NeoSeraphi
2012-03-23, 01:50 PM
So...Halflings are pretty freaking awesome in Pathfinder. They get this whole subset of racial power, as well as those divine items that change how you cast a spell. It's...cool. They're really unique, as far as races go. I like that.
The jinx feature itself doesn't look like much. Standard action, someone within a range has to make a Will save that scales with your level, or take a -1 penalty to all saving throws. Decidedly "meh" ability, as save-or-take-a-penalty-to-saves are (mind fog).
However, the halfling jinx has a bunch of customization feats that augment it. So I'm wondering, is there anyone out there who has ever tried to optimize the jinx before? Does the end result merit the feat and action cost? What would a sample build look like?
The jinx feature itself doesn't look like much. Standard action, someone within a range has to make a Will save that scales with your level, or take a -1 penalty to all saving throws. Decidedly "meh" ability, as save-or-take-a-penalty-to-saves are (mind fog).
However, the halfling jinx has a bunch of customization feats that augment it. So I'm wondering, is there anyone out there who has ever tried to optimize the jinx before? Does the end result merit the feat and action cost? What would a sample build look like?