Particle_Man
2012-03-10, 11:35 PM
I was planning an azurin incarnate (NG, but not the VoP route) and to take Bonus Essentia at 6th level and have the other 7 feats be incarnum feats (to add extra essentia to the pool). So the character would have 36 essentia points to move around at 20th level, which is nice. Not actually sure I will get that high, so this may be pie in the sky planning.
But I imagine that there are ways to make the character much more optimized.
I suppose I am asking, not how to make the character more optimized if it doesn't need it, but whether I am needlessly screwing myself over (to the point of dragging a party down with me) if I just stick to my original plan? So not "is this the best possible character?" but "is this a good enough character?"
Also, I was looking at the class skill list and thinking of just going cross-class with spot and listen (or maybe a few more if int is higher) to reduce the chance of being surprised. Not sure I really need the "classics" of concentration, know (arcana) and spellcraft. Good idea/bad idea?
But I imagine that there are ways to make the character much more optimized.
I suppose I am asking, not how to make the character more optimized if it doesn't need it, but whether I am needlessly screwing myself over (to the point of dragging a party down with me) if I just stick to my original plan? So not "is this the best possible character?" but "is this a good enough character?"
Also, I was looking at the class skill list and thinking of just going cross-class with spot and listen (or maybe a few more if int is higher) to reduce the chance of being surprised. Not sure I really need the "classics" of concentration, know (arcana) and spellcraft. Good idea/bad idea?