Rapidghoul
2012-04-08, 04:14 PM
I'm working on a few NPCs for a campaign I recently started DMing. One I need is a skill-monkey that can run into the party every once in a while able to do a bit of everything. An easy answer is Bardic Knack + Jack of all Trades, but I'd like to make something more interesting than that. Not to say a level of Bard and Jack of all Trades won't be included, just that it will be more complex than that.
My goal: to make the most convoluted NPC possible that has an obscene and even offensive number of skills and skill-tricks mastered. Whether they show up to be the skill-monkey for the party or play a recurring antagonist which uses all his tricks to be a thorn in their side while evading their traps' the character is meant to be the ultimate skill hoarder. High Int for skill points, high Cha for skills / spells, and anything else that would fit the flavor. It's supposed to be a skill-version of the Batman Wizard or Joker Bard for a low- to no-magic campaign.
Jack - NPC of all trades
Human feat: Able-learner.
Level 1: Rogue 1 - Sneak Attack, Mimic (EoE Trapfinder ACF); Feat: Nymph's Kiss (or Open Minded)
Level 2 : Rogue 2 - Evasion; Skill Trick: Clever Improvisation
Level 3 : Factotum 1 - Inspiration, Cunning Insight, Cunning Knowledge, Trapfinding; Skill Trick: Tumbling Crawl; Feat: Jack of all trades
Level 4 : Factotum 2 - Arcane Dilettante
Level 5 : Bard 1 - Bardic Music, Bardic Knack (PHB2 Bardic Knowledge ACF); Skill Trick: Whip Climber
Level 6 : Marshal 1 - Skill Focus (Diplomacy), Minor Aura; Feat: Force of Personality/Insightful Reflexes
Level 7 : Chameleon 1 - Aptitude Focus 1/day; Skill Trick: Corner Perch
Level 8 : Uncanny Trickster - Bonus Trick, Favorite Trick
Level 9 : Uncanny Trickster - Bonus Trick, Favorite Trick, Chameleon class features +1 (Bonus Feat); Feat: ???
Level 10 : Uncanny Trickster - Bonus Trick, Favorite Trick, Factotum class features +1 (Brains over Brawn, Cunning Defense)
Level 11-20 : Exemplar - Exemplar stuff. Skill Tricks and Feats to flavor.
Exemplar opens up a bunch of options. Skill Mastery and Skill Artistry make passing checks easier, Lend Talent makes aiding another a lot better. The Bonus Feats are what you'd expect to make skills even better. Sustaining Presence and Intellectual Agility help that you mostly focus on Int and Cha. Perfect Self is... fluff?
A quicker option would be taking two of the same kind of skill tricks by level 3 and making the level 3 feat one of the four from Complete Scoundrel that grant two bonus skill tricks. That way, Uncanny Trickster would be open to take at level 6 instead of 8, but that wouldn't help get into Exemplar any earlier. It's more for having a lower level monkey or a non-Human/non-Human Paragon option. There are also other options I've considered like Scout instead of Rogue or Vow of Poverty, but that's what I have so far.
This is just a first draft of the character based on my quick perusal of the books I have access to. All levels except Bard 1, Human Paragon 1-3, and Factotum 1 have 8+int skill points. How would you build the ultimate skill-monkey as an NPC? If there's something phenomenal I missed that would be perfect for a skill based character, let me know.
EDIT: Here are the three options I've come up with after the below suggestions.
Original Idea: Rogue 1 / Bard 1 / Human Paragon 3 (advancing bardic casting) / Rogue 2 / Factotum 1 / Uncanny Trickster 3 (advancing Factotum) / Exemplar 10
Second Idea: Rogue 1 / Factotum 1 / Bard 1 / Marshal 1 / Human Paragon 1 / Uncanny Trickster 3 (advancing Human Paragon (advancing bardic casting))/ Factotum 3 / Exemplar 10
Third Idea: Rogue 2 / Factotum 2 / Bard 1 / Marshal 1 / Chameleon 1 / Uncanny Trickster 3 (advancing Factotum one level, advancing Chameleon the other level) / Exemplar 10
I changed the above set up to the third idea because it allowed for both Marshal and Chameleon. It loses a couple levels of Bard casting, but who would really miss that when you're a Chameleon, honestly?
My goal: to make the most convoluted NPC possible that has an obscene and even offensive number of skills and skill-tricks mastered. Whether they show up to be the skill-monkey for the party or play a recurring antagonist which uses all his tricks to be a thorn in their side while evading their traps' the character is meant to be the ultimate skill hoarder. High Int for skill points, high Cha for skills / spells, and anything else that would fit the flavor. It's supposed to be a skill-version of the Batman Wizard or Joker Bard for a low- to no-magic campaign.
Jack - NPC of all trades
Human feat: Able-learner.
Level 1: Rogue 1 - Sneak Attack, Mimic (EoE Trapfinder ACF); Feat: Nymph's Kiss (or Open Minded)
Level 2 : Rogue 2 - Evasion; Skill Trick: Clever Improvisation
Level 3 : Factotum 1 - Inspiration, Cunning Insight, Cunning Knowledge, Trapfinding; Skill Trick: Tumbling Crawl; Feat: Jack of all trades
Level 4 : Factotum 2 - Arcane Dilettante
Level 5 : Bard 1 - Bardic Music, Bardic Knack (PHB2 Bardic Knowledge ACF); Skill Trick: Whip Climber
Level 6 : Marshal 1 - Skill Focus (Diplomacy), Minor Aura; Feat: Force of Personality/Insightful Reflexes
Level 7 : Chameleon 1 - Aptitude Focus 1/day; Skill Trick: Corner Perch
Level 8 : Uncanny Trickster - Bonus Trick, Favorite Trick
Level 9 : Uncanny Trickster - Bonus Trick, Favorite Trick, Chameleon class features +1 (Bonus Feat); Feat: ???
Level 10 : Uncanny Trickster - Bonus Trick, Favorite Trick, Factotum class features +1 (Brains over Brawn, Cunning Defense)
Level 11-20 : Exemplar - Exemplar stuff. Skill Tricks and Feats to flavor.
Exemplar opens up a bunch of options. Skill Mastery and Skill Artistry make passing checks easier, Lend Talent makes aiding another a lot better. The Bonus Feats are what you'd expect to make skills even better. Sustaining Presence and Intellectual Agility help that you mostly focus on Int and Cha. Perfect Self is... fluff?
A quicker option would be taking two of the same kind of skill tricks by level 3 and making the level 3 feat one of the four from Complete Scoundrel that grant two bonus skill tricks. That way, Uncanny Trickster would be open to take at level 6 instead of 8, but that wouldn't help get into Exemplar any earlier. It's more for having a lower level monkey or a non-Human/non-Human Paragon option. There are also other options I've considered like Scout instead of Rogue or Vow of Poverty, but that's what I have so far.
This is just a first draft of the character based on my quick perusal of the books I have access to. All levels except Bard 1, Human Paragon 1-3, and Factotum 1 have 8+int skill points. How would you build the ultimate skill-monkey as an NPC? If there's something phenomenal I missed that would be perfect for a skill based character, let me know.
EDIT: Here are the three options I've come up with after the below suggestions.
Original Idea: Rogue 1 / Bard 1 / Human Paragon 3 (advancing bardic casting) / Rogue 2 / Factotum 1 / Uncanny Trickster 3 (advancing Factotum) / Exemplar 10
Second Idea: Rogue 1 / Factotum 1 / Bard 1 / Marshal 1 / Human Paragon 1 / Uncanny Trickster 3 (advancing Human Paragon (advancing bardic casting))/ Factotum 3 / Exemplar 10
Third Idea: Rogue 2 / Factotum 2 / Bard 1 / Marshal 1 / Chameleon 1 / Uncanny Trickster 3 (advancing Factotum one level, advancing Chameleon the other level) / Exemplar 10
I changed the above set up to the third idea because it allowed for both Marshal and Chameleon. It loses a couple levels of Bard casting, but who would really miss that when you're a Chameleon, honestly?