Baron664
2012-02-29, 07:03 PM
First time poster. Howdy.
I'm not completely unfamiliar with the rules of D&D and Pathfinder, but I have no actual roleplaying game experience outside of the computer games like Baldur's Gate or Neverwinter Nights. A friend got me in a game he's GMing with three other people. No one has any real experience in the game, so my friend is gonna take it easy on us and guide us into it.
The other players and I, a bit overwhelmed with concerns of balancing the team and all, decided to play it simple and go with 'meatshield, skillmonkey, healbot and blaster'. I picked the meatshield/beatstick guy. (I don't know what classes the others are playing specifically, but I'm assuming a Rogue, Cleric or Druid and Sorcerer.)
Looking through the Pathfinder SRD, I fell in love with the idea of the Brawler (http://www.d20pfsrd.com/classes/core-classes/fighter/archetypes/paizo---fighter-archetypes/brawler) ACF of the Fighter. Getting up and close, beating the snot outta bad guys and knockin' them around like rag dolls. So I'm pretty set on that. I know it's no two-handed, power attacking, charging terror, but it looks fun.
So I know what class and role I want to take, but weapons, races, what tactics are worthwhile and such leave my a little overwhelmed. Any help or advice would be helpful.
I'd like to be effective, but I don't want to destroy the game. Just take the character and have fun.
Current thoughts:
Race:
Half-elf (Bonus to strength, trade Adaptability for either Ancestral Arms or Dual Minded)
Stats I rolled:
17, 17, 15, 12, 10, 9
(Probably in the following order Str, Con, Dex, Int, Wis, Cha)
Weapons ideas:
Scizore (best damage in Close Weapons group, but awkward)
Spiked Armor or Spiked Shield
Tekko-Kagi (Low damage, but some versatility, easier Disarm) w/Spiked Armor or Shield
Light Crossbow w/Bayonet (Ranged and melee fun, feats needed)
????
Tactics:
Generally I want to play a linebacker in American Football, holding people back and generally control the field, allowing the others to flank or blast. (Reposition an enemy to get a clear shot for the blaster's Lightning Bolt. Bullrush a guy away from the Rogue. Overrun enemies to get to the enemy caster and mess up his Concentration.) So more crowd control and toying with the enemy than MASSIVE DAMAGE!
I don't have any books, and I'd have to go to my friend (DM)'s house to see any other books, so if it could be limited to the SRD so I can look at it, I'd be grateful. (All the ideas I got so far were from the SRD.)
The DM doesn't mind if I use Eastern weapons or such, just asks I write it into the backstory, which I can do.
I'm not completely unfamiliar with the rules of D&D and Pathfinder, but I have no actual roleplaying game experience outside of the computer games like Baldur's Gate or Neverwinter Nights. A friend got me in a game he's GMing with three other people. No one has any real experience in the game, so my friend is gonna take it easy on us and guide us into it.
The other players and I, a bit overwhelmed with concerns of balancing the team and all, decided to play it simple and go with 'meatshield, skillmonkey, healbot and blaster'. I picked the meatshield/beatstick guy. (I don't know what classes the others are playing specifically, but I'm assuming a Rogue, Cleric or Druid and Sorcerer.)
Looking through the Pathfinder SRD, I fell in love with the idea of the Brawler (http://www.d20pfsrd.com/classes/core-classes/fighter/archetypes/paizo---fighter-archetypes/brawler) ACF of the Fighter. Getting up and close, beating the snot outta bad guys and knockin' them around like rag dolls. So I'm pretty set on that. I know it's no two-handed, power attacking, charging terror, but it looks fun.
So I know what class and role I want to take, but weapons, races, what tactics are worthwhile and such leave my a little overwhelmed. Any help or advice would be helpful.
I'd like to be effective, but I don't want to destroy the game. Just take the character and have fun.
Current thoughts:
Race:
Half-elf (Bonus to strength, trade Adaptability for either Ancestral Arms or Dual Minded)
Stats I rolled:
17, 17, 15, 12, 10, 9
(Probably in the following order Str, Con, Dex, Int, Wis, Cha)
Weapons ideas:
Scizore (best damage in Close Weapons group, but awkward)
Spiked Armor or Spiked Shield
Tekko-Kagi (Low damage, but some versatility, easier Disarm) w/Spiked Armor or Shield
Light Crossbow w/Bayonet (Ranged and melee fun, feats needed)
????
Tactics:
Generally I want to play a linebacker in American Football, holding people back and generally control the field, allowing the others to flank or blast. (Reposition an enemy to get a clear shot for the blaster's Lightning Bolt. Bullrush a guy away from the Rogue. Overrun enemies to get to the enemy caster and mess up his Concentration.) So more crowd control and toying with the enemy than MASSIVE DAMAGE!
I don't have any books, and I'd have to go to my friend (DM)'s house to see any other books, so if it could be limited to the SRD so I can look at it, I'd be grateful. (All the ideas I got so far were from the SRD.)
The DM doesn't mind if I use Eastern weapons or such, just asks I write it into the backstory, which I can do.