Lea Plath
2012-02-19, 01:59 PM
So, I'm looking to start trying to run a series of one shot games based on the Holder's series of creepypastas.
I was thinking of using a modified version of Don't Rest Your Head, where falling asleep is replaced by "The Holder's have driven you insane" and you need someone else to help and protect you from threat, but with the emphasis being on the horror.
The basic idea is that there are 500 or so objects, which, when brought together, will end the world. Some of them are objects, some people, some grant powers, some are curses, and all of them require a very formulaic trial. Talk to person, watch their reaction, go to a place that doesn't exist, speak a phrase, meet the holder, ask them the right question, get object, with some of it requiring you do certain stuff.
And in this trial, it is implied that suicide is the best option if you fail, and if you succeed you get the object.
So how would you do it when the only other option is a fate worse than death? I was thinking I would create each trial, tell the person what the trial's holder is called, and then letting them RP it out with the questions etc and so long as they RP well, they survive, with maybe some dice rolling.
So how would you guys do something, where if you fail, you die? Should I stick to easily made characters from templates for them to roll up and only do one shot games, or should I try a longer campaign or what can you suggest?
Thanks all.
I was thinking of using a modified version of Don't Rest Your Head, where falling asleep is replaced by "The Holder's have driven you insane" and you need someone else to help and protect you from threat, but with the emphasis being on the horror.
The basic idea is that there are 500 or so objects, which, when brought together, will end the world. Some of them are objects, some people, some grant powers, some are curses, and all of them require a very formulaic trial. Talk to person, watch their reaction, go to a place that doesn't exist, speak a phrase, meet the holder, ask them the right question, get object, with some of it requiring you do certain stuff.
And in this trial, it is implied that suicide is the best option if you fail, and if you succeed you get the object.
So how would you do it when the only other option is a fate worse than death? I was thinking I would create each trial, tell the person what the trial's holder is called, and then letting them RP it out with the questions etc and so long as they RP well, they survive, with maybe some dice rolling.
So how would you guys do something, where if you fail, you die? Should I stick to easily made characters from templates for them to roll up and only do one shot games, or should I try a longer campaign or what can you suggest?
Thanks all.