NeoSeraphi
2012-03-22, 01:47 PM
Just wanted to write up an expanded list of options for the spellcaster, expert and warrior classes. Tell me what you think!
Smite Good (Su): As the paladin's Smite Evil ability, but affecting creatures of the good alignment only. Once per day, plus one additional daily use per five character levels. This ability stacks with Smite Law or Smite Chaos if you use it on a lawful good/chaotic good creature. Prerequisite: Evil alignment.
Smite Law (Su): As the paladin's Smite Evil ability, but affecting creatures of the lawful alignment only. Once per day, plus one additional daily use per five character levels. This ability stacks with Smite Good or Smite Evil if you use it on a lawful good/lawful evil creature. Prerequisite: Chaotic alignment.
Smite Chaos (Su): As the paladin's Smite Evil ability, but affecting creatures of the chaotic alignment only. Once per day, plus one additional daily use per five character levels. This ability stacks with Smite Good or Smite Evil if you use it on a chaotic good/chaotic evil creature. Prerequisite: Lawful alignment.
Unarmed Strike (Ex): As the monk ability. Prerequisite: Proficiency with unarmed strikes.
Flurry of Blows (Ex): As the monk ability, including the improvements at 5th and 9th level. Prerequisite: Unarmed Strike, BAB +2.
Greater Flurry of Blows (Ex): As the monk ability. Prerequisites: Unarmed Strike, BAB +6, Character Level 11.
Mettle (Ex): As the hexblade ability. Prerequisites: Base Fort save +3 or Base Will save +3.
Animal Companion: As the druid ability. Prerequisite: Wild Empathy.
Teller of Tales (Ex): As the bardic knowledge ability. Prerequisite: Knowledge (History) 4 ranks.
Camouflage (Ex): As the ranger ability. Prerequisite: Hide 16 ranks, Survival 16 ranks.
Hide in Plain Sight (Ex): As the ranger ability. Prerequisite: Hide 20 ranks, Survival 20 ranks, Camouflage.
Swift Tracker (Ex): As the ranger ability. Prerequisite: Survival 11 ranks, Track.
Rage (Ex): As the barbarian ability. At 17th level, you are no longer fatigued after a rage. Once per day, with an additional daily use per four character levels. Prerequisites: BAB +1, nonlawful alignment.
Greater Rage (Ex): When you use your Rage ability, the bonuses to your Strength and Constitution increase to +6, and the bonus to your Will saves increases to +3. Your AC penalty remains at -2. Prerequisites: BAB +11, nonlawful alignment, Rage.
Mighty Rage (Ex): When you use your Rage ability, the bonuses to your Strength and Constitution increase to +8, and the bonus to your Will saves increases to +4. Your AC penalty remains at -2. Prerequisites: BAB +20, nonlawful alignment, Rage, Greater Rage.
Smite Good (Su): As the paladin's Smite Evil ability, but affecting creatures of the good alignment only. Once per day, plus one additional daily use per five character levels. This ability stacks with Smite Law or Smite Chaos if you use it on a lawful good/chaotic good creature. Prerequisite: Evil alignment.
Smite Law (Su): As the paladin's Smite Evil ability, but affecting creatures of the lawful alignment only. Once per day, plus one additional daily use per five character levels. This ability stacks with Smite Good or Smite Evil if you use it on a lawful good/lawful evil creature. Prerequisite: Chaotic alignment.
Smite Chaos (Su): As the paladin's Smite Evil ability, but affecting creatures of the chaotic alignment only. Once per day, plus one additional daily use per five character levels. This ability stacks with Smite Good or Smite Evil if you use it on a chaotic good/chaotic evil creature. Prerequisite: Lawful alignment.
Unarmed Strike (Ex): As the monk ability. Prerequisite: Proficiency with unarmed strikes.
Flurry of Blows (Ex): As the monk ability, including the improvements at 5th and 9th level. Prerequisite: Unarmed Strike, BAB +2.
Greater Flurry of Blows (Ex): As the monk ability. Prerequisites: Unarmed Strike, BAB +6, Character Level 11.
Mettle (Ex): As the hexblade ability. Prerequisites: Base Fort save +3 or Base Will save +3.
Animal Companion: As the druid ability. Prerequisite: Wild Empathy.
Teller of Tales (Ex): As the bardic knowledge ability. Prerequisite: Knowledge (History) 4 ranks.
Camouflage (Ex): As the ranger ability. Prerequisite: Hide 16 ranks, Survival 16 ranks.
Hide in Plain Sight (Ex): As the ranger ability. Prerequisite: Hide 20 ranks, Survival 20 ranks, Camouflage.
Swift Tracker (Ex): As the ranger ability. Prerequisite: Survival 11 ranks, Track.
Rage (Ex): As the barbarian ability. At 17th level, you are no longer fatigued after a rage. Once per day, with an additional daily use per four character levels. Prerequisites: BAB +1, nonlawful alignment.
Greater Rage (Ex): When you use your Rage ability, the bonuses to your Strength and Constitution increase to +6, and the bonus to your Will saves increases to +3. Your AC penalty remains at -2. Prerequisites: BAB +11, nonlawful alignment, Rage.
Mighty Rage (Ex): When you use your Rage ability, the bonuses to your Strength and Constitution increase to +8, and the bonus to your Will saves increases to +4. Your AC penalty remains at -2. Prerequisites: BAB +20, nonlawful alignment, Rage, Greater Rage.