Dralnu
2012-02-23, 04:32 PM
My players and I (DM) are new to 4e and we're finishing up our first module, Keep on the Shadowfell. It's alright, I think it's a bit too combat-heavy for my tastes, but nonetheless a very good introduction to the system.
I'm looking for the next module to run and I stumbled upon Madness at Gardmore Abbey. I love Deck of Many Things, and all the reviews that I've read say it's one of the best products currently out there. I'm going to pick it up at my gaming store either tonight or tomorrow.
I have a few questions for people who are familiar with this module before I buy it:
1) It's an "Essentials" module, right? Is it still compatible with non-Essential characters? None of us have any Essentials books, we all have only 4.0 stuff
2) It's very likely that there will be 7 players participating. The module says it's a level 6-8 adventure but doesn't say for how many players it was designed for. With 7 players, should I lower their starting level, make the encounters stronger, or both?
I'm looking for the next module to run and I stumbled upon Madness at Gardmore Abbey. I love Deck of Many Things, and all the reviews that I've read say it's one of the best products currently out there. I'm going to pick it up at my gaming store either tonight or tomorrow.
I have a few questions for people who are familiar with this module before I buy it:
1) It's an "Essentials" module, right? Is it still compatible with non-Essential characters? None of us have any Essentials books, we all have only 4.0 stuff
2) It's very likely that there will be 7 players participating. The module says it's a level 6-8 adventure but doesn't say for how many players it was designed for. With 7 players, should I lower their starting level, make the encounters stronger, or both?