NeoSeraphi
2012-02-14, 12:44 AM
http://images.wikia.com/digimon/es/images/7/72/Shadow_serphimon.jpg
Fallen Angel's Descent (Vile)
Prerequisite: Must have personally defeated an outsider with the [Archon] or [Angel] subtype in one-on-one combat, and slaughtered that creature
Benefit: Choose an outsider with the [Angel] or [Archon] subtype that you personally defeated and killed in one-on-one combat. You gain the ability to, as a standard action once per day per 4 HD (minimum 1/day), assume the form of the creature you chose. This ability otherwise functions as the Alternate Form ability, except that you gain the creature's spell-like and supernatural abilities as well. Any spell-like or supernatural abilities with a mechanic involving the morality axis of alignment, such as Smite Evil or holy word, are treated as the opposite for you. (Smite Evil would become Smite Good, holy word would become blasphemy, etc).
Using an Evil version of the creature's Good abilities (as described above) immediately blows your cover. You lose your +10 bonus to your Disguise checks made to pretend to be that creature when interacting with all creatures who witnessed your corrupted abilities. However, this feature is not without its benefits. If you, while wearing the guise of an archon or angel, use a corrupted version of that creatures abilities while a Good outsider is within 60 feet and can see and hear you, that creature must make a Will save, DC 10+1/2 your HD+your Charisma modifier, or be shaken for the duration of your current use of the feat. Additionally, if you use such an ability to affect or target an outsider with the Good alignment, that creature must make a Fortitude save (DC 10+1/2 your HD+your Charisma modifier) or be sickened for the duration of your current use of this feat.
This ability lasts for 10 minutes. However, you can consume all your daily uses of the ability in order to make the transformation last for one hour per HD instead. (This requires all your daily uses, not just your remaining ones. If you have 20 HD, you must expend 5 daily uses of this ability in order to assume the creature's form for 20 hours. If you only have 4 uses left, you may not assume the creature's form for any longer than 10 minutes with each use).
You may, through a bloody and dark ritual, change the creature whose form you are able to assume with this feat. The ritual takes 24 hours and the new form must be meet the prerequisites of this feat (You must have fought one in single combat and killed it).
Using this ritual permanently strips you of one daily use of this feat (and thus, you must be at least 4 HD to perform the ritual). It also lowers the requirement to shift for 1 hour/level to your new maximum. You may perform this ritual up to 4 times, each time selecting a new angel or archon form, and each time permanently losing a daily use of this feat.
Special: You may take this feat multiple times. Its effects do not stack. Each time, you may choose another creature with the [Archon] or [Angel] subtype that you personally defeated and killed in one-on-one combat.
Fallen Angel's Descent (Vile)
Prerequisite: Must have personally defeated an outsider with the [Archon] or [Angel] subtype in one-on-one combat, and slaughtered that creature
Benefit: Choose an outsider with the [Angel] or [Archon] subtype that you personally defeated and killed in one-on-one combat. You gain the ability to, as a standard action once per day per 4 HD (minimum 1/day), assume the form of the creature you chose. This ability otherwise functions as the Alternate Form ability, except that you gain the creature's spell-like and supernatural abilities as well. Any spell-like or supernatural abilities with a mechanic involving the morality axis of alignment, such as Smite Evil or holy word, are treated as the opposite for you. (Smite Evil would become Smite Good, holy word would become blasphemy, etc).
Using an Evil version of the creature's Good abilities (as described above) immediately blows your cover. You lose your +10 bonus to your Disguise checks made to pretend to be that creature when interacting with all creatures who witnessed your corrupted abilities. However, this feature is not without its benefits. If you, while wearing the guise of an archon or angel, use a corrupted version of that creatures abilities while a Good outsider is within 60 feet and can see and hear you, that creature must make a Will save, DC 10+1/2 your HD+your Charisma modifier, or be shaken for the duration of your current use of the feat. Additionally, if you use such an ability to affect or target an outsider with the Good alignment, that creature must make a Fortitude save (DC 10+1/2 your HD+your Charisma modifier) or be sickened for the duration of your current use of this feat.
This ability lasts for 10 minutes. However, you can consume all your daily uses of the ability in order to make the transformation last for one hour per HD instead. (This requires all your daily uses, not just your remaining ones. If you have 20 HD, you must expend 5 daily uses of this ability in order to assume the creature's form for 20 hours. If you only have 4 uses left, you may not assume the creature's form for any longer than 10 minutes with each use).
You may, through a bloody and dark ritual, change the creature whose form you are able to assume with this feat. The ritual takes 24 hours and the new form must be meet the prerequisites of this feat (You must have fought one in single combat and killed it).
Using this ritual permanently strips you of one daily use of this feat (and thus, you must be at least 4 HD to perform the ritual). It also lowers the requirement to shift for 1 hour/level to your new maximum. You may perform this ritual up to 4 times, each time selecting a new angel or archon form, and each time permanently losing a daily use of this feat.
Special: You may take this feat multiple times. Its effects do not stack. Each time, you may choose another creature with the [Archon] or [Angel] subtype that you personally defeated and killed in one-on-one combat.