Asha'man
2012-04-13, 12:15 PM
Ok Mostly everything is set for the campaign i planned for my friends.
It will be our first campaign so I went lax with a number of rules.
before i start the campaign I thought I'd ask the Gintp forums to see if I made mistakes especially with the character sheets. Don't try fixing grammar, I know I have too many errors already.
Without further ado....
The Wretched Egg Campaign
Campaign: Plot
Once on the continent of Genn a great city once prospered. In the great city of Rozan lived an old
and withering but powerful Sorceress. With Her Elven and Demonic lineage She lived for a long age
but those years she lived were not enough for her. With this she looked for a way to immortality
and maybe even invincibility without losing her sanity. As an added bonus she would become even
more powerful than she was now.
With her remaining yars before she turned into dust she sent her most loyal vassals to find and make her the immortality she wished. Within the span of a year and a half research was complete. Two and a half years after that all needed materials were gathered and the ritual was ready to proceed. Everything was in place and in a matter of minutes the Sorceress would attain godlike power with her loyal vassals ruling beneath the dust of her feet but something unexpectd happened.
Four of the eight leaders of the Council of Magus The Eternal Hero apparated into the chamber where the Sorceress' plan was coming into fruition. A battle then ensued where all but three of the vassals survived and only two of th council remained. The elder leader cast the younger into a safe plane while he used his power to seal the last two vassals and distort if not destroy the Sorceress' ritual of immortality, this cost him his life.
The end result was the destruction of the city leaving only a battered remnant of itself while all of the residents died, as for the place where the Sorceress was in place a spiked egg covered in a gray stone-like mold beside it on each side two figures were posed screaming in agony covered in the same gray ass the egg.
The remaining leaders of the council immidiately found out about the incident. They found the site of sealing and from one look knew that the seal would not hold for long. With that in mind the council used its resources to build a seal. Unfortunately the beings being sealed were too powerful so every ten years someone would replace the seal with another. Years, decades, centuries and millenias passed. The city was only a ruin now and around it grew a great forest with the oldest being a hundred spans wide.
Now the history of the place is long forgotten save for the tradition of replacing the seal. The why of it is no longer questioned as it had become tradition. An apprentice graduating from a master may choose this as his pilgrimage or final test to graduate.
And what about the fate of the one cast into another plane? Who knows maybe the Pilgrim will find out. This time replacing the seal may not be so easy. Forces of great evil and greed have been drawn to the increasing allure of the spiked egg. Those that venture into Rozan and the forest around it may not be leaving for quite awhile if ever.
Campaign: paths
There are three ways this can go but all with the same beginning. First is Obviously either sealing or destroying the what I call "Wretched egg". Whoo Deadman Wonderland reference! Second is Falling into desire and becoming the new loyal vassals. Lastly Is harnessing the power for themselves but I highly doubt anyone would choose this.......right?
Campaign: GM knowledge
One way or another I'll get the PC's to cooperate in a subtle or not so subtle way. If they choose to Destroy/seal wretched egg then the lich of the guy who was cast into another plane will test and help them but he will not be gentle with the testing part. If they succumb to desire, they will not meet the lich but instead will meet the other evils that were attracted. If they end up wanting to take power for themselves They will have to kill all competition, the lich, the vassals and maybe even the Sorceress and I'll make them kill each other in greed if they choose this path, they deserve a bad ending if they choose this anyway.
Campaign: character meeting
I plan to let the players work that out. If they stray I'll prod.
I hope they make use of RP.
Campaign: Characters
Gian (http://www.myth-weavers.com/sheetview.php?sheetid=390223), Norabi (http://www.myth-weavers.com/sheetview.php?sheetid=390207), Broggol (http://www.myth-weavers.com/sheetview.php?sheetid=390193), Seven (http://www.myth-weavers.com/sheetview.php?sheetid=390176) and Garret (http://www.myth-weavers.com/sheetview.php?sheetid=390137)
I even found other people willing to GM for us!
Just tell me what maybe missing.
It will be our first campaign so I went lax with a number of rules.
before i start the campaign I thought I'd ask the Gintp forums to see if I made mistakes especially with the character sheets. Don't try fixing grammar, I know I have too many errors already.
Without further ado....
The Wretched Egg Campaign
Campaign: Plot
Once on the continent of Genn a great city once prospered. In the great city of Rozan lived an old
and withering but powerful Sorceress. With Her Elven and Demonic lineage She lived for a long age
but those years she lived were not enough for her. With this she looked for a way to immortality
and maybe even invincibility without losing her sanity. As an added bonus she would become even
more powerful than she was now.
With her remaining yars before she turned into dust she sent her most loyal vassals to find and make her the immortality she wished. Within the span of a year and a half research was complete. Two and a half years after that all needed materials were gathered and the ritual was ready to proceed. Everything was in place and in a matter of minutes the Sorceress would attain godlike power with her loyal vassals ruling beneath the dust of her feet but something unexpectd happened.
Four of the eight leaders of the Council of Magus The Eternal Hero apparated into the chamber where the Sorceress' plan was coming into fruition. A battle then ensued where all but three of the vassals survived and only two of th council remained. The elder leader cast the younger into a safe plane while he used his power to seal the last two vassals and distort if not destroy the Sorceress' ritual of immortality, this cost him his life.
The end result was the destruction of the city leaving only a battered remnant of itself while all of the residents died, as for the place where the Sorceress was in place a spiked egg covered in a gray stone-like mold beside it on each side two figures were posed screaming in agony covered in the same gray ass the egg.
The remaining leaders of the council immidiately found out about the incident. They found the site of sealing and from one look knew that the seal would not hold for long. With that in mind the council used its resources to build a seal. Unfortunately the beings being sealed were too powerful so every ten years someone would replace the seal with another. Years, decades, centuries and millenias passed. The city was only a ruin now and around it grew a great forest with the oldest being a hundred spans wide.
Now the history of the place is long forgotten save for the tradition of replacing the seal. The why of it is no longer questioned as it had become tradition. An apprentice graduating from a master may choose this as his pilgrimage or final test to graduate.
And what about the fate of the one cast into another plane? Who knows maybe the Pilgrim will find out. This time replacing the seal may not be so easy. Forces of great evil and greed have been drawn to the increasing allure of the spiked egg. Those that venture into Rozan and the forest around it may not be leaving for quite awhile if ever.
Campaign: paths
There are three ways this can go but all with the same beginning. First is Obviously either sealing or destroying the what I call "Wretched egg". Whoo Deadman Wonderland reference! Second is Falling into desire and becoming the new loyal vassals. Lastly Is harnessing the power for themselves but I highly doubt anyone would choose this.......right?
Campaign: GM knowledge
One way or another I'll get the PC's to cooperate in a subtle or not so subtle way. If they choose to Destroy/seal wretched egg then the lich of the guy who was cast into another plane will test and help them but he will not be gentle with the testing part. If they succumb to desire, they will not meet the lich but instead will meet the other evils that were attracted. If they end up wanting to take power for themselves They will have to kill all competition, the lich, the vassals and maybe even the Sorceress and I'll make them kill each other in greed if they choose this path, they deserve a bad ending if they choose this anyway.
Campaign: character meeting
I plan to let the players work that out. If they stray I'll prod.
I hope they make use of RP.
Campaign: Characters
Gian (http://www.myth-weavers.com/sheetview.php?sheetid=390223), Norabi (http://www.myth-weavers.com/sheetview.php?sheetid=390207), Broggol (http://www.myth-weavers.com/sheetview.php?sheetid=390193), Seven (http://www.myth-weavers.com/sheetview.php?sheetid=390176) and Garret (http://www.myth-weavers.com/sheetview.php?sheetid=390137)
I even found other people willing to GM for us!
Just tell me what maybe missing.