Garan
2012-02-20, 09:34 AM
I am a new DM, and after my last session I have to wonder if I am being challenging enough.
Here is what happened:
I sent three of the four (one couldn't make it) down a road. The party consisted of a gnomish rogue, an elven wizard, and a human paladin.
I had them facing 7 bandits. 5 of them had swords, 2 had bows. The stats for the bandits with swords were: 1d8+1 hit dice, 30 speed, AC 14 (+2 armor, +2 shield), touch 10, flatfooted 14. Their attack was a longsword +2/1d8+1. With a bow they had +1 dexterity over +1 strength, so they had +1 dexterity to their AC and had an attack of +2/1d6 (with the appropriate criticals for both of them). I gave them improved initiative as their feat.
In the first round, the rogue killed one of the ones with a bow, and my wizard cast Hypnosis on the five with swords, and succeeded with two of them. They then went on to roll a natural 20 on a diplomacy check to get them to attack their former comrades ( decided not to make them make separate checks). The entire fight lasted two rounds, and the only thing lost was the wizard's spell.
So: Am I doing this right?
Here is what happened:
I sent three of the four (one couldn't make it) down a road. The party consisted of a gnomish rogue, an elven wizard, and a human paladin.
I had them facing 7 bandits. 5 of them had swords, 2 had bows. The stats for the bandits with swords were: 1d8+1 hit dice, 30 speed, AC 14 (+2 armor, +2 shield), touch 10, flatfooted 14. Their attack was a longsword +2/1d8+1. With a bow they had +1 dexterity over +1 strength, so they had +1 dexterity to their AC and had an attack of +2/1d6 (with the appropriate criticals for both of them). I gave them improved initiative as their feat.
In the first round, the rogue killed one of the ones with a bow, and my wizard cast Hypnosis on the five with swords, and succeeded with two of them. They then went on to roll a natural 20 on a diplomacy check to get them to attack their former comrades ( decided not to make them make separate checks). The entire fight lasted two rounds, and the only thing lost was the wizard's spell.
So: Am I doing this right?