Yora
2012-03-08, 08:51 AM
I am working on a setting for which I intend magic to be a system of realizing the full potential of the body and mind to do things that are usually impossible, instead of making things appear out of thin air or rearranging space and time. Basically that means lots of transmutations and enchantments, with very few divinations, evocations, and abjurations. Instead of creating prismatic walls, sending swarms of insects on enemies, creating toxic clouds, and masking your position with illusions, you use a burst of superhuman speed to run up to your enemy and wack him in the chest with a magically charged staff or fist, and send him into a wall with bone crushing force. Or give him lethal head ache. With your mind!
Now psionics is very good at that job, but I'd like to look into other options to make robust spellcasters that can fight next to warriors by using their magic in place of weapons and armor, with the results being not too different, and occasionally providing "heavy fire support" by throwing a fireball into a room before the party charges in.
Any ideas what magic systems to give a look?
Now psionics is very good at that job, but I'd like to look into other options to make robust spellcasters that can fight next to warriors by using their magic in place of weapons and armor, with the results being not too different, and occasionally providing "heavy fire support" by throwing a fireball into a room before the party charges in.
Any ideas what magic systems to give a look?