Soranar
2012-03-13, 09:42 PM
The build's logic is the following: since the psionic focus mechanic limits the usefulness of metapsionic feats, I won't bother with either. Using multiple psionic talent to gain extra PP and relying on augment to stay relevant in the battlefield.
Race: Strongheart Halfling
Alignment: any
Template: necropolitan (optional, not that important to the build except for immunities)
2 flaws
(all of the above has been regularly DM approved in my campaigns but the build really shines with flaws, without them it's not nearly as impressive).
STATs (32 pts, can work with much less if required)
STR 6 (small sized so equipment weights half as much, 6 should be enough str)
DEX 18 (To hit and AC)
CON -
INT 18 (Main stat)
WIS 8 (no need for WIS 13 without psionic focus)
CHA 14 (Concentration checks and skills)
Level 1, Erudite
FEATS: Psicrystal affinity (free feat), Psionic Body (2 hp per psionic feat, from class bonus feat), Psionic talent x4 (2 flaws, 1 from level 1, 1 from race bonus)
HP = 24= 12 (undead)+12 (Psionic body +5 other psionic feats)
PP = 18= 2 (class)+2 (1/2 Int bonus)+14(Psionic talent x4, 2+3+4+5)
Every further feat should also be psionic talent (gaining 2+x PP and 2 hp) except 1 slot for boost construct (not useful at level 1 since you need to gain astral construct first, and it won't be available until level 3 according to Erudite rules)
Since Astral Construct is a level 1 power, it should be fairly easy to find (and 50 gold, on average, to learn according to the Erudite article concerning learning new powers)
Equipment: mithral chainshirt and shield (no interaction with manifesting) + some mundane weapons just in case.
Erudites have a very limited number of different powers per day but they also have access to swiss army knife powers too (crystal shard, astral construct, ectoplasmic entanglement, energy wall) which easily offsets that problem.
Race: Strongheart Halfling
Alignment: any
Template: necropolitan (optional, not that important to the build except for immunities)
2 flaws
(all of the above has been regularly DM approved in my campaigns but the build really shines with flaws, without them it's not nearly as impressive).
STATs (32 pts, can work with much less if required)
STR 6 (small sized so equipment weights half as much, 6 should be enough str)
DEX 18 (To hit and AC)
CON -
INT 18 (Main stat)
WIS 8 (no need for WIS 13 without psionic focus)
CHA 14 (Concentration checks and skills)
Level 1, Erudite
FEATS: Psicrystal affinity (free feat), Psionic Body (2 hp per psionic feat, from class bonus feat), Psionic talent x4 (2 flaws, 1 from level 1, 1 from race bonus)
HP = 24= 12 (undead)+12 (Psionic body +5 other psionic feats)
PP = 18= 2 (class)+2 (1/2 Int bonus)+14(Psionic talent x4, 2+3+4+5)
Every further feat should also be psionic talent (gaining 2+x PP and 2 hp) except 1 slot for boost construct (not useful at level 1 since you need to gain astral construct first, and it won't be available until level 3 according to Erudite rules)
Since Astral Construct is a level 1 power, it should be fairly easy to find (and 50 gold, on average, to learn according to the Erudite article concerning learning new powers)
Equipment: mithral chainshirt and shield (no interaction with manifesting) + some mundane weapons just in case.
Erudites have a very limited number of different powers per day but they also have access to swiss army knife powers too (crystal shard, astral construct, ectoplasmic entanglement, energy wall) which easily offsets that problem.