Jergmo
2012-04-19, 04:58 PM
In my campaign, I'm working on a Favored Soul that is relevant to an NPC from my last campaign. This character was held captive as a child by a lich bard at the head of a necromantic cult, and her older brother was a Dirgesinger, obligated to serve due to what would happen to his sister, the character now in question, should he resist the lich's whims. When her older brother was killed by the players, dear Branwen was useless. The lich used his touch on her and then left her to die - but as young Branwen's life force ebbed, she came in contact with Rector, God of Death, Guide and Speaker for the Dead - an enemy of the God the lich served. Rector saved her, and from there on, she grew up to become a Favored Soul. Rector's favored weapon is a staff, and I thought it would be neat to have her use a canestaff as a double weapon.
This is the build I have presently (defense bonus and spell points variants from Unearthed Arcana in use, and a house rule making it so Dodge is an all-around bonus - additionally, staves are finessable.)
I was thinking of going for the Elusive Target feat. I was wondering, though, if anyone had tips that would help her effectiveness as a character. Her Wisdom is dumped, but she's going for purely support/buff spellcasting.
Branwen Odilon: 3rd level human favored soul. CR: 4 - 3,000/6,000 XP - True Neutral
HP: 20 Init: +2 AC: 19 (+2 Dex, +5 defense bonus, +1 Dodge, +1 bracers of armor)
Attack: Masterwork canestaff +7 melee (1d6+3)
Full Attack: Masterwork/masterwork canestaff +5/+5 melee (1d6+3/1d6+1)
Saves: Fort +3, Ref +5, Will +3
Str 16, Dex 15, Con 10, Int 14, Wis 8, Cha 14
Skills: Concentration +6, Diplomacy +8, Perform (stringed instruments) +12, Sense Motive +5, Spellcraft +8
Feats: Two-Weapon Fighting, Combat Expertise, Improved Trip, Dodge, Travel Devotion, Weapon Focus (canestaff)
Masterwork darkwood fiddle (+2, +5 Perform), potion of bull's strength x2
Mana Pool: 9 points, 6 orisons
0—create water, detect magic, guidance, light, purify food and drink; 1st—cure light wounds, divine favor, protection from evil, shield of faith.
Flaws: Hauntings of the Past (http://www.dandwiki.com/wiki/Hauntings_of_the_Past), Nyctophobia (http://www.dandwiki.com/wiki/Nyctophobia_%283.5e_Flaw%29)
This is the build I have presently (defense bonus and spell points variants from Unearthed Arcana in use, and a house rule making it so Dodge is an all-around bonus - additionally, staves are finessable.)
I was thinking of going for the Elusive Target feat. I was wondering, though, if anyone had tips that would help her effectiveness as a character. Her Wisdom is dumped, but she's going for purely support/buff spellcasting.
Branwen Odilon: 3rd level human favored soul. CR: 4 - 3,000/6,000 XP - True Neutral
HP: 20 Init: +2 AC: 19 (+2 Dex, +5 defense bonus, +1 Dodge, +1 bracers of armor)
Attack: Masterwork canestaff +7 melee (1d6+3)
Full Attack: Masterwork/masterwork canestaff +5/+5 melee (1d6+3/1d6+1)
Saves: Fort +3, Ref +5, Will +3
Str 16, Dex 15, Con 10, Int 14, Wis 8, Cha 14
Skills: Concentration +6, Diplomacy +8, Perform (stringed instruments) +12, Sense Motive +5, Spellcraft +8
Feats: Two-Weapon Fighting, Combat Expertise, Improved Trip, Dodge, Travel Devotion, Weapon Focus (canestaff)
Masterwork darkwood fiddle (+2, +5 Perform), potion of bull's strength x2
Mana Pool: 9 points, 6 orisons
0—create water, detect magic, guidance, light, purify food and drink; 1st—cure light wounds, divine favor, protection from evil, shield of faith.
Flaws: Hauntings of the Past (http://www.dandwiki.com/wiki/Hauntings_of_the_Past), Nyctophobia (http://www.dandwiki.com/wiki/Nyctophobia_%283.5e_Flaw%29)