Mithric Gunn
2012-04-24, 05:47 AM
Bearsark:
A man, trained from birth by other bearsarks to channel primal power to become more like the bear. Among bearsarks, one is expected to slay and skin a bear to become a man. This hide is a sacred item to a bearsark, and he will never willingly part with it.
+2 str, -2 dex, +4 con, -2 int,
Ursin Rage: While raging, a Bearsark gains DR 1/silver. This stacks with all DR from the barbarian class feature, though that DR becomes DR*/silver.
Animal Senses: A Bearsark gains Scent and Low-Light Vision.
Ursin Ferocity: Once per day, when a Bearsark is brought below 0 hit points but not killed, he can fight on for one more round as if disabled. At the end of his next turn, unless brought to above 0 hit points, he immediately falls unconscious and begins dying.
Thick skin: Bearsarks gain Skill Focus(Survival) as a bonus feat.
A man, trained from birth by other bearsarks to channel primal power to become more like the bear. Among bearsarks, one is expected to slay and skin a bear to become a man. This hide is a sacred item to a bearsark, and he will never willingly part with it.
+2 str, -2 dex, +4 con, -2 int,
Ursin Rage: While raging, a Bearsark gains DR 1/silver. This stacks with all DR from the barbarian class feature, though that DR becomes DR*/silver.
Animal Senses: A Bearsark gains Scent and Low-Light Vision.
Ursin Ferocity: Once per day, when a Bearsark is brought below 0 hit points but not killed, he can fight on for one more round as if disabled. At the end of his next turn, unless brought to above 0 hit points, he immediately falls unconscious and begins dying.
Thick skin: Bearsarks gain Skill Focus(Survival) as a bonus feat.