TuggyNE
2012-04-28, 03:47 AM
So, I've been trying to work on my mastery of the psionics rules, as well as charging (semi-)optimization.
My basic idea is a charging psychic warrior with touch attacks instead of shock trooper*.
In combat, he should be quite effective; out of combat, he's not very helpful, and requires teammates for many tasks. In other words, a solid T4-style.
(Version 2.2)Ranges (low-high) indicate variation based on what buffs he has running currently; all but expansion are positive, of course, in their numeric effects on AC and saves.
LG Half-Giant Passive Way Monk 2/Psychic Warrior 8 (LA bought off)
Normal (32pb): Str 24 (16 +2 racial +4 enh), Dex 10 (12 -2 racial), Con 16 (14 +2 racial), Int 10, Wis 20 (16 +4 enh), Cha 8
AC 26-40 / 26-36 ff / 22-26 touch
Expanded: Str 28 (+4 size), Dex 6 (-4 size), Con 16, Int 10, Wis 20, Cha 8
AC 22-36 / 22-32 ff / 18-22 touch
BAB +8/+3; Fort +10-14, Ref +5-9/+3-7, Will +10-14 (all fractional)
Psicrystal: Str 1 (9 -10 racial, min 1), Dex 15 (11 +4 racial), Con Ų (8, racial --), Int 6 (10 -4 racial), Wis 13, Cha 14 (12 +2 level-up) (non-elite array)
AC 24-38 / 22-32 ff / 16-20 touch
54pp | Powers known:
1: expansionA, defensive precognitionA, offensive prescienceA, force screenA, thicken skinA, inertial armorA
2: concealing amorpha, psionic lion's chargeA, share painEK
3: (none at present)
Gear (49kpp, 5.5kpp left):
periapt of wisdom +4, belt of giant strength +4
ring of protection +1, steadfast boots
+1 large valorous guisarme
Levels/Feats/Skills:
{table=head]Level | Class | Feat | Bonus | Skills
1 | Monk 1 | Power Attack | Combat Expertise | Conc 4, Jump 4, Auto 2cc, K:Psi 2 cc
2 | PsyWar 1 | | Psionic Weapon | Auto 1, Jump 1
3 | PsyWar 2 | Psicrystal Affinity | Deep Impact | Auto 1, Jump 1
4 | PsyWar 3 | | | Auto 1, Jump 1
5 | PsyWar 4 | | | Auto 1, Jump 1
6 | PsyWar 5 | Ascetic Warrior | Psicrystal Containment | Conc 2
7 | Monk 2 | | Improved Trip | Conc 4
8 | PsyWar 6 | | | Auto 1, Conc 1
9 | PsyWar 7 | Leap Attack | | Auto 1, Conc 1
10 | PsyWar 8 | | Expanded Knowledge: Share Pain | Auto 1, Conc 1[/table]
Autohypnosis 9 (2cc); 9 ranks +2 synergy +3 con = +14
Concentration 13; 13 ranks +3 con = +16 (80% focus chance)
Jump 8 by 9th; 8 ranks +9 str +12 speed = +29 (can jump 15' from standing start)
Knowledge (Psionics) 2cc
Psicrystal Feats**:
1: Hidden Talent / Reflective Talent
3: ?? / Reflective Meditation
6: Psionic Body / Reflective Manifestation: Vigor
9: Psionic Meditation
Strategy:
Keep inertial armor up with one fully augmented manifestation in the morning; manifest thicken skin at suitable times for a moderate-duration boost, and reserve force screen, defensive precognition, concealing amorpha, and psicrystal's vigor/own share pain for dangerous encounters with time to pre-buff.
Maintain two focuses at all times; psicrystal may ready actions to add focus before attack.
Keep expansion up, augmented to Huge size and long duration, remanifesting as needed.
Use psionic lion's charge augmented suitably for extra damage, and deep impact for touch attacks, power attacking full. If the situation calls for it, offensive prescience may also be used for even more damage. Tripping is generally used.
Results:
melee touch +10/+5 (8d6+70, augmentable to 8d6+94, x3) at reach [20'-30']
unarmed strike +9/+4 (4d8+9) [5'-15']
AC anywhere in the poor to good range (http://www.giantitp.com/forums/showpost.php?p=13168530), depending on need and pp to spare; 20% concealment miss chance as desired
Trip modifier of +12 size +4 improved trip +9 strength = +25 vs. Medium; an additional +4 vs counter-trip attempts
1(Version 1.1; some numbers seem to be a bit off, and haven't been corrected)NG Half-Giant Psychic Warrior 9 (LA bought off)
Normal (32pb): Str 22 (16 +2 racial +2 enh), Dex 10 (12 -2 racial), Con 16 (14 +2 racial), Int 10, Wis 18 (16 +2 enh), Cha 8
AC 21/24/28
Expanded: Str 26 (+4 size), Dex 6 (-4 size), Con 16, Int 10, Wis 18, Cha 8
AC 17/20/24
39pp | Powers known:
1: expansion, vigor, offensive prescience, force screen, thicken skin, inertial armor
2: concealing amorpha, psionic lion's charge, hustle
Gear:
periapt of wisdom +2, gauntlets of ogre's strength +2
ring of protection +1, amulet of natural armor +1, monk's belt
+1 greatsword
Feats:
L1: Power attack
B1: Psicrystal affinity
B2: Psionic weapon
L3: Psicrystal Containment
B5: Psionic meditation
L6: Leap attack
B8: Deep impact
L9: Psionic talent (?)
Strategy:
Keep inertial armor up with one fully augmented manifestation in the morning; manifest thicken skin at suitable times for moderate-duration boost, along with vigor (shared with psicrystal), and reserve force screen and concealing amorpha for important encounters with time to pre-buff.
Maintain two focuses at all times.
Keep expansion up, augmented to Huge size and long duration, remanifesting as needed.
Use psionic lion's charge augmented suitably for extra damage, and deep impact for touch attacks, power attacking full. If the situation calls for it, offensive prescience may also be used for even more damage.
Result:
melee touch +11/+6 (6d6+39, augmentable to 6d6+50, 19-20)
Critiques of my methods are much appreciated, and suggestions on other things to try are not unwelcome. :smallwink:
Currently known problem areas: fairly low total AC, especially when expanded; heavy pp consumption with low reserves; inability to effectively gain surprise round on any plausible enemies; lack of adequate universal multipliers for damage. And, of course, reliance on charging :smalltongue:
*Note on build choices: Shock Trooper is basically out, as I'm trying to gain both a decent offense and a decent defense (in as many ways as possible). PsyWar levels are not set in stone, but are preferred for the most part. Race is also not set in stone, obviously, but is probably good enough. Battle Jump would be amusing, but I can't quite convince myself it works with Leap Attack, and I don't even know where Taer is.
**Note on psicrystal feats: Some DMs for various reasons dislike letting psicrystals take psionic feats, especially those that could lead to infinite fractal psicrystals. So I homebrewed some more restricted ones (http://http://www.giantitp.com/forums/showthread.php?p=13197103). Either way should work, however, although I haven't fleshed out the stock route.
My basic idea is a charging psychic warrior with touch attacks instead of shock trooper*.
In combat, he should be quite effective; out of combat, he's not very helpful, and requires teammates for many tasks. In other words, a solid T4-style.
(Version 2.2)Ranges (low-high) indicate variation based on what buffs he has running currently; all but expansion are positive, of course, in their numeric effects on AC and saves.
LG Half-Giant Passive Way Monk 2/Psychic Warrior 8 (LA bought off)
Normal (32pb): Str 24 (16 +2 racial +4 enh), Dex 10 (12 -2 racial), Con 16 (14 +2 racial), Int 10, Wis 20 (16 +4 enh), Cha 8
AC 26-40 / 26-36 ff / 22-26 touch
Expanded: Str 28 (+4 size), Dex 6 (-4 size), Con 16, Int 10, Wis 20, Cha 8
AC 22-36 / 22-32 ff / 18-22 touch
BAB +8/+3; Fort +10-14, Ref +5-9/+3-7, Will +10-14 (all fractional)
Psicrystal: Str 1 (9 -10 racial, min 1), Dex 15 (11 +4 racial), Con Ų (8, racial --), Int 6 (10 -4 racial), Wis 13, Cha 14 (12 +2 level-up) (non-elite array)
AC 24-38 / 22-32 ff / 16-20 touch
54pp | Powers known:
1: expansionA, defensive precognitionA, offensive prescienceA, force screenA, thicken skinA, inertial armorA
2: concealing amorpha, psionic lion's chargeA, share painEK
3: (none at present)
Gear (49kpp, 5.5kpp left):
periapt of wisdom +4, belt of giant strength +4
ring of protection +1, steadfast boots
+1 large valorous guisarme
Levels/Feats/Skills:
{table=head]Level | Class | Feat | Bonus | Skills
1 | Monk 1 | Power Attack | Combat Expertise | Conc 4, Jump 4, Auto 2cc, K:Psi 2 cc
2 | PsyWar 1 | | Psionic Weapon | Auto 1, Jump 1
3 | PsyWar 2 | Psicrystal Affinity | Deep Impact | Auto 1, Jump 1
4 | PsyWar 3 | | | Auto 1, Jump 1
5 | PsyWar 4 | | | Auto 1, Jump 1
6 | PsyWar 5 | Ascetic Warrior | Psicrystal Containment | Conc 2
7 | Monk 2 | | Improved Trip | Conc 4
8 | PsyWar 6 | | | Auto 1, Conc 1
9 | PsyWar 7 | Leap Attack | | Auto 1, Conc 1
10 | PsyWar 8 | | Expanded Knowledge: Share Pain | Auto 1, Conc 1[/table]
Autohypnosis 9 (2cc); 9 ranks +2 synergy +3 con = +14
Concentration 13; 13 ranks +3 con = +16 (80% focus chance)
Jump 8 by 9th; 8 ranks +9 str +12 speed = +29 (can jump 15' from standing start)
Knowledge (Psionics) 2cc
Psicrystal Feats**:
1: Hidden Talent / Reflective Talent
3: ?? / Reflective Meditation
6: Psionic Body / Reflective Manifestation: Vigor
9: Psionic Meditation
Strategy:
Keep inertial armor up with one fully augmented manifestation in the morning; manifest thicken skin at suitable times for a moderate-duration boost, and reserve force screen, defensive precognition, concealing amorpha, and psicrystal's vigor/own share pain for dangerous encounters with time to pre-buff.
Maintain two focuses at all times; psicrystal may ready actions to add focus before attack.
Keep expansion up, augmented to Huge size and long duration, remanifesting as needed.
Use psionic lion's charge augmented suitably for extra damage, and deep impact for touch attacks, power attacking full. If the situation calls for it, offensive prescience may also be used for even more damage. Tripping is generally used.
Results:
melee touch +10/+5 (8d6+70, augmentable to 8d6+94, x3) at reach [20'-30']
unarmed strike +9/+4 (4d8+9) [5'-15']
AC anywhere in the poor to good range (http://www.giantitp.com/forums/showpost.php?p=13168530), depending on need and pp to spare; 20% concealment miss chance as desired
Trip modifier of +12 size +4 improved trip +9 strength = +25 vs. Medium; an additional +4 vs counter-trip attempts
1(Version 1.1; some numbers seem to be a bit off, and haven't been corrected)NG Half-Giant Psychic Warrior 9 (LA bought off)
Normal (32pb): Str 22 (16 +2 racial +2 enh), Dex 10 (12 -2 racial), Con 16 (14 +2 racial), Int 10, Wis 18 (16 +2 enh), Cha 8
AC 21/24/28
Expanded: Str 26 (+4 size), Dex 6 (-4 size), Con 16, Int 10, Wis 18, Cha 8
AC 17/20/24
39pp | Powers known:
1: expansion, vigor, offensive prescience, force screen, thicken skin, inertial armor
2: concealing amorpha, psionic lion's charge, hustle
Gear:
periapt of wisdom +2, gauntlets of ogre's strength +2
ring of protection +1, amulet of natural armor +1, monk's belt
+1 greatsword
Feats:
L1: Power attack
B1: Psicrystal affinity
B2: Psionic weapon
L3: Psicrystal Containment
B5: Psionic meditation
L6: Leap attack
B8: Deep impact
L9: Psionic talent (?)
Strategy:
Keep inertial armor up with one fully augmented manifestation in the morning; manifest thicken skin at suitable times for moderate-duration boost, along with vigor (shared with psicrystal), and reserve force screen and concealing amorpha for important encounters with time to pre-buff.
Maintain two focuses at all times.
Keep expansion up, augmented to Huge size and long duration, remanifesting as needed.
Use psionic lion's charge augmented suitably for extra damage, and deep impact for touch attacks, power attacking full. If the situation calls for it, offensive prescience may also be used for even more damage.
Result:
melee touch +11/+6 (6d6+39, augmentable to 6d6+50, 19-20)
Critiques of my methods are much appreciated, and suggestions on other things to try are not unwelcome. :smallwink:
Currently known problem areas: fairly low total AC, especially when expanded; heavy pp consumption with low reserves; inability to effectively gain surprise round on any plausible enemies; lack of adequate universal multipliers for damage. And, of course, reliance on charging :smalltongue:
*Note on build choices: Shock Trooper is basically out, as I'm trying to gain both a decent offense and a decent defense (in as many ways as possible). PsyWar levels are not set in stone, but are preferred for the most part. Race is also not set in stone, obviously, but is probably good enough. Battle Jump would be amusing, but I can't quite convince myself it works with Leap Attack, and I don't even know where Taer is.
**Note on psicrystal feats: Some DMs for various reasons dislike letting psicrystals take psionic feats, especially those that could lead to infinite fractal psicrystals. So I homebrewed some more restricted ones (http://http://www.giantitp.com/forums/showthread.php?p=13197103). Either way should work, however, although I haven't fleshed out the stock route.