PDA

View Full Version : Wish and Gold assistance needed



Magnera
2012-04-08, 11:49 PM
Ok so via 4 100's on a percentile we got a luck blade with three wishes and a total of a +14 enhancement bonus. The DM let us go through with our rolls (he actualy laughed when we got the blade and then asked us to impress him) and we were able to sell it for 1.9 million gold. We used the wishes to get three rings of three wishes. (Each with one wish) Now I don't know what to do with it all. The party, however, thinks it wants to spend the wishes and gold on an airship.

We are all level 9-10 and look like this.
Lvl10 Paladin (Ubercharger)
Lvl 9 Ranger/scout
Lvl 9 Rogue/Swashbuckler
Lvl 10 Evoker Wizard

I dont want to break the campaign so I came to the playground for help!
Thanks In advance

Ernir
2012-04-09, 12:43 AM
You have 1.9 million gold and want to not break the game with it?

With that kind of cash, you can solve most problems if you spend it with even a moderate degree of efficiency.
So if you want to not break everything, buy useless crap. Like land. Titles. Fancy wines and exotic slaves. An airship of gold. Act like you're filthy rich.

Then spend the last 100-200k or so on improving your characters' magic items (the "Lists of Necessary Magic Items" link in my signature has some suggestions when it comes to that) so that you are approximately on par with the Wealth by Level guidelines (OK, let's be honest, you're going to be quite a bit over it still :smalltongue:), and continue the campaign.

rmg22893
2012-04-09, 12:48 AM
Tricked-out vehicles are always nice. I got a sizable amount of gold from selling a +5 sentient greataxe made of solid gold, and made an invisible levitating darkwood carriage with an extradimensional fortress inside, and a self-resetting trap that was set to trigger whenever a spell or attack was directed against it that would manifest an Otiluke's Resilient Sphere and an Archmage'd antimagic field shell, making it effectively impervious to basically everything.

Magnera
2012-04-09, 11:28 AM
Wow that's a nice list!
As I think about it, we could get 19 rings of three wishes and then get a total of 60 wishes. Frightening!

Ormur
2012-04-09, 12:34 PM
You could check out the Stronghold Builder's Guide. Buying yourself a flying fortress with extraplanar bathrooms will divest you of your fortune surprisingly quickly. It won't break the game if you do it right (don't build The Cube) but it will be pretty useful.

Magnera
2012-04-09, 08:09 PM
We have it and are now formulating plans. More ideas people!!!

Laharal
2012-04-09, 08:30 PM
Option1:

1. Vow your lives to an order, a noble, a cause, a religion or a principle.
2. Leevy and equip an army.
2b: Create an epic flag
3. Instead of breaking the campaign with gold, conquer the campaign with your bad-ass army in the name of (...) and plant the banner everywhere


Option 2: Create a city from the ground-up and make it your stronghold a bit like the small city in Assassin's Creed II. Build a smithy, fields, bowyer's shop and then set yourselves on missions to recruit people for your town. Then it could also easily become option 1: leevy an army ;)

Option 3: Donate most of it to a church/powerful NPC so that when you get into trouble a divine intervention or a just-in-time cavalry charge will get you out of a tight spot. It would be a bit like a -no one dies today- coupon or an extra life ;) It won't break the game and enable you (and the Dm) to get out of a near impossible situation.

Mithril Leaf
2012-04-09, 09:09 PM
Buy a few dozen enveloping pits and a flying carpet. Now purchase a few hundred kobold slaves. Stack the pits and have the slaves build you a mansion/fortress in those pits while the top flies around on the carpet you bought. Also, buy some magic items with whatever you've got left.

rmg22893
2012-04-09, 09:14 PM
Buy a few dozen enveloping pits and a flying carpet. Now purchase a few hundred kobold slaves. Stack the pits and have the slaves build you a mansion/fortress in those pits while the top flies around on the carpet you bought. Also, buy some magic items with whatever you've got left.

Sovereign glue. Don't forget the sovereign glue.

Jabberwocky12
2012-04-10, 11:33 PM
Who on earth had 1.9M gold to give you? Think about that for a minute...and who thought that the item was worth the 1.9M? Did (s)he just have enough that 1.9M wasn't going to be missed?

TypoNinja
2012-04-10, 11:46 PM
Who on earth had 1.9M gold to give you? Think about that for a minute...and who thought that the item was worth the 1.9M? Did (s)he just have enough that 1.9M wasn't going to be missed?

If memory serves the city of Waterdeep has something truly outrageous like a 10mil GP limit, so um. Possible.

Blisstake
2012-04-11, 08:44 AM
Who on earth had 1.9M gold to give you? Think about that for a minute...and who thought that the item was worth the 1.9M? Did (s)he just have enough that 1.9M wasn't going to be missed?

That's exactly what I was going to ask. I'm actually a bit terrified what someone wants to do with a blade like that if they're willing to spend almost 2 million gold on it :smalleek:

Telonius
2012-04-11, 09:24 AM
Who on earth had 1.9M gold to give you? Think about that for a minute...and who thought that the item was worth the 1.9M? Did (s)he just have enough that 1.9M wasn't going to be missed?

Well, a +14 weapon is (by definition) Epic since regular weapons can't normally exceed +10. The Epic Weapons table says the base price of a +14 weapon is 3,920,000. Add in 22,060 for an empty luck blade, and you're at 3,942,060. Half that is 1,971,030. So, yeah, that's about the right price for it.

Logically, the first thing that comes to mind when you have a ridiculous amount of money available is "tricked-out airship." A standard Eberron airship costs 92,000gp. So are you looking to make Castle Wulfenbach and begin your reign of terror from the skies, or just get a regular means of transport?

You'll need a crew to manage the vessel. I'd suggest one of the team take Leadership (or get it through Wish). Ask the DM, he may even be willing to grant it as a bonus for sheer awesomeness; the cohort would be the First Mate and not really help out in combat (other than actually on the ship) much. The Swashbuckler or the Paladin would probably be the most intuitive choice for Leadership, without knowing anything else about the party. Stormwrack has a bunch of ship-based weapons that would also apply to airships; you can use that to outfit the vessel. An Admiral's Bicorne would also be appropriate.

Slipperychicken
2012-04-11, 11:58 AM
Ideas

A mansion is 100k, so buy two or three in each of the major cities in the setting, and maybe a few out in the woods.

Become undead, warforged, or otherwise immortal, invest the cash in stocks/bonds, grow the cash till you take the world over with it.

Personal Mansion Demiplane, as Magnificent Mansion, staffed with Unseen Servants or Warforged to taste. Item of at-will Plane Shift to go there whenever you feel bored.

Trap of Magnificent Mansion, used in the Demiplane to restock it with food, silverware, furniture, etc.

Harems.

Swimming pool full of cash. Scrooge McDuck style.

At-will Control Weather. Umbrellas are for losers.