Ziegander
2012-04-15, 07:42 PM
So, the first session was chaos, as I had planned anyway, so no big deal there. We started at 1st level, so I had to throw trash orcs at them to make sure they survived to 2nd level, and this became a lot more drawn out as the players decided to stay separated for the entire session, so I couldn't make them fight anything remotely dangerous. Whatever, everyone seemed to have fun, and I was optimistic about the next session even though the characters didn't seem to have any in-game reason to stick together.
The second session... disaster struck. The Wizard player murdered three locals immediately upon reaching the King's City, which, considering he was in the slums in a bad part of town, I decided he could get away with. Nobody was keen on stopping him and the guards had more important things to worry about. So, then, I suppose he got emboldened and waltzed to the city's spell shop where he bought a handful of scrolls and attempted to steal a Healing Belt after being warned by the shopkeep to give it back or give him the gold. So, he decided to ready an action to Color Spray the two city guardsmen standing between him and the door, which he took, which triggered the Wizard shopkeep's readied action to Deep Slumber him and the rest of the party.
Mind you, the party is level 2 at this point.
The PC Wizard makes his save vs Deep Slumber, the other two members of the party fall asleep, one of the guards is blinded and stunned for a couple of rounds, and then the remaining guard charges him. Finally, initiative is rolled after the surprise round is over, and the shopkeep Deep Slumbers again, this time the PC Wizard fails his save and everybody wakes up at a prison. The PC Wizard is shackled, spellbookless, and gagged in a jail cell, while the other two, since they hadn't actually done anything, are being questioned by one of the guards.
Basically, at this point I ended the session, because I had no rutting clue what to do from here. The other two PCs have no reason to help the PC Wizard get out of jail, he almost got them completely screwed and he's kind of been a **** to them in character, and I don't know that they could even if they wanted to given their character level and lack of resources.
Have I made some terrible error here? Does anyone have any ideas that might help me out of this situation, or do I just throw my hands in the air and say, screw this? Is the PC Wizard just screwed? Obviously, I'm going to talk to the player outside of game, and I'm going to ask him what he wants to happen to his character. If he says, "just let me out," I'm going to explain to him that he committed two flagrant offenses and that he's facing an appropriate jail sentence.
Problem is, that, like I said, the other two player characters have literally no attachment to him, and likely couldn't get him out if they wanted to. So, they would go on doing stuff while the PC Wizard rots in jail.
Basically, I have no rutting idea what to do, and I'm asking for help...
The second session... disaster struck. The Wizard player murdered three locals immediately upon reaching the King's City, which, considering he was in the slums in a bad part of town, I decided he could get away with. Nobody was keen on stopping him and the guards had more important things to worry about. So, then, I suppose he got emboldened and waltzed to the city's spell shop where he bought a handful of scrolls and attempted to steal a Healing Belt after being warned by the shopkeep to give it back or give him the gold. So, he decided to ready an action to Color Spray the two city guardsmen standing between him and the door, which he took, which triggered the Wizard shopkeep's readied action to Deep Slumber him and the rest of the party.
Mind you, the party is level 2 at this point.
The PC Wizard makes his save vs Deep Slumber, the other two members of the party fall asleep, one of the guards is blinded and stunned for a couple of rounds, and then the remaining guard charges him. Finally, initiative is rolled after the surprise round is over, and the shopkeep Deep Slumbers again, this time the PC Wizard fails his save and everybody wakes up at a prison. The PC Wizard is shackled, spellbookless, and gagged in a jail cell, while the other two, since they hadn't actually done anything, are being questioned by one of the guards.
Basically, at this point I ended the session, because I had no rutting clue what to do from here. The other two PCs have no reason to help the PC Wizard get out of jail, he almost got them completely screwed and he's kind of been a **** to them in character, and I don't know that they could even if they wanted to given their character level and lack of resources.
Have I made some terrible error here? Does anyone have any ideas that might help me out of this situation, or do I just throw my hands in the air and say, screw this? Is the PC Wizard just screwed? Obviously, I'm going to talk to the player outside of game, and I'm going to ask him what he wants to happen to his character. If he says, "just let me out," I'm going to explain to him that he committed two flagrant offenses and that he's facing an appropriate jail sentence.
Problem is, that, like I said, the other two player characters have literally no attachment to him, and likely couldn't get him out if they wanted to. So, they would go on doing stuff while the PC Wizard rots in jail.
Basically, I have no rutting idea what to do, and I'm asking for help...