JadePhoenix
2012-02-11, 02:08 AM
Hey guys.
I'm about to join a level 8 game soon, using all Completes, PHB2, Miniature's Handbook, Magic Item Compendium, Spell Compendium, Races of the Dragon, Draconomicon, Dragon Magic and Oriental Adventures.
I know my party includes a human Knight, a half-elf Warmage, a spellscale Swashbuckler/Dragon Devotee and an elf Healer.
As you can probably guess, the group is not very high op.
I was thinking about a Spellthief, gunning for Blade Dancer. Maybe add Einhander at 9th level, keeping a hand free for Sleight of Hand stuff.
Basically, my concept is a mobile, high-speed trickster. I'll add skill tricks and the like.
The problem is... I feel I might need to be the main damage dealer in such a party. Is there a way to do this while still keeping true to my Spellthief/Blade Dancer concept?
I'm about to join a level 8 game soon, using all Completes, PHB2, Miniature's Handbook, Magic Item Compendium, Spell Compendium, Races of the Dragon, Draconomicon, Dragon Magic and Oriental Adventures.
I know my party includes a human Knight, a half-elf Warmage, a spellscale Swashbuckler/Dragon Devotee and an elf Healer.
As you can probably guess, the group is not very high op.
I was thinking about a Spellthief, gunning for Blade Dancer. Maybe add Einhander at 9th level, keeping a hand free for Sleight of Hand stuff.
Basically, my concept is a mobile, high-speed trickster. I'll add skill tricks and the like.
The problem is... I feel I might need to be the main damage dealer in such a party. Is there a way to do this while still keeping true to my Spellthief/Blade Dancer concept?