kulosle
2012-04-07, 09:30 PM
So say you had a limited but easy way to get skills up to what ever level you wanted them too. Like you could spend 50 gold (or some similar amount) to get a permanent bonus to a skill that stacked with everything including itself. So you can't just get it to arbitrarily high, but you can probably get it to as high as you need it. The point question is what is the highest you need a skill to be? And if you don't want to be able to do the epic things with the skill where are the other logical breaking points. The first obvious breaking point is at 1 rank, so that you qualify for thinks that require you to be skilled in it like trained only skills and things like the factotum skill boost. The next would be 5 for synergy purposes. But where from there? What would be the pre epic breaking point.
proposed skill caps. Opposed checks don't have a static cap. The ones that say varies means it isn't an opposed check but I still couldn't find a static cap for. If it has a opposed check and a number, it signifies the largest static dc I could find, but still has an opposed skill check. A + means the skill keeps getting better as you put more points into it and probably doesn't have a cap.
Appraise (int) 50
Autohypnosis (wis) 60
Balance (dex) 120
Bluff (cha) 100 opposed check
Climb (str) 100
Concentration (con) 59 or 10+damage
Craft (int) varies
Decipher Script (int) 95
Diplomacy (cha) 150
Disable Device (int) 130
Disguise(Cha) opposed check
Escape Artist(Dex) 120 opposed check
Forgery(Int) opposed check
Gather Information(Cha) varies
Handle Animal(Cha) 201 trains gold dragon in a minute
Heal(Wis) 100
Hide(Dex) opposed checks
Intimidate(Cha) opposed check (63 beats a gold dragon getting a 20)
Jump(Str) +
Knowledge(Int) 36 (knowledge devotion)
Listen(Wis) opposed check
Move Silently(Dex) opposed checks
Open Lock(Dex) 90
Perform(Cha) 150+
Psicraft(Int) 90
Ride(Dex) 60
Search(Int) 60 opposed check
Sense Motive(Wis) 100 opposed check
Sleight of Hand(Dex) 100 opposed check
Spellcraft(Int) 90
Spot(Wis) 80 opposed check
Survival(Wis) 120
Swim(Str) 100
Tumble(Dex) 100+
Use Magic Device(Cha) 30
Use Psionic Device(Cha) 30
Use Rope(Dex) 80 opposed check
Suggested changes to this list or suggestions for what the logical skill cap would be for non epic uses?
proposed skill caps. Opposed checks don't have a static cap. The ones that say varies means it isn't an opposed check but I still couldn't find a static cap for. If it has a opposed check and a number, it signifies the largest static dc I could find, but still has an opposed skill check. A + means the skill keeps getting better as you put more points into it and probably doesn't have a cap.
Appraise (int) 50
Autohypnosis (wis) 60
Balance (dex) 120
Bluff (cha) 100 opposed check
Climb (str) 100
Concentration (con) 59 or 10+damage
Craft (int) varies
Decipher Script (int) 95
Diplomacy (cha) 150
Disable Device (int) 130
Disguise(Cha) opposed check
Escape Artist(Dex) 120 opposed check
Forgery(Int) opposed check
Gather Information(Cha) varies
Handle Animal(Cha) 201 trains gold dragon in a minute
Heal(Wis) 100
Hide(Dex) opposed checks
Intimidate(Cha) opposed check (63 beats a gold dragon getting a 20)
Jump(Str) +
Knowledge(Int) 36 (knowledge devotion)
Listen(Wis) opposed check
Move Silently(Dex) opposed checks
Open Lock(Dex) 90
Perform(Cha) 150+
Psicraft(Int) 90
Ride(Dex) 60
Search(Int) 60 opposed check
Sense Motive(Wis) 100 opposed check
Sleight of Hand(Dex) 100 opposed check
Spellcraft(Int) 90
Spot(Wis) 80 opposed check
Survival(Wis) 120
Swim(Str) 100
Tumble(Dex) 100+
Use Magic Device(Cha) 30
Use Psionic Device(Cha) 30
Use Rope(Dex) 80 opposed check
Suggested changes to this list or suggestions for what the logical skill cap would be for non epic uses?