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View Full Version : [3.5] Tiger Claw and jump checks (ToB)



Laniius
2012-03-29, 01:30 AM
Are these jump checks that you have to make with Tiger Claw manuevers set? Or are they modified as jump checks are under the jump skill, i.e. if you don't move 20 feet they double?

Telok
2012-03-29, 04:40 AM
They are "set" as you describe it.

There are what? Three vs. AC, one vs. DC 20, and one vs. target height? You just roll the check with your normal bonuses and penalties. For jumping over the target you use the high jump rules, basically height x4 for a running jump or height x8 for a standing jump.

gbprime
2012-03-29, 12:48 PM
And don't forget to mentally insert the Mario "boing" sound whenever your PC jumps. FX are everything. :smalltongue: