Red_Dog
2012-04-29, 07:07 PM
Hello everyone ^^. Its that time again that RD came and asked for some brain storming from the good folks on the web ^^. All lyrical speeches aside. Its fun times in teh campaign.
My players are about to have a full on mid-scale skirmish battle...
And I need few ideas for the enemy's side. Namely, I need to make up a wing of daemonic aerial assault division.
So far, they are supported by a squad of Gargoyles [10 w/ 4 scout levels & lieutenant with 6 scout levels[I think, don't have the flash drive on hand]] and so far I settled only the "heavy fighter-bomber" equivalents -> the Vrocks.
3to5 Vrocks would be kept at there current HD10, than I would re-feat them with Quicken SLA[Mirror Image], Multi Attack & I have 2 open slots.
I was thinking about some fly seed improvement.
Supernatural transformation for the teleport[so they can always leave].
Reverberation+Ability Focus is nice[for once I would actually get to use that feat! ^^], but the sonic attack is not too powerful as the stun duration is short.
As per equipment, I won't go for "invisible silent dance of ruin", or at least not now as that's waaay to mean hehe ^^. I was thinking a golf bag of things to toss from the sky. Perhaps few packs of Large Spears?[I know that the colossal xbow bolt is the most efficient way to go about it, I won't do that for balance reasons]. Also can telekenisis be used to attack multiple targets with the violent thrust[as in throw at multiple targets] as this would be a nice "anti-personal shot". Another idea was a catapult "shot" ammunition that explodes and deals half damage. 6d6 isn't too bad. But that limits the amount of stuff they can take.
Any ideas on this guys/gals?O_o Maybe some other equipment? O_o I am trying to minimize magical attack equipment on them and all daemons for this battle.
*I could also maybe give them 2 levels of master of unseen hand. Than however, their will be 3 of them*
========================>
Now the rest is a bit of a blur.. I am not sure what I can use. Ideas ranged from Adult Arrow Hawks with Greater Flyby attack or some flying animal[or dinosaur] w/ fiendish template? [all monster manuals & FCI are allowed, I just aren't find something balanced] If arrow hawks, than how would they control them? Pazuzu entry talks about how there are plenty arrow hawks living in Abyss, but this army isn't "pazuzu's property" or in anyway connected to him[I didn't want to connect any daemon princes to this campaign to make the events seem more standalone and not about some deities or some daemon princes].
I need about 4 homogenous squads of 10-30[depending on there power]. I am trying to keep them medium sized and be a swarm-like [this is daemonic areal assault after all]. The damage output could be 15-20 ish per round, but the defenses should be higher than normal instead. They will serve as "Light Fighter-Bombers" capable of diving in and attacking and than quickly leaving.
So yeah.. Any ideas guys/gals? ^^
My players are about to have a full on mid-scale skirmish battle...
And I need few ideas for the enemy's side. Namely, I need to make up a wing of daemonic aerial assault division.
So far, they are supported by a squad of Gargoyles [10 w/ 4 scout levels & lieutenant with 6 scout levels[I think, don't have the flash drive on hand]] and so far I settled only the "heavy fighter-bomber" equivalents -> the Vrocks.
3to5 Vrocks would be kept at there current HD10, than I would re-feat them with Quicken SLA[Mirror Image], Multi Attack & I have 2 open slots.
I was thinking about some fly seed improvement.
Supernatural transformation for the teleport[so they can always leave].
Reverberation+Ability Focus is nice[for once I would actually get to use that feat! ^^], but the sonic attack is not too powerful as the stun duration is short.
As per equipment, I won't go for "invisible silent dance of ruin", or at least not now as that's waaay to mean hehe ^^. I was thinking a golf bag of things to toss from the sky. Perhaps few packs of Large Spears?[I know that the colossal xbow bolt is the most efficient way to go about it, I won't do that for balance reasons]. Also can telekenisis be used to attack multiple targets with the violent thrust[as in throw at multiple targets] as this would be a nice "anti-personal shot". Another idea was a catapult "shot" ammunition that explodes and deals half damage. 6d6 isn't too bad. But that limits the amount of stuff they can take.
Any ideas on this guys/gals?O_o Maybe some other equipment? O_o I am trying to minimize magical attack equipment on them and all daemons for this battle.
*I could also maybe give them 2 levels of master of unseen hand. Than however, their will be 3 of them*
========================>
Now the rest is a bit of a blur.. I am not sure what I can use. Ideas ranged from Adult Arrow Hawks with Greater Flyby attack or some flying animal[or dinosaur] w/ fiendish template? [all monster manuals & FCI are allowed, I just aren't find something balanced] If arrow hawks, than how would they control them? Pazuzu entry talks about how there are plenty arrow hawks living in Abyss, but this army isn't "pazuzu's property" or in anyway connected to him[I didn't want to connect any daemon princes to this campaign to make the events seem more standalone and not about some deities or some daemon princes].
I need about 4 homogenous squads of 10-30[depending on there power]. I am trying to keep them medium sized and be a swarm-like [this is daemonic areal assault after all]. The damage output could be 15-20 ish per round, but the defenses should be higher than normal instead. They will serve as "Light Fighter-Bombers" capable of diving in and attacking and than quickly leaving.
So yeah.. Any ideas guys/gals? ^^