Chainsaw Hobbit
2012-03-21, 01:35 PM
The Ultimate Random Adventure Generator
I have here an extensive collection of random tables for random adventure generation. Roll on each one, and you will have the skeleton of an adventure for any RPG system, although the tables assume the game you are using has a medival or swords & sorcery fantasy theme.
Setting
Desert.
Forest.
City.
Ruins.
Aquatic.
Caves.
Plant maze.
Catacombs.
Tower.
Canyons.
Setting Complication
Located in Arcadia/the Feywild/Realm of Faerie.
Located in the Grey/Shadowfell/Plane of Shadow.
Located in Hell/the Abyss.
Tainted by evil magic.
Haunted by restless spirits.
Located in the Astral Plane/Astral Sea/Limbo.
Infested with fungus or quickly spreading plants.
Leakage from the Far Realm/Void/Dungeon Dimensions.
Bitterly cold.
Oppressively hot.
Objective
Rescue hostage.
Escape imprisonment.
Retrieve item.
Retrieve antagonist.
Kill antagonist.
Explore uncharted territory.
Investigate mystery.
Become rich.
Protect/transport person/object
Overthrow government/kingdom/hierarchy
Start/prevent/participate in war
Thwart (not kill) antagonist
Adversaries (Roll Twice)
Goblins/hobgoblins/bugbears.
Orcs.
Ogres/trolls.
Evil fae.
Demons/devils.
Undead.
Fungus/plant men.
Troglodytes/CHUDs.
Evil humans.
Ghouls/degenerate corpse-eating humanoids.
Dark elves/drow.
Bizarre Lovecraftian monsters.
Bullywugs/boggards/frog-men.
Deep ones/fish men.
Gnolls/beast-men.
Lizardfolk/lizard-men.
Clockwork men/golems/terracotta warriors.
Giant insects/arachnids/rodents.
Oozes/slimes.
Shadows/wraiths.
Antagonist
Dragon.
Undead dragon.
Lich/death knight/grave knight.
Evil human.
Mighty demon/devil.
Massive tentacled monster.
Illithid/mind flayer/psionic threat.
Beholder/floating eye/eye tyrant.
Dark elf.
Mad, broken fragment of a dead god.
I have here an extensive collection of random tables for random adventure generation. Roll on each one, and you will have the skeleton of an adventure for any RPG system, although the tables assume the game you are using has a medival or swords & sorcery fantasy theme.
Setting
Desert.
Forest.
City.
Ruins.
Aquatic.
Caves.
Plant maze.
Catacombs.
Tower.
Canyons.
Setting Complication
Located in Arcadia/the Feywild/Realm of Faerie.
Located in the Grey/Shadowfell/Plane of Shadow.
Located in Hell/the Abyss.
Tainted by evil magic.
Haunted by restless spirits.
Located in the Astral Plane/Astral Sea/Limbo.
Infested with fungus or quickly spreading plants.
Leakage from the Far Realm/Void/Dungeon Dimensions.
Bitterly cold.
Oppressively hot.
Objective
Rescue hostage.
Escape imprisonment.
Retrieve item.
Retrieve antagonist.
Kill antagonist.
Explore uncharted territory.
Investigate mystery.
Become rich.
Protect/transport person/object
Overthrow government/kingdom/hierarchy
Start/prevent/participate in war
Thwart (not kill) antagonist
Adversaries (Roll Twice)
Goblins/hobgoblins/bugbears.
Orcs.
Ogres/trolls.
Evil fae.
Demons/devils.
Undead.
Fungus/plant men.
Troglodytes/CHUDs.
Evil humans.
Ghouls/degenerate corpse-eating humanoids.
Dark elves/drow.
Bizarre Lovecraftian monsters.
Bullywugs/boggards/frog-men.
Deep ones/fish men.
Gnolls/beast-men.
Lizardfolk/lizard-men.
Clockwork men/golems/terracotta warriors.
Giant insects/arachnids/rodents.
Oozes/slimes.
Shadows/wraiths.
Antagonist
Dragon.
Undead dragon.
Lich/death knight/grave knight.
Evil human.
Mighty demon/devil.
Massive tentacled monster.
Illithid/mind flayer/psionic threat.
Beholder/floating eye/eye tyrant.
Dark elf.
Mad, broken fragment of a dead god.