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BrownbearNstein
2012-04-23, 10:45 PM
Hey everyone, I'm making a character for a new campaign and I'm toying around with making him an archaeologist, at least story-wise. I know that there is a bard archetype, but I was thinking more multiclassing Ranger/Bard, with TWF with a pick (heavy or light) and a machete (not sure what stats to use for this). His main role in combat would be crowd control with whip and bard spells, but he would also be able to hold his own in melee a little too. Think Indiana Jones meets Liara T'soni. The weapon choice is largely fluff haha. I was just wondering if anyone had thoughts or suggestions. :)

grarrrg
2012-04-23, 11:04 PM
Pathfinder Delver (http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/n-r/pathfinder-delver) sounds about right.
It's a PrC though, entry is essentially all Skill Ranks though, so it's easy to get into.

doko239
2012-04-24, 01:56 AM
A Falcata (Adventurer's Armory) might serve for your machete, although it's an exotic weapon. If not, I'd say use a kukri or a short sword.

There's a Trait called Prehensile Whip, also from Adventurer's Armory, that lets you use a whip as a grappling hook and rope. That would almost be a must for Indy :smallbiggrin:

GoatBoy
2012-04-24, 02:16 AM
The Serpent Lash (http://www.d20pfsrd.com/feats/combat-feats/serpent-lash-combat) feat lets you ruin up to two opponents' respective days via some skillful whipping.

Focusing on combat maneuvers would be workable if you know that you're not going to always be fighting gigantic creatures, though it's quite a feat-intensive build.