White_Drake
2012-04-27, 07:13 AM
A while back I designed a race based off a cross breed of Grey Elf and Halfling, in an attempt to create the perfect Rogue. The end result was probably slightly overpowered (high end of LA +0, maybe LA +1). At any rate, I like the concept, and now I'm dusting off my old archives. Here are the stats, currently just a bastardization of a Tallfellow and a Grey Elf. (I prefer Lightfeet (or better yet, Stronghearts), but I think Tallfellow fits best.)
Greylings
+2 Dexterity, +2 Intelligence, -2 Strength, -2 Constitution
Medium size.
A Greylings base land speed is 30 ft.
Low-light vision.
+2 racial bonus on Search, Spot, and Listen checks. Like an elf, a Greyling who merely passes within 5 feet of a secret or concealed door is entitled to a Search check as though actively looking for it.
+1 racial bonus on all saving throws.
+1 racial bonus on attack rolls with thrown weapons and slings
Automatic Languages: Common, Elvish, Halfling. Bonus Languages: Dwarven, Elvish, Gnoll, Gnome, Goblin, Orc.
At any rate, I was wondering how I'm doing balance-wise from an objective veiw-point. Also, what could some potential unique abilities be? I'm thinking about ditching the bonus with thrown weapons and slings in favor of bonuses on Hide and Move Silently, maybe Disguise to conceal their heritage. Any ideas on what some good background could be? I'm thinking maybe something along the lines of some Grey Elf's desire for arcane secrets mingling with a Halfling's natural curiosity. They'll probably be rare; I can't see a whole lot of Grey Elves coming down off their throne.
Greylings
+2 Dexterity, +2 Intelligence, -2 Strength, -2 Constitution
Medium size.
A Greylings base land speed is 30 ft.
Low-light vision.
+2 racial bonus on Search, Spot, and Listen checks. Like an elf, a Greyling who merely passes within 5 feet of a secret or concealed door is entitled to a Search check as though actively looking for it.
+1 racial bonus on all saving throws.
+1 racial bonus on attack rolls with thrown weapons and slings
Automatic Languages: Common, Elvish, Halfling. Bonus Languages: Dwarven, Elvish, Gnoll, Gnome, Goblin, Orc.
At any rate, I was wondering how I'm doing balance-wise from an objective veiw-point. Also, what could some potential unique abilities be? I'm thinking about ditching the bonus with thrown weapons and slings in favor of bonuses on Hide and Move Silently, maybe Disguise to conceal their heritage. Any ideas on what some good background could be? I'm thinking maybe something along the lines of some Grey Elf's desire for arcane secrets mingling with a Halfling's natural curiosity. They'll probably be rare; I can't see a whole lot of Grey Elves coming down off their throne.