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View Full Version : [3.5] TWF damage math



rmg22893
2012-03-16, 09:00 AM
So I'm running a couple scenarios. My Warblade has two +1 kukris with crystals of lesser energy admixture for +1d6 energy damage. If I use Stormguard Warrior Combat Rhythm and use Dancing Mongoose to add an extra two attacks in, that's +30 to damage rolls for the next turn, assuming I score a hit on all six attacks. So then next turn I activate Searing Blade (2d6 + IL damage per attack) and do a full attack. With Combat Rhythm bonuses, I'd be doing 1d4 + 3d6 + 40 + STR per attack. Does that look right?