Anderlith
2012-04-07, 06:01 PM
Okay so this is probably a tall order. So want to run a game in a world inspired by the book Pyramid Scheme & the book series Everworld.
First a bit of story...
There are two different worlds; real, modern world, & a world where all the gods & creatures of magic went to. The worlds used to be the same until they were sundered. In the old world the gods were people/creatures that gained power from people's belief (Immortal thoughts given conscience). The more followers a god had the more powerful they were. The gods fought each other with mortals as the pawns. Mankind rebelled & there was a great war, to aid the humans were the Titans. Humans with supernatural abilities. Mortals with the powers to rival the gods. The war was bloody but it came to a truce. The world would be sundered in twain, one for the humans who did not want to follow the gods, & one for the gods & their followers & creatures of magic.
There are still portals, areas where the veil between worlds is thin. & over the centuries their have been people/things that have crossed the barrier one way or another.
The players would play themselves (nerds & geeks) They would be transferred from the modern world to the land of myth. There they find out that they are the decedents of Titans, & will slowly gain supernatural powers. They will be able to bring technology to the mythworld. Guns & cellphones (no satellites to make them useful though). I need a system with robust non-linear skills that include more modern skills with mechanics for guns & magic. & another set of mechanics to handle Titan abilities (non linear spell like abilities).
First a bit of story...
There are two different worlds; real, modern world, & a world where all the gods & creatures of magic went to. The worlds used to be the same until they were sundered. In the old world the gods were people/creatures that gained power from people's belief (Immortal thoughts given conscience). The more followers a god had the more powerful they were. The gods fought each other with mortals as the pawns. Mankind rebelled & there was a great war, to aid the humans were the Titans. Humans with supernatural abilities. Mortals with the powers to rival the gods. The war was bloody but it came to a truce. The world would be sundered in twain, one for the humans who did not want to follow the gods, & one for the gods & their followers & creatures of magic.
There are still portals, areas where the veil between worlds is thin. & over the centuries their have been people/things that have crossed the barrier one way or another.
The players would play themselves (nerds & geeks) They would be transferred from the modern world to the land of myth. There they find out that they are the decedents of Titans, & will slowly gain supernatural powers. They will be able to bring technology to the mythworld. Guns & cellphones (no satellites to make them useful though). I need a system with robust non-linear skills that include more modern skills with mechanics for guns & magic. & another set of mechanics to handle Titan abilities (non linear spell like abilities).