Fyermind
2012-05-01, 02:09 PM
Rough example:
Wizard 3 rogue 1
has sneak attack +1d6
Has point blank shot
casts ray of stupidity (1d4+1 int damage as a ranged touch attack)
The target is unsuspecting (flat footed) and withing 30 feet, and so this is a sneak attack and a point blank shot.
Point blank shot is mentioned specifically in Complete Arcane as boosting accuracy but NOT damage on ability damage only ranged touch attacks, so the ray has +1 to hit +0 to int damage from that. What about sneak attack?
What about other things that increase damage? Is there a general rule stated anywhere that has +damage =/= + ability damage on an attack dealing only ability damage?
Otherwise can we determine that because it specifically nots that point blank shot doesn't add to damage that most bonuses would?
1d4+1d6+1 int damage (average 7 in damage or enough to drop many monsters in 1 or 2 hits almost all of the time) from a level 4 character seems a tad too powerful, especially considering this could probably be done at level 1 against some foes and definitely at level 2.
What about lesser shivering touch? and other melee spells that deal ability damage on an attack without dealing damage?
What about other forms of damage than ability damage? Some forms of hit point damage are particularly brutal (yes I mean VILE damage). What about negative energy damage? Can I sneak attack a inflict moderate wounds? Can I sneak attack a gravestike cure minor wounds against a zombie? What about sneak attack positive energy attacks to things healed by positive energy? Sneak attack + golemstrike + fire damage on a iron golem... extra healing?
I am looking for RAW if is exists dictating what to do in these circumstances.
Wizard 3 rogue 1
has sneak attack +1d6
Has point blank shot
casts ray of stupidity (1d4+1 int damage as a ranged touch attack)
The target is unsuspecting (flat footed) and withing 30 feet, and so this is a sneak attack and a point blank shot.
Point blank shot is mentioned specifically in Complete Arcane as boosting accuracy but NOT damage on ability damage only ranged touch attacks, so the ray has +1 to hit +0 to int damage from that. What about sneak attack?
What about other things that increase damage? Is there a general rule stated anywhere that has +damage =/= + ability damage on an attack dealing only ability damage?
Otherwise can we determine that because it specifically nots that point blank shot doesn't add to damage that most bonuses would?
1d4+1d6+1 int damage (average 7 in damage or enough to drop many monsters in 1 or 2 hits almost all of the time) from a level 4 character seems a tad too powerful, especially considering this could probably be done at level 1 against some foes and definitely at level 2.
What about lesser shivering touch? and other melee spells that deal ability damage on an attack without dealing damage?
What about other forms of damage than ability damage? Some forms of hit point damage are particularly brutal (yes I mean VILE damage). What about negative energy damage? Can I sneak attack a inflict moderate wounds? Can I sneak attack a gravestike cure minor wounds against a zombie? What about sneak attack positive energy attacks to things healed by positive energy? Sneak attack + golemstrike + fire damage on a iron golem... extra healing?
I am looking for RAW if is exists dictating what to do in these circumstances.