Thump
2012-04-06, 05:17 PM
Our DM has allowed us to pick spells out of Spell Compendium and R&R, and our main fighter is going to take an extended break from DND to focus on school more, so I'm trying to make a build to compensate.
My character's stats as of now are the following:
105 HP
20 AC
17 (21) STR
14 DEX
16 CON
14 INT
18 (22) WIS
6 CHA
I've picked out the following list:
1st: Horrible Taste x6, nauseates enemies who bite selected target for 1 round. Animals with 2 INT or less must make save or else they won't bite that creature
2nd: Align Fang x2, Splinterbolt x4 (2 rays, 4d6 piercing, threatens on 18-20, magic/piercing)
3rd: Icelance (all 6) Ranged attack: BAB+Dex + 4, 6d6 half pierce/half ice, save or stun for 1d4 rounds (200ft range)
4th: Arc of Lightning (10d6 electricity, hits 2 creatures, reflex half), Greater Creeping Cold (1d6 first round, 2d6 second, 3d6 third, 4d6 fourth) Only one save allowed, Moon Bolt (3d4 STR damage, fortitude half)
5th: Selective Flame Strike, Ice Flowers (10d6, reflex half, half cold, half untyped), Bite of the Weretiger (12 STR, 4 DEX, 6 CON, 5 NA, 2 claw attacks 1d8+STR, 1 bite 2d6+1/2 STR mod)
Is this good for melee?
My character's stats as of now are the following:
105 HP
20 AC
17 (21) STR
14 DEX
16 CON
14 INT
18 (22) WIS
6 CHA
I've picked out the following list:
1st: Horrible Taste x6, nauseates enemies who bite selected target for 1 round. Animals with 2 INT or less must make save or else they won't bite that creature
2nd: Align Fang x2, Splinterbolt x4 (2 rays, 4d6 piercing, threatens on 18-20, magic/piercing)
3rd: Icelance (all 6) Ranged attack: BAB+Dex + 4, 6d6 half pierce/half ice, save or stun for 1d4 rounds (200ft range)
4th: Arc of Lightning (10d6 electricity, hits 2 creatures, reflex half), Greater Creeping Cold (1d6 first round, 2d6 second, 3d6 third, 4d6 fourth) Only one save allowed, Moon Bolt (3d4 STR damage, fortitude half)
5th: Selective Flame Strike, Ice Flowers (10d6, reflex half, half cold, half untyped), Bite of the Weretiger (12 STR, 4 DEX, 6 CON, 5 NA, 2 claw attacks 1d8+STR, 1 bite 2d6+1/2 STR mod)
Is this good for melee?