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Eshkigal
2012-04-18, 08:56 AM
Let's see what level toolbox I can make.
[roll0]

IrnBruAddict
2012-04-26, 09:32 PM
Rolls for last nights fun time

STD Roll: [roll0]
Pregnancy Roll: [roll1]

And he used protection, don't remember the modifiers or what each roll needs.

Pretty sure with protection that's fine.

Eshkigal
2012-04-27, 09:40 AM
Random encounter as Gerald gets out of the box!
[roll0]

Eshkigal
2012-04-27, 06:04 PM
Just in case...
[roll0]-Luck roll for poor unconscious Gerald to not get mugged or at least have a safe Sparky.

Eshkigal
2012-04-27, 06:37 PM
String shot warning
[roll0]

IrnBruAddict
2012-04-29, 01:03 PM
Arc, is there any chance for the egg to be salvaged (like maybe a WIS roll by Romeo) or is it clearly beyond repair?

Esprit15
2012-04-29, 01:19 PM
Based on the egg actually breaking I'm guessing you would need a medic. A very good one.

Arcran
2012-04-29, 02:07 PM
Arc, is there any chance for the egg to be salvaged (like maybe a WIS roll by Romeo) or is it clearly beyond repair?

Check it out IC if you want to know.

IrnBruAddict
2012-04-29, 06:35 PM
WIS roll to save the egg:

[roll0]

MesiDoomstalker
2012-05-06, 01:59 PM
Ollie wake up

[roll0]

MesiDoomstalker
2012-05-12, 11:54 PM
Probably one of the most important Cha check this game will ever see.

[roll0]

MesiDoomstalker
2012-05-14, 11:48 PM
[roll0] AC 8
[roll1]

gun rolls cause the forum hates me.

MesiDoomstalker
2012-05-16, 10:14 PM
Crit damage. I think I'm the only one who knows this thread exists anymore :smalltongue:

[roll0]

IrnBruAddict
2012-05-20, 02:03 PM
luck roll for my Scyther trade

[roll0]

Esprit15
2012-05-20, 02:06 PM
Might get a cute derp.

Eshkigal
2012-05-20, 02:10 PM
That gets a refusal. Let's try again on offers.
[roll0]

MesiDoomstalker
2012-06-11, 09:45 AM
[roll0] wizzy

Esprit15
2012-06-11, 09:47 AM
The same. [roll0]

Esprit15
2012-06-11, 07:52 PM
Anyone else having trouble with the chats?

Eshkigal
2012-06-12, 10:40 PM
Fatmon bind attempt
[roll0]
[roll1]
[roll2]

hustlertwo
2012-06-12, 10:51 PM
Rats. Never thought to use Forewarn.

Esprit15
2012-06-14, 12:50 AM
Spot check for sightings: [roll0]

IrnBruAddict
2012-06-21, 06:07 PM
Rolling for Breeding (35 or under):

Day 1

[roll0]
[roll1]
[roll2]
[roll3]
[roll4]
[roll5]
[roll6]

Day 2

[roll7]
[roll8]
[roll9]
[roll10]
[roll11]
[roll12]
[roll13]

Order of preferance: Skarmoury, Tynamo, Whirlipede Cherubi, Timburr (need under a 5 for a chance of Deerling)

IrnBruAddict
2012-06-21, 06:09 PM
Roll for Deerling

1 is Pikachu, 2 is Deerling

[roll0]
[roll1]

MesiDoomstalker
2012-06-21, 07:30 PM
[roll0] king breeding.

Eshkigal
2012-06-22, 12:35 PM
Hours left until the rest of your eggs hatch:
[roll0]-Ethan, due to least rare mon of the group
[roll1]-Romeo, for a dragon
[roll2]-Hustler, for fiery single stage anteater

Esprit15
2012-06-23, 07:37 PM
Let's ALL roll for wilds in the hospital! What could go wrong!?

[roll0]

Eshkigal
2012-06-24, 07:39 PM
Wild roll for the night.
[roll0]

IrnBruAddict
2012-06-24, 08:07 PM
nature
[roll0]

ability
[roll1]

sex
[roll2], 1 for female, 2 for male

Esprit15
2012-06-25, 03:52 PM
Good luck Esh! [roll0]

MesiDoomstalker
2012-06-25, 05:32 PM
[roll0] nature
[roll1] ability
[roll2] 4 is female
I think thats all the right rolls on phine cant check

Esprit15
2012-06-25, 05:39 PM
Careful (+ Sp Def, - Sp Attack) (Assuming numbers as per the wiki)
Static
Male

Making this easier to find: http://edupad.ch/7ZDbWqfjb6

Eshkigal
2012-06-26, 06:37 PM
Joe's nature (never given) [roll0]

IrnBruAddict
2012-06-27, 07:07 PM
Venopede trading: [roll0]

IrnBruAddict
2012-06-29, 06:36 PM
Caterpie
Sex [roll0]
Nature [roll1]
ability [roll2]

Taillow
Sex [roll3]
Nature [roll4]
ability [roll5]

Spheal
Sex [roll6]
Nature [roll7]
ability [roll8]

1=female, 2=male for sex

IrnBruAddict
2012-06-30, 03:01 PM
wild roll in the park: [roll0]

hustlertwo
2012-07-03, 11:16 PM
Heatmor rolls.

[roll0] gender, 1 for male.

[roll1] Nature

[roll2] ability, 1 being Blaze, 2 Gluttony, 3 Flash Fire.

Eshkigal
2012-07-04, 04:23 PM
Luck roll-[roll0]

IrnBruAddict
2012-07-05, 09:53 PM
Tynamo egg trading roll

[roll0]

MesiDoomstalker
2012-07-05, 10:28 PM
Future wild roll that I will do post contest [roll0]

Esprit15
2012-07-06, 11:11 AM
Roll for Pawniard trade, requesting ghost, bug, or anything that was an honestly fair trade (dragons, etc included but not specified): [roll0]

Eshkigal
2012-07-06, 11:30 AM
Since the dice seem to be hot, random encounter on the convoy!
[roll0]
EDIT: IGNORE ME!

IrnBruAddict
2012-07-06, 12:08 PM
trading away the Pawniard, want a ghost or bug

[roll0]

Esprit15
2012-07-09, 09:21 PM
Well, it had to bite me in the butt eventually. Here's to.

[roll0]

MesiDoomstalker
2012-07-09, 11:29 PM
extra appeal: [roll0]

MesiDoomstalker
2012-07-17, 07:43 PM
Random trainer 1 mon:
[roll0]
[roll1]

Random trainer 2 mon:
[roll2]
[roll3]

hustlertwo
2012-07-17, 11:51 PM
No Edupad...looks like we're forced to actually use this to communicate? How backwards.

Eshkigal
2012-07-17, 11:53 PM
What's up with it today?

MesiDoomstalker
2012-07-17, 11:54 PM
Other pads seem to work. Can I use a potion?

Esprit15
2012-07-17, 11:54 PM
Of course you can.

Arcran
2012-07-18, 12:06 AM
I hope it comes back. I'd hate to have to make a new one.

Eshkigal
2012-07-18, 12:08 AM
Want to use MH Pad (http://583245.edupad.ch/1)?

Esprit15
2012-07-18, 12:11 AM
Sorry. Crit happens.

MesiDoomstalker
2012-07-18, 12:14 AM
Counter was an unfair advantage. 2 EoT moves would have been at least fair. Counter meant "Buck or Mjolnir faints. The end."

Esprit15
2012-07-18, 12:16 AM
And the Deli went down instantly after. To be fair, you guys did handicap yourselves with Kubota.

Arcran
2012-07-18, 01:07 AM
Try the Time Slider on the pad. Upper right hand corner.

Esprit15
2012-07-18, 01:19 AM
I have. Waited for half an hour and it didn't load.

Arcran
2012-07-18, 08:29 AM
Can somebody just leave it open for a day? See if it loads?

Eshkigal
2012-07-18, 08:34 AM
I'll give it a shot. Want to use the backup until then?

Eshkigal
2012-07-18, 09:21 AM
The Suit:
Prerequisite: Engineer, Scanner, Vehicle Builder, Weapon Arm, ^20,000 in raw materials, Level 10
Static
Effect: You create a mechanical suit that you may equip. It takes approximately 10 minutes to equip the suit. The suit acts as a suit of Armor, either Light, Medium, or Heavy. The suit is Normal Type to start and has a level equal to your level+Xd6 where X is your INT modifier. You may try to upgrade the Armor once a week by rerolling the level it is. You must take the new result, even if it is lower than the previous one. Upon taking this feature you gain Armor Specialization in that type of Armor. Artificers may not upgrade Armor.

Repulsor Beams:
Prerequisite: Engineer, The Suit, ^2,000
Static
Effect: You put Repulsor beams on your suit. These act as a Long Range Weapon. The Repulsors are Normal Type to start and has a level equal to your level+Xd6 where X is your INT modifier. You gain Weapon of Choice (Repulsors). Artificers may not upgrade Armor.

Jet Boots:
Prerequisite: Engineer, The Suit, ^1,000
Static
Effect: You gain a Flight Speed equal to 3+1/2 your INT modifier. The movement penalties from the Armor still apply. Jet Boots may be used for up to five minutes in an hour.

Jet Boots+:
Prerequisite: Engineer, Jet Boots, ^4,000
Static
Effect: You gain a Flight Speed equal to 3+ you r INT modifier. The movement penalties from the Armor still apply. Jet Boots may be used indefinitely.This feature replaces Jet Boots.

Specialized Weaponry:
Prerequisite: Engineer, Repulsor Beams, ^8,000
Static
Effect: Your Repulsor Beams may now do either Steel, Electric, Fire, or Fighting Damage. It takes a Trainer Action to change between these types. A single one may be chosen at the start of combat.

Super Armor:
Prerequisite: Engineer, The Suit, ^6,000
Static
Effect: Your suit becomes Steel Typed. You may ignore the normal -1 to the Reduction Base when making your suit this way. You also gain 5 additional Damage Reduction.

Reinforced Armor:
Prerequisite: Engineer, Super Armor, ^10,000
Static
Effect: Choose one of the following abilities: Heatproof, Volt Absorb, Levitate, Battle Armor, or Sturdy. When equipped in your Armor, you have that ability.

The Briefcase:
Prerequisite: Engineer, 4 “Suit” Features, ^10,000
Static
Effect: You have managed to compress your suit into the size of a briefcase and may carry it with you. It now only takes 10 seconds, or one round, to equip your armor.

Special Weapons:
Prerequisite: Engineer, Specialized Weaponry, ^8,000
Static
Effect: Choose one of the following. This feature may be taken up to four times, choosing a new weapon every time.

Wrist Mounted Burner:
Daily, +1 per 8 levels
Effect: Use the move Flamethrower, using your INT modifier as your SPATK stat.

BOOM!:
Daily
Effect: Use the move Fire Blast, using your INT modifier as your SPATK stat.

Chest Cannon:
Daily, +1 per 10 levels
Effect: Use the move Flash Cannon, using your INT modifier as your SPATK stat.

Explosive Punch:
Daily
Effect: Use the move Dynamic Punch, using your INT modifier as your SPATK stat.

Freeze Ray:
Daily, +1 per 8 levels
Effect: Use the move Ice Beam, using your INT modifier as your SPATK stat.

Electric Pulse:
Daily, +1 per 10 levels
Effect: Use the move Thunderwave.

Electric Cannon:
Daily
Effect: Use the move Zap Cannon, using your INT modifier as your SPATK stat.

Burning Fist:
Daily, +1 per 8 levels
Effect: Use the move Fire Punch, using your INT modifier as your ATK stat.

Freezing Fist:
Daily, +1 per 8 levels
Effect: Use the move Ice Punch, using your INT modifier as your ATK stat.

Shocking Fist:
Daily, +1 per 8 levels
Effect: Use the move Thunder Punch, using your INT modifier as your ATK stat.

Flyby:
Daily, +1 per 4 levels
Effect: Use the move Wing Attack, using your INT modifier as your ATK stat.

Electric Discharge:
Daily, +1 per 10 levels
Effect: Use the move Discharge, using your INT modifier as your SPATK stat.

Super Repulsors:
Static
Effect: Choose one of the Weapon Stonesmith or Stonesmith+ effects. Your Repulsors are now treated as if they have that ability. This Special Weapons may be taken twice.

Jarvis:
Prerequisite: Engineer, The Suit, ^3,000
Static
Effect: You now have an AI in your suit. This implements your Pokedex, Scanner, and Radar into your suit. You also may use the move Lock On At-Will.

Upgraded Armor:
Prerequisite: Engineer, Super Armor, Jarvis, ^8,000
Static
Choose one of the following. This feature may be taken twice, choosing a new feature every time.

Hydronaught:
Static
Effect: You are treated as if you have the Gilled Capability and have an Underwater Speed equal to your INT modifier.

Digger:
Static
Effect: You are treated as if you have a Burrow Speed equal to your INT modifier.

Upgraded Vision:
Static
Effect: The suit now can see in Infrared, X-Ray, and see Invisible Pokemon and Trainers.

Magnetic Field:
Daily, +1 per 10 levels
Effect: Use the move Magnet Rise. You also gain the Magnetic Capabilty.

Rubber Lining:
Static
Effect: You become immune to Paralysis and Burn.

Focused Targeting:
Static
Effect: You become immune to Sleep and Infatuation.

Reinforced Movement:
Static
Effect: You become immune to Freeze and may not be Trapped.

AI Help:
Static
Effect: You become immune to Confusion and Flinch.

Forcefield:
Daily, +1 per 12 levels
Effect: Use the Move Protect.

Imbued Armor:
Static
Effect: : Choose one of the Armor Stonesmith or Stonesmith+ effects. Your Armor is now treated as if they have that ability.

MesiDoomstalker
2012-07-23, 08:40 PM
Cha check for the dumbass kid [roll0]

MesiDoomstalker
2012-07-24, 10:57 AM
Research [roll0] i believe +6 its int+wis. Dc 16 is levsl and dc 21 is level+current jp and dont forget scanner.

Arcran
2012-07-24, 11:29 AM
Level 23, 53 HP.

Eshkigal
2012-07-26, 02:37 PM
Breeding Kubota and Glasgow, for the hell of it.
[roll0]

IrnBruAddict
2012-07-26, 02:48 PM
Breeding Time! Get your sexy on.

Before midnight

Pawn and Sim: [roll0]
Aron and Chief: [roll1]
Elly and Scintilla: [roll2]

After midnight

Sim and Mjolnir: [roll3]
Sim and Mijolnir again: [roll4]
Sim and Mjolnir one last time: [roll5]
And Elly and Ollie: [roll6]
(cos no one male can satisfy her)

35 succeeds

Esprit15
2012-07-26, 02:52 PM
Breeding Ambly and Joe because Esh asked and why not?

[roll0]

MesiDoomstalker
2012-07-29, 10:47 AM
[roll0] int check

MesiDoomstalker
2012-08-02, 08:20 PM
[roll0]
[roll1]
Here are some characters you stupid forum.

MesiDoomstalker
2012-08-02, 08:23 PM
For the lolz:
[roll0]

Eshkigal
2012-08-02, 10:22 PM
[roll0]-Perception for moon stones

MesiDoomstalker
2012-08-04, 12:06 AM
[roll0]
[roll1]
[roll2]

Eshkigal
2012-08-04, 07:04 PM
Armorsmithing: [roll0]

MesiDoomstalker
2012-08-06, 01:50 AM
Int check for the weird rock thingie!
[roll0]

IrnBruAddict
2012-08-07, 08:05 PM
Might as well check Ethan while I'm at it

[roll0]

On a roll of 10 or higher, you are aware of the kind of person the target is most likely to be attracted to, and the bonus or penalty they would recieve to resist your infatuation attempts. If the check fails, you cannot attempt it again for half an hour

Eshkigal
2012-08-17, 08:24 AM
muked up the damage roll
[roll0]

Eshkigal
2012-08-17, 08:26 AM
And crit damage from Gerald's shot, apparently.
[roll0]

Eshkigal
2012-08-24, 10:39 PM
[roll0] 1d6 of DOOM!

MesiDoomstalker
2012-08-27, 08:23 AM
[roll0] hope.its right this time.

MesiDoomstalker
2012-08-27, 08:24 AM
[roll0] ZOMG I hate rolling on my phone!

MesiDoomstalker
2012-08-27, 08:25 AM
[roll0] ZOMG I hate rolling on my phone! Seriously! Stop making me roll!!!!!

Eshkigal
2012-09-09, 10:56 PM
[roll0]-pickup for Willy

MesiDoomstalker
2012-09-09, 11:01 PM
Might as well do Ollie too.
[roll0]

MesiDoomstalker
2012-09-16, 05:51 PM
[roll0] Precep: taking the "react and precep" option obviously.

Also, ^ rolled a Stone of Pickup! Which did I get?

MesiDoomstalker
2012-09-16, 10:34 PM
[roll0] AC 2 special electric
[roll1]

Eshkigal
2012-09-23, 10:48 PM
Crit Damage [roll0]

IrnBruAddict
2012-09-25, 11:19 AM
Fire Spin damage: [roll0]

Eshkigal
2012-09-25, 09:10 PM
[roll0]-Crit extra damage roll

Eshkigal
2012-09-26, 10:48 PM
Potion roll
[roll0]

Eshkigal
2012-09-27, 10:47 PM
Int Check-[roll0]

hustlertwo
2012-09-28, 07:44 AM
Willy doesn't have Pickup, yo. His ability is Landslide.

Eshkigal
2012-10-16, 07:29 PM
[roll0]-Con to move

MesiDoomstalker
2012-11-07, 08:35 PM
Criting like a boss [roll0] forgot the +6 so its 14, so with the 35, 49 damage and paralysis. Though I doubt Paralysis matters.

Esprit15
2012-11-12, 08:35 PM
INT Check. *makes blood sacrifice to RNG*: [roll0]

MesiDoomstalker
2012-11-19, 07:57 PM
damn! [roll0]

IrnBruAddict
2012-11-19, 09:22 PM
messed up hit roll

[roll0]

Eshkigal
2012-11-19, 09:28 PM
And crit damage: [roll0]

MesiDoomstalker
2012-11-21, 09:26 PM
[roll0] stupid fingers.

MesiDoomstalker
2012-11-21, 09:29 PM
Command roll? [roll0]

MesiDoomstalker
2012-11-26, 08:35 PM
Ethan command?
[roll0]

Eshkigal
2012-12-02, 04:52 PM
Rolling for 2 missiles.
[roll0]
[roll1]

MesiDoomstalker
2012-12-28, 05:28 PM
Unova PICKUP! [roll0]

Esprit15
2012-12-29, 11:01 PM
Threaded roll for Unova: [roll0]

Arcran
2013-01-09, 09:07 PM
So no shenanigans are called:
[roll0]

Arcran
2013-01-09, 11:55 PM
[roll0]
So no shenanigans are called.

Esprit15
2013-01-10, 01:31 PM
Esh's requested Luck Roll: [roll0]

Esprit15
2013-01-10, 01:45 PM
And for not-me: [roll0] [roll1]

Esprit15
2013-01-10, 01:46 PM
And for OTHER not-me: [roll0] [roll1]

Esprit15
2013-01-10, 01:47 PM
Playing Dice Monkey today! [roll0]

Esprit15
2013-01-10, 01:48 PM
^What that guy said [roll0]

Esprit15
2013-01-10, 01:55 PM
OTHER other not-me: [roll0] [roll1]

MesiDoomstalker
2013-01-10, 09:37 PM
I WANT PONY!
[roll0]

MesiDoomstalker
2013-01-10, 10:02 PM
[roll0] ddddddd

Arcran
2013-01-10, 10:53 PM
NO SHENANIGANS!
[roll0]

Arcran
2013-01-10, 10:55 PM
PROBABILITY CONTROL!
[roll0]

IrnBruAddict
2013-01-10, 11:31 PM
Telekinetic throw: [roll0] base 11

MesiDoomstalker
2013-01-10, 11:32 PM
sleep roll [roll0]

MesiDoomstalker
2013-01-10, 11:41 PM
crit roll for the cheater [roll0]

MesiDoomstalker
2013-01-10, 11:52 PM
cover me! [roll0]

MesiDoomstalker
2013-01-19, 01:04 AM
[roll0]
[roll1]
Aerokinesis Arms Attack

Esprit15
2013-01-20, 10:32 PM
Telekinesis: [roll0]

MesiDoomstalker
2013-01-22, 10:48 PM
Damn me and my untimely crits. [roll0]

MesiDoomstalker
2013-01-31, 09:48 AM
Any one else having issues with the pads? Like all of them?

Eshkigal
2013-01-31, 10:16 AM
Yeah, they seem to be down again.

MesiDoomstalker
2013-01-31, 10:49 AM
Wonderful!

Arcran
2013-01-31, 10:50 AM
Yay! I love it when the pads are down!

Esprit15
2013-01-31, 11:50 AM
Whoo! I know, right!

Esprit15
2013-01-31, 11:54 AM
They appear to be back

Esprit15
2013-02-03, 12:02 AM
Perception: [roll0]

Esprit15
2013-02-04, 10:05 PM
Simon uses Knock Off
AC: [roll0] 6
Damage: [roll1]

Esprit15
2013-02-04, 10:38 PM
WH Strength check DC setting: [roll0]

Esprit15
2013-02-25, 10:44 PM
Aquilla Perception: [roll0]

Esprit15
2013-03-01, 02:09 AM
Because the four-eyes has great eyesight: [roll0]

IrnBruAddict
2013-03-07, 05:32 AM
derpity derp

[roll0]

MesiDoomstalker
2013-03-10, 12:21 AM
[roll0] for Esh

Esprit15
2013-03-12, 11:17 PM
WH DEX Check: [roll0]

Esprit15
2013-03-18, 08:32 PM
Lolartespottingsomething: [roll0]

IrnBruAddict
2013-03-19, 08:32 PM
Perception:
[roll0]

(not +6 since Romeo won't technically level till Mesi gives me Sim)

Esprit15
2013-03-24, 05:14 PM
Perception for Aquilla to find his way out of the sludge (he will fly up to Arte if he succeeds): [roll0]

Arcran
2013-03-24, 06:18 PM
[roll0]

Suck it Mesi.

Arcran
2013-03-25, 08:50 AM
Edu down for you guys?

Eshkigal
2013-03-25, 08:53 AM
Yeah, looks like all the pads are having issues.

MesiDoomstalker
2013-03-25, 08:57 AM
I just got it to work! Nevermind.... Stop trolling me Pads!

MesiDoomstalker
2013-03-26, 08:44 PM
forgot Precep [roll0]

Esprit15
2013-03-26, 08:48 PM
Spotting stuff. Yay... [roll0]

MesiDoomstalker
2013-03-27, 10:15 PM
I'm full of crits today. [roll0]

Eshkigal
2013-03-29, 05:46 PM
Rolls to try something not related to TR.
[roll0]
[roll1]

Esprit15
2013-03-31, 10:02 PM
PMA Roll: [roll0]

MesiDoomstalker
2013-03-31, 10:04 PM
ROlling! [roll0]

Esprit15
2013-04-05, 10:13 PM
WH CHA: [roll0]

Eshkigal
2013-04-14, 05:09 PM
To pick up on a breaking window
[roll0]

MesiDoomstalker
2013-04-30, 06:44 PM
Frantic Research 15=level 20=Current HP
[roll0]
Flawless Classification 15=Highest and Lowest Stats 20= Exact values
[roll1]
Both targeting Surge's Electivire.

MesiDoomstalker
2013-04-30, 06:45 PM
Frantic Research 15=level 20=Current HP
[roll0]
Flawless Classification 15=Highest and Lowest Stats 20= Exact values
[roll1]
Both targeting Surge's Electivire.

Not doing anything else today, lets try one more time.

MesiDoomstalker
2013-05-02, 02:14 PM
Stupid tablet ][roll0]

Arcran
2013-05-02, 09:17 PM
Did the chats just crash for you guys?

MesiDoomstalker
2013-05-02, 09:18 PM
Did the chats just crash for you guys?

Ya but I can get on my phone still

Eshkigal
2013-05-02, 09:19 PM
Still there for me.

Esprit15
2013-05-19, 10:56 PM
WH Dice roll: [roll0]

Arcran
2013-05-20, 01:33 PM
Added stuff to OP!

Esprit15
2013-05-24, 08:08 PM
INT Check before I post: [roll0]

EDIT: Well, here's to Irn, hopefully.

MesiDoomstalker
2013-05-25, 01:23 AM
PROTECT ME HADES! [roll0]

MesiDoomstalker
2013-05-25, 01:44 AM
Fudge [roll0] stufffffs

MesiDoomstalker
2013-05-25, 05:49 PM
Confusion! [roll0]

MesiDoomstalker
2013-05-25, 05:52 PM
You know I should have rolled 5 strikes with that last post [roll0]

MesiDoomstalker
2013-05-25, 06:06 PM
confsuion again! [roll0]

MesiDoomstalker
2013-05-25, 06:15 PM
seriously screw confusion [roll0]
Five strikes [roll1]

MesiDoomstalker
2013-05-25, 06:25 PM
I hate you confusion [roll0]