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Beelzebub1111
2012-03-07, 05:51 AM
And so it comes to end. Your last breath escapes you as you slump to the ground, defeated. Dead. But then...a sudden spark, then a flash if fire erupts in your soul. Suddenly you find yourself in the space between worlds. After you recover from the vertigo of viewing the infinite, you find you can walk between the planes of existence, and that you are not alone. After centuries of Exploration and learning how to use your powers. You figure it's time to retire, and make a plane to call your own.

------

You stand a the thresholds of your newly created planes, observing what has yet to exist. There is much work to be done.

Regestered Planeswalkers:
1.Sennex Captain Khorl; Molag, the Ghostly Sea (http://www.giantitp.com/forums/showpost.php?p=12847016&postcount=2)
2.Captain Obvious Wertan Groundstill; Arcadia (The Ultimate Project) (http://www.giantitp.com/forums/showpost.php?p=12848204&postcount=5)
3.Vizzi Tor Makul; Kor the Deadly Void (http://www.giantitp.com/forums/showpost.php?p=12848254&postcount=6)
4.IcemanJRC Barret Fardey; Agrus, the Talent Fields (http://www.giantitp.com/forums/showpost.php?p=12873440&postcount=6)

Recruitment Thread (http://www.giantitp.com/forums/showthread.php?p=12845739#post12845739)
OOC Thread (http://www.giantitp.com/forums/showthread.php?t=235404)

The_Admiral
2012-03-07, 06:28 AM
Wertan looks upon his empty plane with amazement. So much to do, so much to build. With a wave of his hand a single planetoid appeared, rough and barren. He settled down upon it and began to work thinking, "let's start small, I've got all eternity after all."

As he worked the land, he saw it take shape, great grassy plains rolled over it and great freshwater lakes dotted it. He began building on it, great castles and palaces. As he finished, he looked at his work lamenting the fact nobody was going to ever use them, when he blinked. Suddenly he saw, humans. Surprised, he retreated above the planetoid as he saw them pass through generations under his gaze.


Create Planetoid: Plains
Create race: Humans (Figured he would want to see something familiar.)

Vizzi
2012-03-07, 08:41 AM
Makul awakens in a void, the only feature was a rift always beyond reach, he feels power beyond what he has ever felt. And for the first time he was free. He traveled using his newborn powers, finding others who could do the same. He fought and bleed in countless worlds until the time came that he choose to build his own plane.

He reaches out with his hand and a planetoid forms, water surges until it covers the landscape, then a multitude of islands appear in the oceans, some island are natural harbors, others are natural fortresses, some are mountains filled with riches and a rare few are natural paradises.

With but an afterthought he makes storms, cyclones and huge whirlpools appear, it becomes a dangerous world to travel.

In the eye of the world he forms an island, surrounded by a storm and whirlpool with a ring of mountains and valleys surrounding a great spire of obsidian rock, his new home.

And with a final push he says "Let there be life." he then creates a species of Draconian Humanoids. Made from his thoughts and form, they are larger than a human with wings and scales of a multitude of colors resembling a dragon, Strong and Intelligent and with great Aptitude with Magic, they will live long lives but their numbers will be few.


Build: Island Planetoid.
Action: Create a species of Draconian Humanoids.

As a request i wish for the Nature of the worlds to be dangerous and deadly. As befitting the plane of Kor the Deadly Void.

IcemanJRC
2012-03-07, 09:11 PM
Barret grinned as he stepped onto his newly formed plane. An endless expanse of sunbaked soil to grow anything he'd please. His travels brought him a wealth of knowledge about those creatures and things that would survive and thrive. He'd determined how he'd start towards growing his new home.
Spring fields grow and men are born.

From his words flowed a gift of life, a field of bronze grew quickly. Wheat grew with other wild cereals as a bounty fit for any man. To harvest these fields and to build his new world he made men and women. These creatures, made in the image of his memories, reaped the gifts he'd sown.


Build Area: Plains
Action: Create Humans

Beelzebub1111
2012-03-09, 05:24 AM
I'll catch up Sennex when he posts.
Wertan Groundstill

The newly created humans find themselves at peace with this small, peaceful planetoid. They till the land with ease and form a small settlement around the palaces, though without a noble class or any military to give rank, they use these “ancient temples” as places of worship. Over time their culture becomes more devout, praying in these places for everything from a plentiful harvest to guidance in life. One curious ritual involves burring their dead at the doors to their homes and palaces, believing their spirits would guard the living. In this unstable young plane, their belief is made manifest (http://i41.tinypic.com/vzv3me.jpg).

EVENT: New Creature: Ghost Warden.



Tor Markul

The Draconians, as they have come to call themselves, sit on their rocky islands in frustration at their circumstance. Food is scarce as even the fish that live in the seas are tough and violent. They ponder why they were given wings if the skies prove to violent to fly. They wonder at their isolation upon their islands upon an island in an infinite void. They grow curious at The Great Rift. In their collective curiosity they decide that time would be better spent learning how to master their environment than to simply survive it. So they build an Academy (http://i44.tinypic.com/35mm6oy.jpg) dedicated to Artifice, Magic and Philosophy, so that they may one day conquer their situation

EVENT: Invention: Tolarian Academy



Barret Fardey

The humans here are grateful for what they have been given. With more grain than they know what to do with, the landscape becomes dotted with windmills and silos. Things seem peaceful when suddenly in the distance a mountain (http://i42.tinypic.com/2ih9chk.jpg) erupts forth from the ground without warning. The sudden change to the landscape is jarring to the humans, but after nothing becomes of it, shock and curiosity fade into complacency.

EVENT: Land Creation: Mountain






GM REQUEST:
This is just a minor thing, but could you guys post your sheets in the OOC thread?

The_Admiral
2012-03-12, 11:13 PM
Wertan gazed upon his people for what seemed like hours. As he did, life below him carried on. Getting bored, he drifted off and created another planetoid. He raised great mountains and steep hills on it and began building. Great mountain fortresses became visible as he built and built and built.

When he finished, he waved his hand and created Dwarfs. He then retreated back to the void to watch.


Create Land: Mountains
Create Race: Dwarfs

Vizzi
2012-03-13, 04:49 AM
Tor was pleased, while the world was harsh the first step the Draconians took was one of learning, to master their environment than to simply survive it. They even created a place to teach and to learn.

With a gesture the planet, witch he he decided to name "Drakon", its size increased, great land masses appeared. The coast filled with large cliffs, the interior filled with mountain and volcanoes, it had livers of lava. Yet it was also a cold place at the top of the mountain due to the snow. And yet overall it was filled with dangers and incredible mineral riches.

Tor decided to check the Tolarian Academy, to see what he could learn. And Magic, Mining, Philosophy and other subjects he would teach, to build better homes, how to take of the earth its life and make it usable. And his greatest subject, Magic of all types. But no less important his own brand of Philosophy, of how the world was a harsh place, but with the support and trust of your fellow Draconians you could etch out a living and with time and learning you could live well, as long as you did something worthwhile and would help your fellow.

He would see if they would trust as he was taught not too.


Build: Increase size of Planetoid and add Mountain land type.
Action: Learn and teach at the Tolarian Academy.

IcemanJRC
2012-03-13, 06:18 PM
Barret smiles at the newly grown Mountain. His own world seeks to challenge him? Well he'll take that to heart. He decided to flatten the mountain, crushing the peaks to level surfaces. He seperated the newly created mesas into several plateaus and dotted them with light, hearty brush. To occupy his newly created field-mountain, he created a predator. Noble, majestic, powerful. He took the regal lion and valiant eagle and combined them, creating the Griffin.
My sky fields will be stalked by sky lions. They will be fierce, but hopefully my men and women will learn to tame them...

With that he smiled, and his dry, rocky mesas were dotted with powerful Griffins. There they made a home, their hunting screech a sound quite familiar to the people that laid claim to lands below them.


Build: Create Plains, overlay on Mountain creating Plateau (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=202612).

Action: Create Griffins (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=87907).

Beelzebub1111
2012-03-14, 03:17 PM
Wertan Groundstill
The humans marvel at the new object in their sky, They call it: Luna. As they continue to go about their day they tell each other stories about what they think Luna is. It becomes a subject of poetry and romance in seemingly no time at all. On “Luna” the dwarves are having a difficult time. True, they can mine natural resources and have plenty of space...Something went wrong. A fierce giant (http://i40.tinypic.com/4g8ee.jpg) who's intimidating might could turn the Bravest Warrior into a mere Coward in his presence has risen with the creation of this planetoid. Though their numbers are few, the dwarves are terrorized by these adversaries. Some losing their bequeathed fortresses to only one or two of these vicious foes.

EVENT: New Creature: Boldwyr Intimidator.



Tor Markul
One thing you learn at the academy is that few of the draconians believe in any kind of creator deity. Those that do believe do not hold such a being in high regard, seeing their desire to change their world as an act of defiance. The most prominent classes are those that teach manufacture of artifacts to make life easier, but the most feverishly inspired build to travel. Any boats are destroyed by whirlpools and violent seas, any attempts to enhance flight or protect a flier, are destroyed by terrible storms.

And then there are those that study the world they live in. Astronomers, Geologists, and Philosophers were alight with new theories and ideas once they saw that the curvature of their planet had shifted. The knoledge that their world had grown redoubled their effort to find a way to leave.

Your lessons in mining eventually bare fruit, but not in the way you'd expect. In an attempt to excavate and search for stronger metals, they find something marvelous. A Sapphire (http://i41.tinypic.com/2v2757s.jpg) of unparalleled clarity, already cut and set into a bauble. What is truly amazing is that it produces mana as the land itself. Research is spent to try and find a way to harness its power and explore their world.

EVENT: Discovery: Mox Sapphire



Barret Fardey
The new griffons set to the air and become kings. Top of the food chain in every degree. The humans come to fear and respect these newly discovered creatures, but prove far to dangerous to tame for the time being. Besides that, there are more pressing concerns. It seems that food has gone missing from the stores. Clothes, and cookware have been vanishing as well. A watch is set up to catch the culprits, and sure enough they are found. It seems that these red skinned creatures (http://i41.tinypic.com/1zhnpw.jpg) have been stealing goods and bringing them back to their home at the plateau. They are weak, cowardly, and pathetic, yet they also prove tenacious and difficult to capture. Food supplies are not in danger of running out, but it is still an annoyance in stock taking constantly being short a few pounds.


EVENT: Life: Kobolds of Kher Keep
As a note, when they make Kher Keep a card, I always thought that it should be a red enchantment that says "you can not be attacked by creatures with flying"