The Thief
http://images4.fanpop.com/image/quiz/626000/626496_1308661961383_400_400.jpg
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special
1st|
+1|
+0|
+2|
+2|Bonus Feat
2nd|
+2|
+0|
+3|
+3|Bonus Feat
3rd|
+3|
+1|
+3|
+3|Bonus Feat
4th|
+4|
+1|
+4|
+4|Bonus Feat
5th|
+5|
+1|
+4|
+4| Bonus Feat, Explosive Insight.
[/table]
d8 HD
Class Skills
The Thief’s class skills (and the key ability for each skill) are Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disable Device (Int), Disguise (Cha), Escape Artist (Dex), Forgery (Int), Gather Information (Cha), Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge (local) (Int), Listen (Wis), Move Silently (Dex), Open Lock (Dex), Perform (Cha), Profession (Wis), Search (Int), Sense Motive (Wis), Sleight of Hand (Dex), Spot (Wis), Swim (Str), Tumble (Dex), Use Magic Device (Cha), and Use Rope (Dex).
Skill Points at 1st Level
(8 + Int modifier) ×4.
Skill Points at Each Additional Level
8 + Int modifier.
Class Features:
Weapons and Armor proficiency:
The Thief is proficient with all simple weapons, Medium and Light, and no shields.
Bonus Feats:
The Thief selects bonus feats from the Fighter Bonus Feats.
Explosive Insight (Ex):
The Thief qualifies for any PrC that relies on stealth or trickery prowess, or classes similar in function as The Rogue. If the Thief does not possess required special class features needed for such classes, she gains them after taking the first level of the Prestige Class as if she always had it (If progression went normally and levels of Warrior were levels in the class requiring that feature). Explosive Insight works only on one PrC.
The Caster
http://images4.fanpop.com/image/quiz/626000/626505_1308662572286_400_400.jpg
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special
1st|
+0|
+2|
+0|
+2|Cantrips
2nd|
+1|
+3|
+0|
+3|Cantrips
3rd|
+1|
+3|
+1|
+3|Cantrips
4th|
+2|
+4|
+1|
+4|Cantrips
5th|
+2|
+4|
+1|
+4|Cantrips, Explosive Understanding
[/table]
d6 HD
Class Skills
The Caster’s class skills (and the key ability for each skill) are Bluff (Cha), Concentration (Con), Craft (Int), Knowledge (arcana) (Int), Profession (Wis), and Spellcraft (Int).
Skill Points at 1st Level
(2 + Int modifier) × 4.
Skill Points at Each Additional Level
2 + Int modifier.
Class Features:
Weapons and Armor proficiency:
The Caster is proficient with simple weapons, nor armor and no shields.
Cantrips (Sp):
The Caster gains a number equal to twice her class levels at each Cantrips level in Orisons or Cantrips, and chooses one or the other everytime the Caster takes this ability They can only choose one spell list for Cantrips and one for Orisons. (2 at one, 4+2 at two, 6+4+2 at three, and so on).
Explosive Understanding (Ex):
The Caster can qualify for any spellcasting PrC. The Caster automatically gains any class features needed for entry and spellcasting of the class needed to enter as if she was always that type of caster.
The Caster can qualify as both Arcane and Divine for the purposes of the PrC if they have at least one Cantrip and one Orison.
All:
Step Classes only convert these five class levels to try to meet the PrC. If they would not meet requirements such as BAB or Spell level, or Caster Level even after the five levels of Step Class, they cannot enter that PrC by these means AT this time. They still gain Explosive X towards that PrC but they Must take that PrC as soon as possible.
But I was bored and I made it anyway so I might as well post it.
Stepping Classes. "Base" Classes made for the sole purpose of getting a PrC without all the clunky levels and temptations of a Base Class.
The Warrior
http://www.videogamegirlsdb.com/Images/Virtua_Fighter/Vanessa/Vanessa_VF5_portrait_01.jpg
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special
1st|
+1|
+2|
+2|
+0|Bonus Feat,
2nd|
+2|
+3|
+3|
+0|Bonus Feat
3rd|
+3|
+3|
+3|
+1|Bonus Feat
4th|
+4|
+4|
+4|
+1|Bonus Feat
5th|
+5|
+4|
+4|
+1|Bonus Feat, Explosive Skill
[/table]
d10 HD
Class Skills
The Warriors’s class skills (and the key ability for each skill) are Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Ride (Dex), and Swim (Str).
Skill Points at 1st Level
(2 + Int modifier) ×4.
Skill Points at Each Additional Level
2 + Int modifier.
Class Features:
Weapons and Armor proficiency:
The Warrior is proficient with all simple and martial weapons, all armors, and all shields except Tower shields.
Bonus Feats:
The Warrior selects bonus feats from the Fighter Bonus Feats
Explosive Skill (Ex):
The warrior qualifies for any PrC that relies on martial prowess, or classes similar in function as The Fighter. If the Warrior does not possess required special class features needed for such classes, she gains them after taking the first level of the Prestige Class as if she always had it (If progression went normally and levels of Warrior were levels in the class requiring that feature). Explosive Skill works only on one PrC.
The Thief
http://images4.fanpop.com/image/quiz/626000/626496_1308661961383_400_400.jpg
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special
1st|
+1|
+0|
+2|
+2|Bonus Feat
2nd|
+2|
+0|
+3|
+3|Bonus Feat
3rd|
+3|
+1|
+3|
+3|Bonus Feat
4th|
+4|
+1|
+4|
+4|Bonus Feat
5th|
+5|
+1|
+4|
+4| Bonus Feat, Explosive Insight.
[/table]
d8 HD
Class Skills
The Thief’s class skills (and the key ability for each skill) are Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disable Device (Int), Disguise (Cha), Escape Artist (Dex), Forgery (Int), Gather Information (Cha), Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge (local) (Int), Listen (Wis), Move Silently (Dex), Open Lock (Dex), Perform (Cha), Profession (Wis), Search (Int), Sense Motive (Wis), Sleight of Hand (Dex), Spot (Wis), Swim (Str), Tumble (Dex), Use Magic Device (Cha), and Use Rope (Dex).
Skill Points at 1st Level
(8 + Int modifier) ×4.
Skill Points at Each Additional Level
8 + Int modifier.
Class Features:
Weapons and Armor proficiency:
The Thief is proficient with all simple weapons, Medium and Light, and no shields.
Bonus Feats:
The Thief selects bonus feats from the Fighter Bonus Feats.
Explosive Insight (Ex):
The Thief qualifies for any PrC that relies on stealth or trickery prowess, or classes similar in function as The Rogue. If the Thief does not possess required special class features needed for such classes, she gains them after taking the first level of the Prestige Class as if she always had it (If progression went normally and levels of Warrior were levels in the class requiring that feature). Explosive Insight works only on one PrC.
The Caster
http://images4.fanpop.com/image/quiz/626000/626505_1308662572286_400_400.jpg
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special
1st|
+0|
+2|
+0|
+2|Cantrips
2nd|
+1|
+3|
+0|
+3|Cantrips
3rd|
+1|
+3|
+1|
+3|Cantrips
4th|
+2|
+4|
+1|
+4|Cantrips
5th|
+2|
+4|
+1|
+4|Cantrips, Explosive Understanding
[/table]
d6 HD
Class Skills
The Caster’s class skills (and the key ability for each skill) are Bluff (Cha), Concentration (Con), Craft (Int), Knowledge (arcana) (Int), Profession (Wis), and Spellcraft (Int).
Skill Points at 1st Level
(2 + Int modifier) × 4.
Skill Points at Each Additional Level
2 + Int modifier.
Class Features:
Weapons and Armor proficiency:
The Caster is proficient with simple weapons, nor armor and no shields.
Cantrips (Sp):
The Caster gains a number equal to twice her class levels at each Cantrips level in Orisons or Cantrips, and chooses one or the other everytime the Caster takes this ability They can only choose one spell list for Cantrips and one for Orisons. (2 at one, 4+2 at two, 6+4+2 at three, and so on).
Explosive Understanding (Ex):
The Caster can qualify for any spellcasting PrC. The Caster automatically gains any class features needed for entry and spellcasting of the class needed to enter as if she was always that type of caster.
The Caster can qualify as both Arcane and Divine for the purposes of the PrC if they have at least one Cantrip and one Orison.
All:
Step Classes only convert these five class levels to try to meet the PrC. If they would not meet requirements such as BAB or Spell level, or Caster Level even after the five levels of Step Class, they cannot enter that PrC by these means AT this time. They still gain Explosive X towards that PrC but they Must take that PrC as soon as possible.