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SgtLion
2012-04-04, 04:10 PM
I made a thread earlier pretty related but I'm in a sticky and probably impossible to solve situation.

So I have a wizard who kinda specialises in illusion but also has the supernatural ability:
Calming Fragrance (Su) A supernaturally sweet perfume that calms the nerves and blunts aggression constantly surrounds an alraune to a radius of 60 feet. Any creature in this area of effect must make a DC 24 Will save at the start of its turn to avoid falling under the effects of calm emotions for 1 round. Creatures that could be attracted to the alraune's current apparent gender take a –2 penalty on this Will save, while all other creatures gain a +2 bonus on the save. This is a mind-affecting effect. The save DC is Charisma-based.

Calm emotions basically suppresses fear effects and other random mind related effects. So you can see how this could pose a problem a for an illusionist, am I able to suppress my supernatural abilities or even remove it or do anything to solve this?

Grinner
2012-04-04, 04:26 PM
From the Pathfinder SRD:


Supernatural Abilities (Su): Supernatural abilities are magical attacks, defenses, and qualities. These abilities can be always active or they can require a specific action to utilize. The supernatural ability's description includes information on how it is used and its effects.

Unless you find someone who knows of an ability or spell that can affect supernatural abilities, I think you're screwed. :smallfrown:

On the other hand, you could make a great Mindbender! :smallbiggrin:

By the way, shouldn't this affect your party members?

Hirax
2012-04-04, 04:30 PM
Serpent kingdoms has the ability rip spell. In exchange for temporarily taking somebody else's SU ability, you permanently remove one of your own. Nowhere does it provide parameters for what you give up, so you're free to give up detrimental things.

SgtLion
2012-04-04, 04:35 PM
From the Pathfinder SRD:



Unless you find someone who knows of an ability or spell that can affect supernatural abilities, I think you're screwed. :smallfrown:

On the other hand, you could make a great Mindbender! :smallbiggrin:

By the way, shouldn't this affect your party members?

My only other party member is being a fey-touched to avoid it, nice guy he is~

SgtLion
2012-04-04, 04:45 PM
Serpent kingdoms has the ability rip spell. In exchange for temporarily taking somebody else's SU ability, you permanently remove one of your own. Nowhere does it provide parameters for what you give up, so you're free to give up detrimental things.

Got this splatbook, if my DM allows it that should solve the problem, thanks kindly.

Kuulvheysoon
2012-04-04, 09:35 PM
Expunge the Supernatural, a spell from the Tome of Magic (page 256) permanently removes a single supernatural ability from the target. There are a few downsides to this, though -

1) Guess where it's from? Here's a hint; it's not a vestige-granted ability, not is it a mystery.
2) It's a high level spell (I'm talking bard 6, wiz/sorc/cleric 8), so buying it wouldn't be cheap.
3) Worse yet, it has an XP component of 500xp.

Hells, at this rate, I'd rather go for a limited wish for this kind of cost.

It does have the interesting quality of being immune to being dispelled, though - it explicitly states that the ability can only be restored via a wish, miracle, or an obscure 8th level spell, Ritual of Renaming.

Darth Stabber
2012-04-04, 09:47 PM
1)Befriend a druid.
2)Give druid money to cast reincarnation on you upon your death.
3)Sepuku.
4)???
5)Profit!

SgtLion
2012-04-05, 01:55 AM
I'm pretty sad that it seems the only way to solve this is to get rid of the ability. I'd rather stay my race, so reincarnation is out the question. I didn't think about limited wish as a possibility, albeit an expensive one, if it must be that I will rid myself of this power to actually make myself useful at all then at least there's a few options.
I was kinda holding out for some suppress Su ring or something :< But I guess this is a weird case.

Thrice Dead Cat
2012-04-05, 03:35 PM
Serpent Kingdoms also has a 5th level sorc/wiz spell that temporarily removes one (Su) ability for hours on end. Obviously, it doesn't come online until 9th level, but it looks to be the lowest level means of removing it outside of just living in a dead magic zone.

Rubik
2012-04-05, 07:15 PM
In 3.5 supernatural abilities with no limit on uses per day (or week, or whatever) are usable at will, which means you should be able to suppress them if you want unless the abilities in question say otherwise.


Supernatural Abilities (Su)
Supernatural abilities are magical and go away in an antimagic field but are not subject to spell resistance, counterspells, or to being dispelled by dispel magic. Using a supernatural ability is a standard action unless noted otherwise. Supernatural abilities may have a use limit or be usable at will, just like spell-like abilities. However, supernatural abilities do not provoke attacks of opportunity and never require Concentration checks. Unless otherwise noted, a supernatural ability has an effective caster level equal to the creature’s Hit Dice.