Dust
2012-02-21, 03:50 PM
Some stuff I made.
Note that it is noticeably more overpowered than standard 4e races and feats. The races were meant to be used in a bubble and not combined with already-existing 4e material, and thus my intention was really only to balance it against itself. Likewise, the feats are flat out better (though some are obscure canon feats that've been renamed) in order to promote players actually taking them instead of just sticking to charop builds.
You can't combine 4e racial feats with the following races, even if they're the same name (like dwarves or humans).
Gnome
http://img707.imageshack.us/img707/667/gnomeh.png
Average Height: 2'10"-3'0"
Average Weight: 38 - 44 lb
Ability Scores: +2 Intelligence, +2 Dexterity or +2 Wisdom
Size: Small
Speed: 5 squares
Vision: Low-light
Languages: Common, Gnomish
Skill Bonuses: +2 Acrobatics, +2 Diplomacy
Escape Artist: You may use Escape Artist as an encounter power.
Inventor: You gain one [Profession] feat for free at 1st level.
Expansive Mind: You gain a +2 racial bonus to saving throws and all defenses against powers with the Illusion or Force keywords.
Expert Escape - Gnome Racial Power
You have a knack of getting out of sticky situations.
Encounter
No Action, Personal
Trigger: You become immobilized, restrained, grabbed, or slowed.
Effect: End all of the above conditions. You may shift 1 square.
Play a Gnome if you want...
✦ to be a cunning, mischievous, and often erratic genius.
✦ to be able to transform base materials into powerful equipment for your allies.
✦ To be a member of a race that favors the Psion, Wizard or Invoker classes.
Human
http://img339.imageshack.us/img339/2779/humanz.png
Average Height: 5'7"-6'3"
Average Weight: 130 - 220 lb
Ability Scores: +2 Charisma, +2 to any second ability score of your choice
Size: Medium
Speed: 6 squares
Vision: Normal
Languages: Common, Choice of 1 Other
Skill Bonuses: +2 Streetwise, +2 Insight
Bold: You gain a +5 bonus to saving throws against the fear condition.
Bonus At-Will Power: You know one extra at-will power from your class.
Bonus Feat: You gain a bonus feat at 1st level. You must meet the feat’s prerequisites.
For Honor: You gain a +1 racial bonus to attack rolls made against Orcs and Undead, and a +1 bonus to Fortitude and Will.
Play a Human if you want...
✦ to be versatile and tenacious, persevering against all odds.
✦ to raise your weapon for a great cause, in defense of your family or homeland.
✦ To be a member of a race that can do well as a member of any class but prefers Ardents, Paladins, and Sorcerers.
Dwarf
http://img195.imageshack.us/img195/6365/91747386.png
Average Height: 2'10"-3'0"
Average Weight: 38 - 44 lb
Ability Scores: +2 Constitution, +2 Strength or +2 Wisdom
Size: Medium
Speed: 5 squares
Vision: Low-light
Languages: Common, Dwarven
Skill Bonuses: +2 Endurance, +2 Dungeoneering
Dwarven Resilience: You can use your second wind as a minor action instead of a standard action.
Encumbered Explorer: You move at your normal speed even when it would normally be reduced by armor or a heavy load. Other effects that limit speed affect you normally.
Stability: When an effect forces you to move-through a pull, a push, or a slide-you can move 1 square less than the effect specifies. This means an effect that normally pulls, pushes, or slides a target 1 square does not force you to move unless you want to.
Stoneform: You may use Stoneform as an encounter power.
Stoneform - Dwarf Racial Power
Your hardy resolve lets you shrug off attacks that would fell lesser heroes.
Encounter
Minor Action, Personal
Effect: You may immediately make a saving throw, and you gain resistance to all damage equal to your Constitution modifier until the end of your next turn.
Play a Dwarf if you want...
✦ to be an ancient weapon of the titans made flesh, who still enjoys a good pint.
✦ to be tough as nails, laddie.
✦ To be a member of a race that favors the Fighter, Battlemind or Runepriest classes.
Night Elf
http://img21.imageshack.us/img21/8580/nightelfd.png
Average Height: 6'0"-6'8"
Average Weight: 125 - 190 lb
Ability Scores: +2 Dexterity, +2 Charisma or +2 Intelligence
Size: Medium
Speed: 7 squares
Vision: Low-light
Languages: Common, Elven
Skill Bonuses: +2 Perception, +2 Stealth, +2 Nature
Elusive Wisp: You gain a +1 bonus to your Reflex defense, and a +4 bonus to Stealth in dim light or darkness.
Quickness: When you shift, you ignore difficult terrain.
Shadowmeld: You may use Shadowmeld as an encounter power.
Shadowmeld - Night Elf Racial Power
You slip into the shadows, hidden from those who would do you harm.
Encounter ✦ Illusion
Move Action, Personal
Effect: You become invisible until the end of your next turn or until you make an attack roll.
Play a Night Elf if you want...
✦ to be a member of a once-immortal race, now world-weary and mystical.
✦ to be a consummate hunter, able to slip into the darkness at a moment's notice
✦ To be a member of a race that favors the Ranger, Rogue, or Sorcerer classes.
Worgen
http://img225.imageshack.us/img225/7131/worgen.png
Average Height: 6'0"-6'8"
Average Weight: 125 - 190 lb
Ability Scores: +2 Strength, +2 Dexterity or +2 Constitution
Size: Medium
Speed: 6 squares
Vision: Low-light
Languages: Common
Skill Bonuses: +2 Stealth, +2 Intimidate
Two Faced: As a minor action outside of combat, you may take the form of a human. While in this form you gain a +5 to Bluff checks to conceal your true nature.
Viciousness: Whenever you reduce an adjacent enemy to a Bloodied state, you may immediately make a melee basic attack against that same target as a free action.
Shadowmeld: You may use Running Wild as an encounter power.
Running Wild - Worgen Racial Power
You drop down on all fours and dash rapidly toward your prey.
Encounter
Move Action, Personal
Effect: You may shift a number of squares equal to your speed + 2.
Play a Worgen if you want...
✦ to be a savage incarnation of your fellow man.
✦ to be able to dish out damage at a rate greater than any other race.
✦ To be a member of a race that favors the Rogue, Warden, or Monk classes.
Blood Elf
http://img842.imageshack.us/img842/9844/bloodelfb.png
Average Height: 5'9"-6'1"
Average Weight: 135 - 145 lb
Ability Scores: +2 Charisma, +2 Dexterity or +2 Strength
Size: Medium
Speed: 6 squares
Vision: Low-light
Languages: Orcish, Elven
Skill Bonuses: +2 Arcana, +2 Stealth
Sin'dorei's Strength: You gain a +1 racial bonus to your Will defense and a +5 racial bonus to saving throws against charm effects.
Bloodhunt: You gain a +1 racial bonus to attack rolls against bloodied enemies.
Magic Resistance: Choose cold, fire, or lightning. You gain resistance to the chosen energy type equal to 5 + one-half your level.
Arcane Torrent: You may use Arcane Torrent as an encounter power.
Arcane Torrent - Blood Elf Racial Power
Arcane energy explodes out from your very flesh, branding nearby targets with a pure magical backlash.
Encounter ✦ Arcane
Minor Action, Close burst 1
Target: All creatures in burst area.
Attack: Dexterity, Charisma or Intelligence vs Will
Hit: The target is dazed and may not spend Action Points until the end of your next turn.
Play a Blood Elf if you want...
✦ to have pure arcane energy coursing through your blood.
✦ to elegantly defeat your enemies and emerge from battle untouched.
✦ To be a member of a race that favors the Paladin, Bard or Sorcerer classes.
The Forsaken
http://img819.imageshack.us/img819/527/undeadh.png
Average Height: 5'4"-5'11"
Average Weight: 125 - 210 lb
Ability Scores: +2 Intelligence, +2 Constitution or +2 Charisma
Size: Medium
Speed: 6 squares
Vision: Low-light
Languages: Orcish, Common, Choice of one other
Skill Bonuses: +2 Intimidate, +2 Bluff
Will of the Forsaken: You gain a +1 racial bonus to your Will defense and a +3 racial bonus to saving throws against fear and charm effects.
Past Life: You gain training in one additional skill. This skill does not have to be from your class skill list.
Walking Corpse: You are a horrible affront to all things natural. Needless to say, you are considered an undead creature for the purpose of effects that relate to creature origin.
Endless Suffering: You gain the Endless Suffering feat.
Cannibalize: You may use Cannibalize as a Daily power.
Cannibalize - Forsaken Racial Power
As you consume your unfortunate victim, your once rotting flesh is made whole.
Daily ✦ Healing
Standard Action
Target: One creature (friend or foe) in your square or an adjacent square.
Attack: Dexterity or Strength +2 vs Reflex
Hit: You can spend a Healing Surge and regain an additional +1d6 hit points, and the target takes an equal amount of damage.
Increase the amount regained to +2d6 at 11th level, and +3d6 at 21st level.
Special: If the target is helpless, grabbed or willing, there is no need for an attack roll and Cannibalize automatically hits.
Play a Forsaken if you want...
✦ to be a member of a race with no true loyalty to anyone but themselves.
✦ to horrify your enemies as you tear into their delicious flesh.
✦ To be a member of a race that favors the Warlock, Swordmage or Psion classes.
Orc
http://img690.imageshack.us/img690/3456/orccy.png
Average Height: 6'0"-6'5"
Average Weight: 260 - 380 lb
Ability Scores: +2 Strength, +2 to any second ability score of your choice
Size: Medium
Speed: 6 squares
Vision: Normal
Languages: Orcish, Choice of 1 Other
Skill Bonuses: +2 Athletics, +2 Insight
Hardy: You gain a +5 bonus to saving throws against the helpless and stunned conditions.
Bonus At-Will Power: You know one extra at-will power from your class.
Bonus Feat: You gain a bonus feat at 1st level. You must meet the feat’s prerequisites.
For Glory: You gain a +1 racial bonus to attack rolls made against Humans, and a +1 bonus to Fortitude and Will.
Play an Orc if you want...
✦ to be a true warrior, willing to give your life for the horde and die in glorious battle.
✦ to demonstrate a loyalty as well as ferocity that no Alliance could match.
✦ To be a member of a race that can do well as a member of any class but prefers Barbarians, Clerics, and Fighters.
Tauren
http://img43.imageshack.us/img43/1807/taurahe.png
Average Height: 6'1"-8'0"
Average Weight: 270 - 520 lb
Ability Scores: +2 Wisdom, +2 Strength or Constitution
Size: Medium
Speed: 5 squares
Vision: Normal
Languages: Orcish, Taurahe
Skill Bonuses: +2 Nature, +2 Religion
Great Resilience: Your healing surge value is equal to one-quarter your hit points + your Constitution modifier.
Tauren Grace: Whenever you would be knocked prone, you may shift 1 square instead.
Wisdom of the Earth Mother: You may use Wisdom of the Earth Mother as a Daily power.
War Stomp: You may use War Stomp as an Encounter power.
Wisdom of the Earth Mother - Tauren Racial Power
You have learned much about the world from your ancestors. When this knowledge is needed the most, you will not fail.
Daily
No Action, Personal
Trigger: You make a Heal or Nature skill check and dislike the result.
Effect: You may reroll the check with a +2 bonus, and must take the new result even if it is lower.
War Stomp - Tauren Racial Power
A fierce stomp on the ground sends shockwaves rumbling outward and leaves your foes off-balance and off-guard.
Encounter ✦ Thunder
Minor Action, Close Burst 1
Target: Each creature in burst
Attack: Strength +2 vs Reflex or Wisdom +2 vs Fortitude. Increase to +4 bonus at 11th level, and +6 bonus at 21st level.
Hit: 1d6 + Strength modifier Thunder damage, and the target is marked until the end of your next turn and knocked prone. Increase damage to 2d6 + Strength modifier at 11th level, and 3d6 + Strength modifier at 21st level.
Play a Tauren if you want...
✦ to have strength of both body and spirit.
✦ to be closer to nature than any other race.
✦ To be a member of a race that favors the Fighter, Shaman or Druid classes.
Troll
http://img851.imageshack.us/img851/8614/trollv.png
Average Height: 6'6"-7'5"
Average Weight: 185 - 260 lbs
Ability Scores: +2 Dexterity, +2 Wisdom or +2 Charisma
Size: Medium
Speed: 6 squares
Vision: Normal
Languages: Orcish, Zandali
Skill Bonuses: +2 Athletics, +2 Acrobatics
Quick Healing: If you are the target of a healing power that grants you regeneration, increase the regeneration value by 2 + one-quarter your level.
Throwing Precision: You gain a +1 racial bonus to ranged attack rolls when using weapons with the light thrown or heavy thrown property.
Da Voodoo Shuffle: If you are immobilized or slowed, you may make a saving throw to end the effect as an immediate reaction.
Berserker Rage: You may use Berserker Rage as a Daily power.
Berserker Rage - Troll Racial Power
Once your blood hits the ground your vision starts to blur a little b...Who j00 wan me keel?
Encounter ✦ Healing
Minor Action, Personal
Special: You must be bloodied to use this power.
Effect: Until the end of the encounter, or until rendered unconscious, you gain a +2 bonus to damage and regeneration 2 while bloodied. Both of these bonuses increase to +4 at 11th level, and +6 at 21st level.
Play a troll if you want...
✦ to be straight trippin’.
✦ to be extremely difficult to kill.
✦ To be a member of a race that favors the Rogue, Seeker or Avenger classes.
Note that it is noticeably more overpowered than standard 4e races and feats. The races were meant to be used in a bubble and not combined with already-existing 4e material, and thus my intention was really only to balance it against itself. Likewise, the feats are flat out better (though some are obscure canon feats that've been renamed) in order to promote players actually taking them instead of just sticking to charop builds.
You can't combine 4e racial feats with the following races, even if they're the same name (like dwarves or humans).
Gnome
http://img707.imageshack.us/img707/667/gnomeh.png
Average Height: 2'10"-3'0"
Average Weight: 38 - 44 lb
Ability Scores: +2 Intelligence, +2 Dexterity or +2 Wisdom
Size: Small
Speed: 5 squares
Vision: Low-light
Languages: Common, Gnomish
Skill Bonuses: +2 Acrobatics, +2 Diplomacy
Escape Artist: You may use Escape Artist as an encounter power.
Inventor: You gain one [Profession] feat for free at 1st level.
Expansive Mind: You gain a +2 racial bonus to saving throws and all defenses against powers with the Illusion or Force keywords.
Expert Escape - Gnome Racial Power
You have a knack of getting out of sticky situations.
Encounter
No Action, Personal
Trigger: You become immobilized, restrained, grabbed, or slowed.
Effect: End all of the above conditions. You may shift 1 square.
Play a Gnome if you want...
✦ to be a cunning, mischievous, and often erratic genius.
✦ to be able to transform base materials into powerful equipment for your allies.
✦ To be a member of a race that favors the Psion, Wizard or Invoker classes.
Human
http://img339.imageshack.us/img339/2779/humanz.png
Average Height: 5'7"-6'3"
Average Weight: 130 - 220 lb
Ability Scores: +2 Charisma, +2 to any second ability score of your choice
Size: Medium
Speed: 6 squares
Vision: Normal
Languages: Common, Choice of 1 Other
Skill Bonuses: +2 Streetwise, +2 Insight
Bold: You gain a +5 bonus to saving throws against the fear condition.
Bonus At-Will Power: You know one extra at-will power from your class.
Bonus Feat: You gain a bonus feat at 1st level. You must meet the feat’s prerequisites.
For Honor: You gain a +1 racial bonus to attack rolls made against Orcs and Undead, and a +1 bonus to Fortitude and Will.
Play a Human if you want...
✦ to be versatile and tenacious, persevering against all odds.
✦ to raise your weapon for a great cause, in defense of your family or homeland.
✦ To be a member of a race that can do well as a member of any class but prefers Ardents, Paladins, and Sorcerers.
Dwarf
http://img195.imageshack.us/img195/6365/91747386.png
Average Height: 2'10"-3'0"
Average Weight: 38 - 44 lb
Ability Scores: +2 Constitution, +2 Strength or +2 Wisdom
Size: Medium
Speed: 5 squares
Vision: Low-light
Languages: Common, Dwarven
Skill Bonuses: +2 Endurance, +2 Dungeoneering
Dwarven Resilience: You can use your second wind as a minor action instead of a standard action.
Encumbered Explorer: You move at your normal speed even when it would normally be reduced by armor or a heavy load. Other effects that limit speed affect you normally.
Stability: When an effect forces you to move-through a pull, a push, or a slide-you can move 1 square less than the effect specifies. This means an effect that normally pulls, pushes, or slides a target 1 square does not force you to move unless you want to.
Stoneform: You may use Stoneform as an encounter power.
Stoneform - Dwarf Racial Power
Your hardy resolve lets you shrug off attacks that would fell lesser heroes.
Encounter
Minor Action, Personal
Effect: You may immediately make a saving throw, and you gain resistance to all damage equal to your Constitution modifier until the end of your next turn.
Play a Dwarf if you want...
✦ to be an ancient weapon of the titans made flesh, who still enjoys a good pint.
✦ to be tough as nails, laddie.
✦ To be a member of a race that favors the Fighter, Battlemind or Runepriest classes.
Night Elf
http://img21.imageshack.us/img21/8580/nightelfd.png
Average Height: 6'0"-6'8"
Average Weight: 125 - 190 lb
Ability Scores: +2 Dexterity, +2 Charisma or +2 Intelligence
Size: Medium
Speed: 7 squares
Vision: Low-light
Languages: Common, Elven
Skill Bonuses: +2 Perception, +2 Stealth, +2 Nature
Elusive Wisp: You gain a +1 bonus to your Reflex defense, and a +4 bonus to Stealth in dim light or darkness.
Quickness: When you shift, you ignore difficult terrain.
Shadowmeld: You may use Shadowmeld as an encounter power.
Shadowmeld - Night Elf Racial Power
You slip into the shadows, hidden from those who would do you harm.
Encounter ✦ Illusion
Move Action, Personal
Effect: You become invisible until the end of your next turn or until you make an attack roll.
Play a Night Elf if you want...
✦ to be a member of a once-immortal race, now world-weary and mystical.
✦ to be a consummate hunter, able to slip into the darkness at a moment's notice
✦ To be a member of a race that favors the Ranger, Rogue, or Sorcerer classes.
Worgen
http://img225.imageshack.us/img225/7131/worgen.png
Average Height: 6'0"-6'8"
Average Weight: 125 - 190 lb
Ability Scores: +2 Strength, +2 Dexterity or +2 Constitution
Size: Medium
Speed: 6 squares
Vision: Low-light
Languages: Common
Skill Bonuses: +2 Stealth, +2 Intimidate
Two Faced: As a minor action outside of combat, you may take the form of a human. While in this form you gain a +5 to Bluff checks to conceal your true nature.
Viciousness: Whenever you reduce an adjacent enemy to a Bloodied state, you may immediately make a melee basic attack against that same target as a free action.
Shadowmeld: You may use Running Wild as an encounter power.
Running Wild - Worgen Racial Power
You drop down on all fours and dash rapidly toward your prey.
Encounter
Move Action, Personal
Effect: You may shift a number of squares equal to your speed + 2.
Play a Worgen if you want...
✦ to be a savage incarnation of your fellow man.
✦ to be able to dish out damage at a rate greater than any other race.
✦ To be a member of a race that favors the Rogue, Warden, or Monk classes.
Blood Elf
http://img842.imageshack.us/img842/9844/bloodelfb.png
Average Height: 5'9"-6'1"
Average Weight: 135 - 145 lb
Ability Scores: +2 Charisma, +2 Dexterity or +2 Strength
Size: Medium
Speed: 6 squares
Vision: Low-light
Languages: Orcish, Elven
Skill Bonuses: +2 Arcana, +2 Stealth
Sin'dorei's Strength: You gain a +1 racial bonus to your Will defense and a +5 racial bonus to saving throws against charm effects.
Bloodhunt: You gain a +1 racial bonus to attack rolls against bloodied enemies.
Magic Resistance: Choose cold, fire, or lightning. You gain resistance to the chosen energy type equal to 5 + one-half your level.
Arcane Torrent: You may use Arcane Torrent as an encounter power.
Arcane Torrent - Blood Elf Racial Power
Arcane energy explodes out from your very flesh, branding nearby targets with a pure magical backlash.
Encounter ✦ Arcane
Minor Action, Close burst 1
Target: All creatures in burst area.
Attack: Dexterity, Charisma or Intelligence vs Will
Hit: The target is dazed and may not spend Action Points until the end of your next turn.
Play a Blood Elf if you want...
✦ to have pure arcane energy coursing through your blood.
✦ to elegantly defeat your enemies and emerge from battle untouched.
✦ To be a member of a race that favors the Paladin, Bard or Sorcerer classes.
The Forsaken
http://img819.imageshack.us/img819/527/undeadh.png
Average Height: 5'4"-5'11"
Average Weight: 125 - 210 lb
Ability Scores: +2 Intelligence, +2 Constitution or +2 Charisma
Size: Medium
Speed: 6 squares
Vision: Low-light
Languages: Orcish, Common, Choice of one other
Skill Bonuses: +2 Intimidate, +2 Bluff
Will of the Forsaken: You gain a +1 racial bonus to your Will defense and a +3 racial bonus to saving throws against fear and charm effects.
Past Life: You gain training in one additional skill. This skill does not have to be from your class skill list.
Walking Corpse: You are a horrible affront to all things natural. Needless to say, you are considered an undead creature for the purpose of effects that relate to creature origin.
Endless Suffering: You gain the Endless Suffering feat.
Cannibalize: You may use Cannibalize as a Daily power.
Cannibalize - Forsaken Racial Power
As you consume your unfortunate victim, your once rotting flesh is made whole.
Daily ✦ Healing
Standard Action
Target: One creature (friend or foe) in your square or an adjacent square.
Attack: Dexterity or Strength +2 vs Reflex
Hit: You can spend a Healing Surge and regain an additional +1d6 hit points, and the target takes an equal amount of damage.
Increase the amount regained to +2d6 at 11th level, and +3d6 at 21st level.
Special: If the target is helpless, grabbed or willing, there is no need for an attack roll and Cannibalize automatically hits.
Play a Forsaken if you want...
✦ to be a member of a race with no true loyalty to anyone but themselves.
✦ to horrify your enemies as you tear into their delicious flesh.
✦ To be a member of a race that favors the Warlock, Swordmage or Psion classes.
Orc
http://img690.imageshack.us/img690/3456/orccy.png
Average Height: 6'0"-6'5"
Average Weight: 260 - 380 lb
Ability Scores: +2 Strength, +2 to any second ability score of your choice
Size: Medium
Speed: 6 squares
Vision: Normal
Languages: Orcish, Choice of 1 Other
Skill Bonuses: +2 Athletics, +2 Insight
Hardy: You gain a +5 bonus to saving throws against the helpless and stunned conditions.
Bonus At-Will Power: You know one extra at-will power from your class.
Bonus Feat: You gain a bonus feat at 1st level. You must meet the feat’s prerequisites.
For Glory: You gain a +1 racial bonus to attack rolls made against Humans, and a +1 bonus to Fortitude and Will.
Play an Orc if you want...
✦ to be a true warrior, willing to give your life for the horde and die in glorious battle.
✦ to demonstrate a loyalty as well as ferocity that no Alliance could match.
✦ To be a member of a race that can do well as a member of any class but prefers Barbarians, Clerics, and Fighters.
Tauren
http://img43.imageshack.us/img43/1807/taurahe.png
Average Height: 6'1"-8'0"
Average Weight: 270 - 520 lb
Ability Scores: +2 Wisdom, +2 Strength or Constitution
Size: Medium
Speed: 5 squares
Vision: Normal
Languages: Orcish, Taurahe
Skill Bonuses: +2 Nature, +2 Religion
Great Resilience: Your healing surge value is equal to one-quarter your hit points + your Constitution modifier.
Tauren Grace: Whenever you would be knocked prone, you may shift 1 square instead.
Wisdom of the Earth Mother: You may use Wisdom of the Earth Mother as a Daily power.
War Stomp: You may use War Stomp as an Encounter power.
Wisdom of the Earth Mother - Tauren Racial Power
You have learned much about the world from your ancestors. When this knowledge is needed the most, you will not fail.
Daily
No Action, Personal
Trigger: You make a Heal or Nature skill check and dislike the result.
Effect: You may reroll the check with a +2 bonus, and must take the new result even if it is lower.
War Stomp - Tauren Racial Power
A fierce stomp on the ground sends shockwaves rumbling outward and leaves your foes off-balance and off-guard.
Encounter ✦ Thunder
Minor Action, Close Burst 1
Target: Each creature in burst
Attack: Strength +2 vs Reflex or Wisdom +2 vs Fortitude. Increase to +4 bonus at 11th level, and +6 bonus at 21st level.
Hit: 1d6 + Strength modifier Thunder damage, and the target is marked until the end of your next turn and knocked prone. Increase damage to 2d6 + Strength modifier at 11th level, and 3d6 + Strength modifier at 21st level.
Play a Tauren if you want...
✦ to have strength of both body and spirit.
✦ to be closer to nature than any other race.
✦ To be a member of a race that favors the Fighter, Shaman or Druid classes.
Troll
http://img851.imageshack.us/img851/8614/trollv.png
Average Height: 6'6"-7'5"
Average Weight: 185 - 260 lbs
Ability Scores: +2 Dexterity, +2 Wisdom or +2 Charisma
Size: Medium
Speed: 6 squares
Vision: Normal
Languages: Orcish, Zandali
Skill Bonuses: +2 Athletics, +2 Acrobatics
Quick Healing: If you are the target of a healing power that grants you regeneration, increase the regeneration value by 2 + one-quarter your level.
Throwing Precision: You gain a +1 racial bonus to ranged attack rolls when using weapons with the light thrown or heavy thrown property.
Da Voodoo Shuffle: If you are immobilized or slowed, you may make a saving throw to end the effect as an immediate reaction.
Berserker Rage: You may use Berserker Rage as a Daily power.
Berserker Rage - Troll Racial Power
Once your blood hits the ground your vision starts to blur a little b...Who j00 wan me keel?
Encounter ✦ Healing
Minor Action, Personal
Special: You must be bloodied to use this power.
Effect: Until the end of the encounter, or until rendered unconscious, you gain a +2 bonus to damage and regeneration 2 while bloodied. Both of these bonuses increase to +4 at 11th level, and +6 at 21st level.
Play a troll if you want...
✦ to be straight trippin’.
✦ to be extremely difficult to kill.
✦ To be a member of a race that favors the Rogue, Seeker or Avenger classes.