Torvon
2012-02-12, 04:39 PM
Harro.
I'm currently playing a Goliath Cleric1/Crusader5, and will add 2 levels of Hellreaver soon. Tank/Healer build, pretty much indestroyable
Due to some divine thingie we can rebuild our characters at level7, and I will change the character a bit, and wanted to ask for feedback.
I'm set on trading the LA+1 Goliath for the LA+1 Feral Creature template, which is 10.000 better.
Main idea: be unkillable, but also do enough damage that you annoy enemies so they can't ignore you.
Main weakness: reflex save.
I guess I should go for human as a race, then template feral creature (buyoff at level 5).
Stats would be, at level 6,
STR 20
DEX 8
CON 16
INT 8
WIS 12 (12 for bonus spell)
CHA 16 (high for skills, hellreaver later, and will save crusader)
Domains Knowledge (Knowledge Devotion) and Time (imp. Initiative, Truestrike).
With 2 flaws, as human I have 2+1+1+1+1=6 feats at level 6.
* I thought about going for a spiked chain (proficiency), but not going further into the route. It does decent damage, I have reach, I can attack adjacent targets, and if I want I can still try to trip even without imp trip.
* Divine Vigor looks great. I have 6 turn attempts, that is, at level 6, 72 temporary hitpoints per day, and 6x 10ft movement for each 3 minutes. Nice!
* Jotunbrud. I was a Goliath before, and being human gives me an extra feat. In terms of continuity, but also in terms of kickass this is a reasonable feat, I think?
* Power Attack, obviously
* Sacred Vitality: immune vs. ability drain/damage etc. Awesome for a tank. And our DM loves ability damage.
* Mageslayer? Fearless destiny? Other kickass feats? Should I try go into charge build, leap attack, shock trooper? Needs a lot of feats. Same for trip route, and I don't have the INT ..
Our DM is a bit insane and likes to dish out insane damage, I need something that makes me survive insane damage if I fall way below 0.
Equipment:
* currently armor+1, weapon+1, anklet of translocation, ring of shield +4, Healing Belt, Cloak of Resistance (boosting my REF save to ... 2! but only because I put "agility" on armor...)
* Got 3k gold and will find more soon, any reasonable ideas for this build?
Thanks
T.
(EDIT: would vow of poverty route make sense? Basically all material is allowed.)
I'm currently playing a Goliath Cleric1/Crusader5, and will add 2 levels of Hellreaver soon. Tank/Healer build, pretty much indestroyable
Due to some divine thingie we can rebuild our characters at level7, and I will change the character a bit, and wanted to ask for feedback.
I'm set on trading the LA+1 Goliath for the LA+1 Feral Creature template, which is 10.000 better.
Main idea: be unkillable, but also do enough damage that you annoy enemies so they can't ignore you.
Main weakness: reflex save.
I guess I should go for human as a race, then template feral creature (buyoff at level 5).
Stats would be, at level 6,
STR 20
DEX 8
CON 16
INT 8
WIS 12 (12 for bonus spell)
CHA 16 (high for skills, hellreaver later, and will save crusader)
Domains Knowledge (Knowledge Devotion) and Time (imp. Initiative, Truestrike).
With 2 flaws, as human I have 2+1+1+1+1=6 feats at level 6.
* I thought about going for a spiked chain (proficiency), but not going further into the route. It does decent damage, I have reach, I can attack adjacent targets, and if I want I can still try to trip even without imp trip.
* Divine Vigor looks great. I have 6 turn attempts, that is, at level 6, 72 temporary hitpoints per day, and 6x 10ft movement for each 3 minutes. Nice!
* Jotunbrud. I was a Goliath before, and being human gives me an extra feat. In terms of continuity, but also in terms of kickass this is a reasonable feat, I think?
* Power Attack, obviously
* Sacred Vitality: immune vs. ability drain/damage etc. Awesome for a tank. And our DM loves ability damage.
* Mageslayer? Fearless destiny? Other kickass feats? Should I try go into charge build, leap attack, shock trooper? Needs a lot of feats. Same for trip route, and I don't have the INT ..
Our DM is a bit insane and likes to dish out insane damage, I need something that makes me survive insane damage if I fall way below 0.
Equipment:
* currently armor+1, weapon+1, anklet of translocation, ring of shield +4, Healing Belt, Cloak of Resistance (boosting my REF save to ... 2! but only because I put "agility" on armor...)
* Got 3k gold and will find more soon, any reasonable ideas for this build?
Thanks
T.
(EDIT: would vow of poverty route make sense? Basically all material is allowed.)