AzazelSephiroth
2012-04-15, 08:06 PM
Hello Again Playgrounders,
I have a question that I feel only the many faceted minds of these forums can help me find an answer to.
In one of my groups we have an artificer and while reading the rules for infusions and the lists we can across some very confusing wording.
The text in the artificer class description says quite clearly that Infusions are not spells but act like spells, such as being turned off in an AMF etc. It also very clearly says that Infusions never allow a saving throw. Finally it also clearly states that Infusions must be placed/infused into an item or construct. (meaning the artificer must touch the object to infuse it?).
However then here comes the disconnect: the Artificer Infusion list...
One case in particular is Blade Barrier... How exactly does this worK? I have come to 4 possible ideas and please let me know which one if any are correct, and if none are correct what is the correct way to handle infusions!:smalleek:
1- The Infusion Blade Barrier must be placed in an item thus the Artificer can place a Blade Barrier on a door, a golem, gear/items, themselves/ally-assuming a Warforged (but not an enemy unless they can touch them). And all creatures that enter the area take damage as per spell (no save).
2-The Infusion can be placed at distance on any object including an enemy`s gear or items and then all creatures entering the area take damage as per the spell (no save).
3- As #1 above but with a save allowed as Infusions offering no save merely refers to the items being infused.
4- As #2 above but with a save allowed basically meaning that infusions are just spells being called something else and having to be "cast" on a random piece of gear or an object.
??? We are having some issues- if Infusions include spells/effects that do damage how do we figure out the save?(As the spell and ignore the whole Infusions offer no save clause?) And if so what about the fact that Infusions must be placed on an item/object? Does that mean that the Artificer must touch the object or can they do so at a distance making only person safe from becoming a walking mass of shredding blades a naked VOP monk or Swordsage? Please any insights, explanations, or errata I missed would be greatly appreciated... and if I am just miss interpreting the whole thing... no worries just please explain to me the correct way! Thanks a Ton!!:smallsmile:
I have a question that I feel only the many faceted minds of these forums can help me find an answer to.
In one of my groups we have an artificer and while reading the rules for infusions and the lists we can across some very confusing wording.
The text in the artificer class description says quite clearly that Infusions are not spells but act like spells, such as being turned off in an AMF etc. It also very clearly says that Infusions never allow a saving throw. Finally it also clearly states that Infusions must be placed/infused into an item or construct. (meaning the artificer must touch the object to infuse it?).
However then here comes the disconnect: the Artificer Infusion list...
One case in particular is Blade Barrier... How exactly does this worK? I have come to 4 possible ideas and please let me know which one if any are correct, and if none are correct what is the correct way to handle infusions!:smalleek:
1- The Infusion Blade Barrier must be placed in an item thus the Artificer can place a Blade Barrier on a door, a golem, gear/items, themselves/ally-assuming a Warforged (but not an enemy unless they can touch them). And all creatures that enter the area take damage as per spell (no save).
2-The Infusion can be placed at distance on any object including an enemy`s gear or items and then all creatures entering the area take damage as per the spell (no save).
3- As #1 above but with a save allowed as Infusions offering no save merely refers to the items being infused.
4- As #2 above but with a save allowed basically meaning that infusions are just spells being called something else and having to be "cast" on a random piece of gear or an object.
??? We are having some issues- if Infusions include spells/effects that do damage how do we figure out the save?(As the spell and ignore the whole Infusions offer no save clause?) And if so what about the fact that Infusions must be placed on an item/object? Does that mean that the Artificer must touch the object or can they do so at a distance making only person safe from becoming a walking mass of shredding blades a naked VOP monk or Swordsage? Please any insights, explanations, or errata I missed would be greatly appreciated... and if I am just miss interpreting the whole thing... no worries just please explain to me the correct way! Thanks a Ton!!:smallsmile: