View Full Version : Arena Tournament, Round 108: Lyir Torsis vs Brumph
ArenaManager
2012-03-17, 01:08 PM
Arena Tournament, Round 108: Lyir Torsis vs. Brumph
Map:http://i876.photobucket.com/albums/ab330/ArenaManager/Arenas/10-bloody_altar-1.png
XP Award: 300 XP
GP Award: 300 GP
Lyir Torsis (http://www.myth-weavers.com/sheetview.php?sheetid=235169) - Kyeudo
Brumph (http://www.myth-weavers.com/sheetview.php?sheetid=309470) - ybot
All Combatants, please roll initiative and declare final purchases, if any
Kyeudo
2012-03-17, 01:33 PM
Reporting in!
Initiative:[roll0]
Totally forgot I was in this round still.
initiative [roll0]
no purchases
Kyeudo
2012-03-18, 06:17 PM
Well, I don't really see anything that I desperately need to buy, so let's get to this. You are aware that you don't need to list your prepared spells on your character sheet, correct?
Lyir - Round 1
Actions:
Start in M25 armed with my glaive. Open the door, move to K20.
End of Turn.
Stats:
HP: 13/13
AC: 17 (Touch 12, Flat Footed 15)
Location: K20
Buffs
Rageclaws
Brumph - round 1
LOS:
move: open door
standard: move to J23
stats
starting in m25 holding a longspear and wearing chainmail
hp 12/12
AC 14
spells:
0 level
3 cure minor
1 level
1 enlarge person
2 faith healing
done
jvluso
2012-03-22, 08:47 AM
ybot:
start in the red area, not the blue area
Brumph - round 1 - try 2
LOS:
move: open door
standard: move to J4
stats
starting in m2 holding a longspear and wearing chainmail
hp 12/12
AC 14
spells:
0 level
3 cure minor
1 level
1 enlarge person
2 faith healing
done
jvluso
2012-03-22, 08:56 AM
LoS established when Brumph enters J4 holding a longspear and wearing chainmail
Liyr is in K20 armed with his glaive
Both doors are open.
you may revise your turn from there
Kyeudo
2012-03-22, 06:09 PM
Lyir - Round 2
Actions:
Activage Shield. Move to K15.
End of Turn.
Stats:
HP: 13/13
AC: 21 (Touch 12, Flat Footed 19)
Location: K15
Buffs
Rageclaws
Shield 10/10
Brumph - round 2
swift: activate animal devotion hawk
move: fly up to j6+10
standard: cast enlarge person (+15/k7)
stats
hp 12/12
AC 14
buffs
hawk devotion 10/10
enlarge person 10/10
spells:
0 level
3 cure minor
1 level
2 faith healing
done
Kyeudo
2012-03-23, 01:13 AM
Lyir - Round 3
Actions:
Move to J12, which should just be beyond your 20 yard reach, drawing a vial of Alchemist's Fire as I do so.
Attack with Alchemist's Fire:
Attack vs Touch AC:[roll0]
Damage:[roll1]
End of Turn.
Stats:
HP: 13/13
AC: 21 (Touch 12, Flat Footed 19)
Location: K15
Buffs
Rageclaws
Shield 9/10
that is a miss
Brumph - round 3
move: fly to j10+15
standard: attack with long spear
attack [roll0]
damage [roll1]
stats
hp 12/12
AC 14
buffs
hawk devotion 10/10
enlarge person 10/10
spells:
0 level
3 cure minor
1 level
2 faith healing
done
Kyeudo
2012-03-23, 10:56 AM
Lyir - Round 4
You were claiming a +1 for having the high ground, correct?
Actions:
Full Defense
End of Turn.
Stats:
HP: 3/13
AC: 21 (Touch 12, Flat Footed 19)
Location: K15
Buffs
Rageclaws
Shield 8/10
yes
Brumph - round 3
standard: attack with long spear
attack [roll0]
damage [roll1]
move: fly in a circle to the same place
stats
hp 12/12
AC 14
buffs
hawk devotion 10/10
enlarge person 10/10
spells:
0 level
3 cure minor
1 level
2 faith healing
done
Kyeudo
2012-03-25, 01:19 PM
Lyir - Round 5
Hmm, it's looking like I should have bought that potion of enlarge person. I didn't expect you to be so lucky.
Actions:
5 foot step to J13
Full Defense
End of Turn.
Stats:
HP: -6/13
AC: 21 (Touch 12, Flat Footed 19)
Location: J13
Buffs
Rageclaws
Shield 7/10
Brumph - round 4
standard: attack with long spear
attack [roll0]
damage [roll1]
move: fly in a circle to j11+15
stats
hp 12/12
AC 14
buffs
hawk devotion 10/10
enlarge person 10/10
spells:
0 level
3 cure minor
1 level
2 faith healing
done
Kyeudo
2012-03-25, 05:33 PM
Lyir - Round 6
Finally, you miss!
Actions:
5 foot step to J14
Full Defense
End of Turn.
Stats:
HP: -6/13
AC: 21 (Touch 12, Flat Footed 19)
Location: J14
Buffs
Rageclaws
Shield 6/10
Brumph - round 6
standard: attack with long spear
attack [roll0]
damage [roll1]
move: fly in a circle to j12+15
stats
hp 12/12
AC 14
buffs
hawk devotion 6/10
enlarge person 6/10
spells:
0 level
3 cure minor
1 level
2 faith healing
done
Kyeudo
2012-03-25, 10:23 PM
Lyir - Round 7
Actions:
5 foot step to I14
Full Defense
End of Turn.
What is your plan once your enlarge person wears off?
Stats:
HP: -6/13
AC: 21 (Touch 12, Flat Footed 19)
Location: I14
Buffs
Rageclaws
Shield 5/10
Brumph - round 7
move: fly to i14+15/j13+20
standard: attack with long spear
attack [roll0]
damage [roll1]
stats
hp 12/12
AC 14
buffs
hawk devotion 5/10
enlarge person 5/10
spells:
0 level
3 cure minor
1 level
2 faith healing
done
I don't have many options so most likely just keep stabbing you
Kyeudo
2012-03-27, 01:10 AM
Lyir - Round 8
Actions:
5 foot step to H14
Full Defense
End of Turn.
Stats:
HP: -6/13
AC: 21 (Touch 12, Flat Footed 19)
Location: H14
Buffs
Rageclaws
Shield 4/10
Brumph - round 8
move: fly to f14+20/h13+25 land
standard: attack with long spear
attack [roll0]
damage [roll1]
stats
hp 12/12
AC 14
buffs
hawk devotion 4/10
enlarge person 4/10
spells:
0 level
3 cure minor
1 level
2 faith healing
done
crit confirm [roll0]
damage [roll1]
Kyeudo
2012-03-27, 12:39 PM
That's game. Did you steal all the luck on the internet or something?
good match.
Yes I did :smalltongue:. To be fair I had 20 rounds to hit you before you could fight back.
Kyeudo
2012-03-28, 12:50 AM
That was my fault. I missed the Animal Devotion feat on your character sheet and didn't grab myself a potion or two of Enlarge Potion.
Scorer
2012-03-28, 03:31 PM
High Ref Scorer
And Lyir sucumbs to the not very noticed Animal Devotion. Brumph takes another aerial one hit victory!
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