Rhaegar14
2012-03-17, 04:12 AM
Brotherhood Initiate
Benefit: You are skilled in the use of the Brotherhood's signature weapon, the hidden blade. You do not take the normal -2 penalty to attack rolls when using a sleeve hidden blade (CS page 110).
Brotherhood Assassin
Prerequisites: BAB +6, Brotherhood Initiate, Dex 17
Benefit: You are a full member of the order, and are trained in the use of two hidden blades. While wielding sleeve hidden blades, you are treated as having the Two-Weapon Fighting and Improved Two-Weapon Fighting feats.
You can also make a Death Attack (see the Assassin class feature, DMG page 180) as an Assassin of your character level -5, at a maximum effective Assassin level of 10.
Brotherhood Master
Prerequisites: BAB +11, Brotherhood Initiate, Brotherhood Assassin, Dex 19
Benefit: You have truly mastered the hidden blade. While wielding two hidden blades, you are treated as having the Greater Two-Weapon Fighting feat.
You can also make assassinations much more quickly. You can choose to spend less rounds studying your target for your Death Attack, but doing so applies a cumulative -2 penalty to the saving throw DC. You still must spend at least 1 full round studying your target.
Lastly, you can make a Death Attack against two targets at once. As part of a Death Attack, you can attack with both hidden blades as part of a single attack action, and both targets are subject to the effects of the Death Attack if they are both flat-footed.
Notes:
This chain of feats, as the title says, is intended to replicate the skills of the Assassin's Brotherhood from the Ubisoft games. The first and second feat in the chain are balanced as such to make the hidden blade available to non-dexterous characters, as well as to replicate the idea that an assassin must "earn" his second hidden blade. The Death Attack stuff is mostly for fluff; it's not a horribly useful feature, and with the penalty to the DC for less rounds spent studying the target, by the time they can qualify for Brotherhood Master, most challenging enemies are going to easily make that Fort save.
Please PEACH (also, if someone could tell me what that stands for, I'd be grateful XD).
Benefit: You are skilled in the use of the Brotherhood's signature weapon, the hidden blade. You do not take the normal -2 penalty to attack rolls when using a sleeve hidden blade (CS page 110).
Brotherhood Assassin
Prerequisites: BAB +6, Brotherhood Initiate, Dex 17
Benefit: You are a full member of the order, and are trained in the use of two hidden blades. While wielding sleeve hidden blades, you are treated as having the Two-Weapon Fighting and Improved Two-Weapon Fighting feats.
You can also make a Death Attack (see the Assassin class feature, DMG page 180) as an Assassin of your character level -5, at a maximum effective Assassin level of 10.
Brotherhood Master
Prerequisites: BAB +11, Brotherhood Initiate, Brotherhood Assassin, Dex 19
Benefit: You have truly mastered the hidden blade. While wielding two hidden blades, you are treated as having the Greater Two-Weapon Fighting feat.
You can also make assassinations much more quickly. You can choose to spend less rounds studying your target for your Death Attack, but doing so applies a cumulative -2 penalty to the saving throw DC. You still must spend at least 1 full round studying your target.
Lastly, you can make a Death Attack against two targets at once. As part of a Death Attack, you can attack with both hidden blades as part of a single attack action, and both targets are subject to the effects of the Death Attack if they are both flat-footed.
Notes:
This chain of feats, as the title says, is intended to replicate the skills of the Assassin's Brotherhood from the Ubisoft games. The first and second feat in the chain are balanced as such to make the hidden blade available to non-dexterous characters, as well as to replicate the idea that an assassin must "earn" his second hidden blade. The Death Attack stuff is mostly for fluff; it's not a horribly useful feature, and with the penalty to the DC for less rounds spent studying the target, by the time they can qualify for Brotherhood Master, most challenging enemies are going to easily make that Fort save.
Please PEACH (also, if someone could tell me what that stands for, I'd be grateful XD).