Merchant
2012-02-29, 03:43 AM
I have a Homebrew Request for a race. First some quick links to some great homebrew that inspired the idea.
Omnomnomicon-AdmiralSquish: http://www.giantitp.com/forums/showthread.php?t=165297
Welcome to my Kitchen-Neoseraphi:http://www.giantitp.com/forums/showthread.php?t=233791
Blue Book Preview Connoisseur-Kellus: http://www.giantitp.com/forums/showthread.php?t=232699
Goblin Cook-DonThelonius:http://www.giantitp.com/forums/showpost.php?p=5337118&postcount=430
Zshar[race]-EdroGrimshell: http://www.giantitp.com/forums/showthread.php?t=193627
Info: I threw in the Zshar because I was curious about a race that could maybe create its' own spices and seasonings
Type:??? not sure,
aberrations seem to be the default for most things weird
plants- salads and smelling nice (flowers)
I wish to make a race of semi cannibalistic tribes. I want them to be natural cooks/chefs so obviously racial bonuses in craft(cooking) and profession(chef) will be tossed in for flavor purposes
The twist in the race is I want them to ... uhm... taste good. Literally smell and taste delicious even if creatures might not normally eat such a thing.
Favored Class: Connoissuer or Ozodrin(lots of mouths = lots of tasting)
Ability and Trait Ideas:
Heightened senses(tell good ingrediants from bad ingredients) Spot or Profession(Chef) check to determine physical attributes
Scent ability. (included in hightened senses [range increase with Connoisseur)
Cooking Almanac: eidetic memory(remembers anything that has experienced through his senses (example you can lick someone to tell if they are the same person you 'tasted' before. Defeats visual illusions)
Iron Gullet- includes rocks, dirt, metal, etc… anything
Bite Attack(optional since they could simply cook it, but might need
Tenderize/Mince- Against those tough ingredients(DR) after each successful hit you lower the DR seeing as you get a better feel for the ingredient in question(personal only, since you don't actually lower their DR)
Desired Dish- - You smell delicious. You give off a smell 5ft/5HD. If you are injured the range increases by 5ft/HD. You are easier to track if tracker has the Scent ability
Description:Similar to a Knight's Challenge though it affects any creature that might consider you food and can smell you.
If your blood/flesh has been released via attack then then that weapon, claw,etc... becomes another target of the Desired Dish ability. Creature must make a will save or have a taste.
Tastes of Heaven:
I was thinking of several things regarding this ability. Becoming Dazed(probably too powerful), losing a standard action (as you actively attempt to savor the taste), gain an addiction to the taste( starts small but each taste makes it stronger?),
Maybe some bonuses or recuperative abilities to those that eat from the ????.
If a vampire, connoisuer, or other creature, that gets benefits from draining, devouring, eating, etc... they get a greater effect of that.
I was hoping for +0 LA so I wanted to focus on unique abilities that are both good and bad for the character and party.
Omnomnomicon-AdmiralSquish: http://www.giantitp.com/forums/showthread.php?t=165297
Welcome to my Kitchen-Neoseraphi:http://www.giantitp.com/forums/showthread.php?t=233791
Blue Book Preview Connoisseur-Kellus: http://www.giantitp.com/forums/showthread.php?t=232699
Goblin Cook-DonThelonius:http://www.giantitp.com/forums/showpost.php?p=5337118&postcount=430
Zshar[race]-EdroGrimshell: http://www.giantitp.com/forums/showthread.php?t=193627
Info: I threw in the Zshar because I was curious about a race that could maybe create its' own spices and seasonings
Type:??? not sure,
aberrations seem to be the default for most things weird
plants- salads and smelling nice (flowers)
I wish to make a race of semi cannibalistic tribes. I want them to be natural cooks/chefs so obviously racial bonuses in craft(cooking) and profession(chef) will be tossed in for flavor purposes
The twist in the race is I want them to ... uhm... taste good. Literally smell and taste delicious even if creatures might not normally eat such a thing.
Favored Class: Connoissuer or Ozodrin(lots of mouths = lots of tasting)
Ability and Trait Ideas:
Heightened senses(tell good ingrediants from bad ingredients) Spot or Profession(Chef) check to determine physical attributes
Scent ability. (included in hightened senses [range increase with Connoisseur)
Cooking Almanac: eidetic memory(remembers anything that has experienced through his senses (example you can lick someone to tell if they are the same person you 'tasted' before. Defeats visual illusions)
Iron Gullet- includes rocks, dirt, metal, etc… anything
Bite Attack(optional since they could simply cook it, but might need
Tenderize/Mince- Against those tough ingredients(DR) after each successful hit you lower the DR seeing as you get a better feel for the ingredient in question(personal only, since you don't actually lower their DR)
Desired Dish- - You smell delicious. You give off a smell 5ft/5HD. If you are injured the range increases by 5ft/HD. You are easier to track if tracker has the Scent ability
Description:Similar to a Knight's Challenge though it affects any creature that might consider you food and can smell you.
If your blood/flesh has been released via attack then then that weapon, claw,etc... becomes another target of the Desired Dish ability. Creature must make a will save or have a taste.
Tastes of Heaven:
I was thinking of several things regarding this ability. Becoming Dazed(probably too powerful), losing a standard action (as you actively attempt to savor the taste), gain an addiction to the taste( starts small but each taste makes it stronger?),
Maybe some bonuses or recuperative abilities to those that eat from the ????.
If a vampire, connoisuer, or other creature, that gets benefits from draining, devouring, eating, etc... they get a greater effect of that.
I was hoping for +0 LA so I wanted to focus on unique abilities that are both good and bad for the character and party.