Laniius
2012-04-20, 05:50 PM
Hey playground. I've never actually played a wizard before, either in 3.5 or PF. Playing my first wizard in an upcoming game, level 8.
What spells are a must have? What items are a must have at a level 8 WBL?
I'm considering taking the Air School of magic and the Opposition Research feat/whatever it's called (it replaces feats so I call it a feat) so I have every school open; also having fly at will always speaks to me (somehow it feels better than having it as an item even though the effect is the same). I may consider taking the conjuration: teleportation school instead, along with opposition research, making my only opposed school enchantment (I don't like most of the enchantment spells).
I'm also thinking of going into Pathfinder Savant, probably after level 11 so I can get the Staff-Like Wand feat. I like using wands, even as a wizard, and this will make them dirt cheap. I also think it fits thematically with the Pathfinder Savant, because this way wands, staves, and scrolls will operate at my level rather than the item.
I so far have Improved Initiative, Craft Wondrous Item, Fast Study, and Improved Familiar (with the Lyrakien Azata as my familiar); and Extend Spell as my bonus feat.
Race wise I am a kobold for thematic reasons, but my DM has extensively modified their stat-line so they don't suck. Instead of –4 Strength, +2 Dexterity, –2 Constitution; his have -2 Str, +2 Dex, +2 Cha. Everything else is the same. Stats-wise after level bonuses and racial bonuses I have
8 Str
18 Dex
18 Con
20 Int
10 Wis
10 Cha
and after Items I have
8 Str
20 Dex
20 Con
20 Int
10 Wis
10 Cha
Anyway playground, any ideas? I generally like the conjuration school the most, or transmutation; I also love blasting so I don't want evocation to be my opposition school.
Party makeup is me, an assassin with wizard levels, a druid focusing on mixing it up in wild shape (rarely casts spells), a barbarian, and a juju zombie rogue.
What spells are a must have? What items are a must have at a level 8 WBL?
I'm considering taking the Air School of magic and the Opposition Research feat/whatever it's called (it replaces feats so I call it a feat) so I have every school open; also having fly at will always speaks to me (somehow it feels better than having it as an item even though the effect is the same). I may consider taking the conjuration: teleportation school instead, along with opposition research, making my only opposed school enchantment (I don't like most of the enchantment spells).
I'm also thinking of going into Pathfinder Savant, probably after level 11 so I can get the Staff-Like Wand feat. I like using wands, even as a wizard, and this will make them dirt cheap. I also think it fits thematically with the Pathfinder Savant, because this way wands, staves, and scrolls will operate at my level rather than the item.
I so far have Improved Initiative, Craft Wondrous Item, Fast Study, and Improved Familiar (with the Lyrakien Azata as my familiar); and Extend Spell as my bonus feat.
Race wise I am a kobold for thematic reasons, but my DM has extensively modified their stat-line so they don't suck. Instead of –4 Strength, +2 Dexterity, –2 Constitution; his have -2 Str, +2 Dex, +2 Cha. Everything else is the same. Stats-wise after level bonuses and racial bonuses I have
8 Str
18 Dex
18 Con
20 Int
10 Wis
10 Cha
and after Items I have
8 Str
20 Dex
20 Con
20 Int
10 Wis
10 Cha
Anyway playground, any ideas? I generally like the conjuration school the most, or transmutation; I also love blasting so I don't want evocation to be my opposition school.
Party makeup is me, an assassin with wizard levels, a druid focusing on mixing it up in wild shape (rarely casts spells), a barbarian, and a juju zombie rogue.