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View Full Version : Glyphs,Trap and Poison help [PF]



Gandolfi Feesh
2012-04-12, 11:50 AM
Hey guys,

Is a glyph considered a magical trap that can be disarmed??
Would the rogue's Trap Spotter talent allow him to notice the glyphs?

Also on a side note; Drow are immune to magical sleep effects, does this mean they cannot be affected by drow sleep poison?

Thanks

Starbuck_II
2012-04-12, 12:15 PM
Hey guys,

Is a glyph considered a magical trap that can be disarmed??
Would the rogue's Trap Spotter talent allow him to notice the glyphs?

Also on a side note; Drow are immune to magical sleep effects, does this mean they cannot be affected by drow sleep poison?

Thanks
http://www.d20pfsrd.com/magic/all-spells/g/glyph-of-warding
Magic traps such as glyph of warding are hard to detect and disable. A character with the trapfinding class feature (only) can use the Perception skill to find the glyph and Disable Device to thwart it. The DC in each case is 25 + spell level, or 28 for glyph of warding.

Drow sleep poison isn't magic effect. So I'm going to say no.

Gandolfi Feesh
2012-04-12, 12:40 PM
Thanks man, appreciate it