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IrnBruAddict
2012-05-02, 10:54 AM
You know the drill, post your sheets and pick a colour, first come first served. IC will be up soon.

Spacewolf
2012-05-02, 11:11 AM
Liam Watt Reporting in i'll take Grey if it shows up alright

Edit: added a picture but i carnt seem to resize it even though it should be 100/150+blown up one to make it easy to see


http://i1053.photobucket.com/albums/s479/wolfe34/Untitled.png

expanded picture http://i1053.photobucket.com/albums/s479/wolfe34/Untitled-1.jpg

Starter pokemon:Starly,
Starting Pokemon's name:Shrike,
Pokemon's species: Flying/Normal
~Trainer Information~
Name: Liam
Age: 16
Gender: Male
Level: 14
Classes: Capture Specialist/ Snagger/ Pokeball Designer
Money: 21490 poke

Badges: 3
-Cresent badge
-Thunder Badge
-Masque Badge

Ribbons: 2
-Cool
-Tough

Stats: {table=head]Stat|Value|Mod
Strength|10|0
Dexterity|16|+3
Constitution|12|+1
Intelligence|20|+5
Wisdom|12|+1
Charisma|12|+1[/table]


HP: (104 / 104)

Inventory: 1 Pokeballs, 1 Super potions, 4 potions, tough ribbon, Snagger Gauntlet
1 Pokeball repair kit, 1 dusk ball, 2 Antidotes, 2 Awkenings, 1 broken Dive ball, 1 Quick ball, 1 nest ball, 1 net ball
1 Handgun ice type, base damage 2, stab 2, 1 crystal ball (greatballs), 1 broken pokeballs, 1 Pecha berry (poison heal), 1 Aspear berry (freeze heal), 2 Lum lum Juice. 3 dragon gobstoppers, 1 friend ball.


Trainer's Background/Bio:
Having had Shrike since he was a child Liam has recently become interested in expanding his group of Pokemon, and after reciving the message to come to Kanto became interested in joining their sanctioned snaggers so that he could help abused pokemon. He often volunteers Starly as a delivery agent for his school and Shrike has gained a name as the quickest way to deliver a message inside the town of Hearthome in Sinnoh.

Trainer's physical description:
A fairly unassuming person liam has short blonde hair with a friendly face standing at 5'11 he is about average size and so easily gets lost in the crowd especially with his less than bull like frame

Trainer Features:


Capture Point
Static
Trigger: You throw a Poke Ball.
Effect: Subtract either half of your DEX modifier or half of your INT modifier from your d100 rolls when throwing any Poke Ball.

Curve Ball
Daily � Every 5 levels gained, you may perform this Feature another time per day.
Trigger: You throw a Poke Ball.
Effect: You may deal X damage to the target you are throwing a Poke Ball at where X is your DEX modifier. The target�s Defense or Special Defense cannot reduce this damage. This Feature cannot be used when throwing Pokeballs as part of an Arms Attack, but may be used when releasing a Pokemon or attempting a Capture roll, or when throwing a Poke Ball specifically to trigger Curve Ball.

Arms User
Prerequisite: Gifted - EVERYONE
Static
Effect: Your AC check for Arms attacks is AC6. Whenever you deal damage with an ARMS FEATURE, add the highest of your STR, DEX, or CON modifiers to the damage dealt.

Whenever you use an Arms feature, you deal 1d10+4 damage.
If you are level 10 or higher, you deal 1d12+6 damage instead.
If you are level 15 or higher, you deal 2d8+6 damage instead.

Poke Ball Repair
Prerequisites: Capture Specialist, Poke Ball Tool Box (1250)
Daily � Every 5 levels gained, you may perform this Class Feature another time per day.
Target: Any Poke Ball that has failed to capture a pokemon and broke.
Effect: Roll d20 and add your DEX and INT modifiers to the roll. If the total exceeds 15, the Poke Ball is fixed and is treated as if it had not broken.

Poke Ball Smith
Prerequisites: Capture Specialist, Poke Ball Repair
At-Will
Effect: Create a Basic Ball (100), a Great Ball (250), or an Ultra Ball (500).


Advanced Design
At-Will
Effect: You create a Dusk, Dive, Heal, Luxury, Net, Nest, Quick, Repeat, or Timer Ball. It costs 400 to use Advanced Design.


Conditional Advantage
Static
Trigger: Your throw a Pokeball
Effect: If you would subtract an additional amount due to special circumstances defined by the Pokeball's type - such as when throwing a Dusk Ball at night - you may subtract your INT modifier from the capture roll.


Loyalty Meter
At-Will
Target: An Owned Pokemon.
Effect: By pointing your Snag Machine at an owned Pokemon, you may determine the Loyalty of that Pokemon. Loyalty is measured from 0 to 4. Pokemon with Loyalty 0 dislike their trainer, and/or is commonly used for attacking defenseless Pokemon or people. Pokemon with Loyalty 1 are newly caught, previously wild, Pokemon who don�t trust their trainer and/or are used to commit crimes. Pokemon with Loyalty 2 Like their trainer or were traded to their trainer but are used to commit crimes. Pokemon with Loyalty 3 love their trainers and/or were hatched by their trainers. Pokemon with Loyalty 4 have unbreakable bonds with their trainer.

Snag!
Daily
Target: An Owned Pokemon with loyalty 0 or 1.
Effect: Throw a Poke Ball using your Snag Machine as if the target is a wild Pokemon and roll your 1d100 capture roll, subtracting an additional 5 from your check. If you beat the target�s Capture Rate you have captured the target. The Pokemon is mistrustful towards you but just as mistrusting and just as trainable as any wild you would have caught in the wild.

Hate Seeker
Prerequisites: Snagger, 17 INT
Static
Effect: When using Snag!, subtract an additional 3 from your roll if your target has Loyalty 1 or subtract an additional 10 from your roll if your target has Loyalty 0.

Voltorb Flip
Prerequisites: 12 CON or 12 INT or 12 WIS
At-Will
Trigger: A human or pokemon tries to pry into your mind to read it.
Effect: Roll 1d20 and add either your CON, INT or WIS modifier to the roll. If the roll is 13 or higher, you begin to think of an elaborate game of Voltorb Flip. The person reading your mind cannot read anything other then the game of Voltorb Flip in your mind and all other thoughts, secrets and bits of knowledge are safe from the mind reader. If Voltorb Flip is successful, any attempts to read your mind are unsuccessful for the next hour.

Apricorn Smith
Prerequisites: Pokeball Designer, Apricorn Ball
At-Will
Target: An Apricorn
Effect: Roll 1d20 and add your INT modifier. It the total exceeds 12, you change the target Apricorn into its corresponding Pokeball. If the total is 11 or below, you ruin the targeted Apricorn.

Booster Seal
Prerequisites: Poke Ball Designer
At-Will
Target: Any Ball
Effect: Choose any numbered Capability. You create a Booster Seal that corresponds to the chosen capability. Pokemon kept within a pokeball with a Booster Seal gain a +2 bonus to the chosen capability if you chose a Movement capability, or +1 if you chose Intelligence, Jump, or Power. It costs 300 to use Booster Seal. Up to three Booster Seals may be applied to a pokeball, but each must raise a different capability.


Snag Machine Upgrade
Prerequisites: Snagger, (2000)
Static
Effect: The Feature Snag! now has �Daily - Every 5 levels gained, you may perform this Feature another time per day.� Instead of �Daily.�

Ball Modification: Type
Prerequisites: Poke Ball Designer
Daily � Every 10 levels gained, you may perform this Feature another time per day.
Target: Net Ball
Effect: You change the Net Ball into a Earth Ball, Haunt Ball, Solid Ball, Heat Ball, Mystic Ball, Air Ball or Mold Ball. The properties of these unique balls are identical to the Net Ball, but instead of affecting Bug and Water types like the Net Ball, these Balls correspond to the following types. Earth Ball; Grass and Ground; Haunt Ball, Dark and Ghost; Solid Ball, Rock and Steel; Heat Ball, Electric and Fire; Mystic Ball, Dragon and Psychic; Air Ball, Flying and Ice; Mold Ball, Poison and Fighting.

Weapon of Choice-pistols
Prerequisite: Trainer
Static
Effect: Choose a specific weapon type such as 'longsword', 'unarmed', or 'slingshot'. This becomes your "Weapon of Choice". You may take Weapon of Choice multiple times, each time choosing a new weapon.
When using your Weapon of Choice, your AC check for Arms Features is AC4, and you deal [Damage Base 2] damage.
If you are level 10 or higher, you deal [Damage Base 4] damage instead.
If you are level 15 or higher, you deal [Damage Base 6] damage instead.


Jail Break
Prerequisites: Poke Ball Designer
At-Will
Target: Any Pokeball
Effect: You may create an additional Seal slot on the target pokeball, or you may remove a Seal thereby opening up a Seal slot. Seals removed in this way are broken and cannot be repaired. You may use this feature to create up to 2 additional Seal slots, up to a maximum of 3 slots.


Combat Seal
Prerequisites: Poke Ball Designer
At-Will
Target: Any Ball
Effect: Choose a pokemon stat other than HP. You create a Stat Seal of the chosen stat. Whenever a pokemon with full HP is released from a pokeball with a Stat Seal, the corresponding stat is raised by 1 combat stage. It costs 500 to use Stat Seal. Only one Stat Seal may be applied to a pokeball.

~Pokemon Information~

Shrike - Starly

Level: 25
Total XP: 17500
Species: Starly
Gender: Male
Type: Normal / Flying
Nature: Naive +Speed -Special Def.
Egg Group: Flying
Height : 2� 0� / 0.6m (Small)
Weight : 34.2 lbs. / 15.5kg (2)
Diet: Carnivore
STAB: 2 Flying/Normal/Fighting
Stats:

3
Stats: {table=head]Stat|Base|Added|Total
HP|6|2|8
Attack|8|6|14
Defense|5|3|8
Special Attack|4|1|5
Special Defense|2|3|5
Speed|10|10|20[/table]
Max Health: 49 Current HP: 49
Current Status Effects: None [/table]



Physical Evasion: 1 (8/5)
Special Evasion: 1 (5/5)
Speed Evasion: 2 (20/10)

Ability:


Keen Eye
Static
Effect: Accuracy cannot be lowered




Ability Name

Frequency

Effect of the Ability


Capabilites:



Capability

Value/Effect


Capability List
Overland 5, Surface 1, Sky 12, Jump 3, Power
2, Intelligence 4


Natural Moves:
1 Growl - Normal
At-Will
2
Ranged (5), No Target, Burst
Growl creates a 5-meter Burst. Growl lowers all Legal Targets Attack 1 Combat Stage.
Cute - 2d4 - Excitement

1 Tackle - Normal
At-Will
3
2d8+6
Melee, 1 Target, Dash
Tough - 3d4 - No Effect

5 Quick Attack- Normal
At-Will
2
1d12+6
Melee, 1 Target, Interrupt
If a foe wants to declare a Move, you may instead use Quick Attack on their turn before they can use their Move.
Cool - 2d4 - Quick Set

8 Wing Attack
At-Will
2
2d10+8
Melee, 1 Target, Pass
Cool - 3d4 - No Effect

13 Double team
Center
The user makes three copies of themselves and places them into the encounter adjacent to the user. The user must place some sign under the token of the original copy to mark it as the original. If a copy is hit by a damaging Move, it is destroyed. If the original is hit by a damaging Move, all copies are destroyed. Any copy can perform a Move but the user is still only allowed one Move per turn. All copies may shift each turn. When the user and its copies are targeted by a Move, foes must roll +2 during Accuracy Check to hit for the remainder of the encounter. When a copy disappears, the user loses 1d6 HP. Do not apply weakness or resistance to HP lost. Do not apply stats to HP lost.

17 Endeavor - Normal

Learned Moves: Listed here, max 7
Return- Normal- Physical
Battle Freq
4d12+16
Melee, 1 Target
The user may only use Return if its Loyalty is 3 or 4.


Pokemon 2

Umbreon- Cerberus



Level: 25
Total XP: 17500
Species: Umbreon
Gender: Male
Type: Dark
Nature: Brave +Attack -Speed.
Egg Group: Field
Height : 3� 3� / 1m (Medium)
Weight : 59.5 lbs. / 27kg (3)
Diet: Omnivore
STAB: 5
Stats:

2
Stats: {table=head]Stat|Base|Added|Total
HP|10|5|15
Attack|8|2|10
Defense|11|8|19
Special Attack|6|0|6
Special Defense|13|7|20
Speed|5|0|5[/table]
Max Health: 60 Current HP: 60
Current Status Effects: None [/table]



Physical Evasion: 3 (15/5)
Special Evasion: 4 (20/5)
Speed Evasion: 0 (5/10)

Ability:


Trace
Cast - Hourly
Keyword: Sustain
Effect: The Pokemon gains the Ability of a target within 10-meters of the Pokemon with Trace. To sustain, the Pokemon must remain out of a Poke Ball and above 0 HP.



Ability Name

Frequency

Effect of the Ability


Capabilites:



Capability

Value/Effect


Capability List
Overland - 8 - 8 space Shifts while in combat on the ground,
Surface - 4 - One Space shift while on the water surface,,
Jump 4 10 ft - 3 m,
Power 2 10 lbs - 5 kg,
Intelligence 5 Average, human intellect
Tracker
Pokemon with the Capability Tracker have a strong sense of smell that they can use to follow other Pokemon or people. If the Pokemon has smelt whom they want to track in the past day, or one of their personal belongings, they can pursue that prey with a check of 11 or better on d20. To pick up a random scent from nothing, a check of 16 or better on d20 will allow the Pokemon to follow that scent. To pick up a specific scent from nothing, a check of 20 on d20 will allow the Pokemon to follow that scent. A Pokemon may only make these checks once per hour. If a Pokemon learns the Move Odor Sleuth and does not have the Tracker Capability, they gain Tracker

Stealth
A Pokemon with the Stealth Capability are excellent at approaching the enemy for an up close
assault. While Shifting, unless they purposely want to, Stealth Pokemon do not make any noise. Unless a
Pokemon with Stealth has used a Ranged Move during the current round or the round previous, Ranged
Moves may not target them if the line of sight drawn goes through Rough Terrain or if the Pokemon is on
Rough Terrain.


Natural Moves:
1 Tail Whip
At-Will
AC 2
Ranged (4), 1 Target
The target�s Defense is lowered 1 Combat Stage.
Cute - 2d4 - Excitement

1 Tackle - Normal
At-Will
AC 3
2d8+6
Melee, 1 Target, Dash
Tough - 3d4 - No Effect

1 Helping Hand
EOT
Melee, 1 Target
The ally targeted with Helping Hand will have their next Move deal an additional 1d20 if the Move has a Damage Dice Roll. Helping Hand cannot miss.
Smart - 1d4 - Good Show!

Egg Detect
Center
Self, No Target, Intercept
If the user is hit by a Move, instead you are not hit by the Move. You do not take any damage nor are you affected by any of the Move�s effects. *Grants: Aura

4 Sand-Attack - Ground
EOT
2
Ranged (2), 1 Target, Column
Sand-Attack creates a Column 1 meter wide. All Legal Targets must roll +1 during Accuracy Checks for the remainder of the encounter.
Cute - 1d4 - Excitement

9- Growl
9- Pursuit

13- Quick attack

17- Confuse Ray

21- Faint attack

25- Assurance

Learned Moves: Listed here, max 7

Toxic



Pokemon 3- Shock Squirtle


Level: 20
Total XP: 10000
Species: Squirtle
Gender: Male
Type: Water
Nature: Brave +Attack -Speed.
Egg Group: Monster/Water 1
Height : 1� 8� / 0.5m (Small)
Weight : 19.8 lbs. / 9kg (1)
Diet: Herbivore
STAB: 4
Stats:

Stats: {table=head]Stat|Base|Added|Total
HP|4|4|8
Attack|7|2|9
Defense|7|3|10
Special Attack|5|4|9
Special Defense|6|3|9
Speed|2|3|5[/table]
Max Health: 44 Current HP: 44
Current Status Effects: None [/table]



Physical Evasion: 1 (9/5)
Special Evasion: 1 (7/5)
Speed Evasion: 0 (5/10)

Ability:


Rock Head
Static
Effect: When the Pokemon uses Volt Tackle, Wood Hammer, Submission, Take Down, Brave Bird, Double-Edge, Flare Blitz, Head Smash, Jump Kick or Hi Jump Kick they do not lose any HP as a result of the Move�s effect.


Ability Name

Frequency

Effect of the Ability


Capabilites:



Capability

Value/Effect


Capability List
Overland - 6 - 6 space Shifts while in combat on the ground,
Surface - 8 - eight Space shift while on the water surface,,
Underwater 5, five shifts
Jump 2 10 ft - 2 m,
Power 1 10 lbs - 5 kg,
Intelligence 2 Normal low
Fountain - Water
A Pokemon who has the Fountain Capability can produce freshwater. They can control how lightly or powerfully they produce the water, sprinkling water or forcefully shooting water with the strength of a fire hose. If a Pokemon learns the Move Water Gun, Water Pulse, Hydro Pump or Water Sport and does not have the Fountain Capability, they gain Fountain.


Natural Moves:
19 Rapid Spin

16 Bite

13 Water Gun

10 Withdraw
At-Will
Self, No Target
Raise the user�s Defense 1 Combat Stage.
Cute - 2d4 - Hold That Thought

7 Bubble
At-Will
2
1d6+3
Ranged (8), 1 Target
Bubble lowers the target�s Speed on 16-20 during Accuracy Check.
Cute - 2d4 - Slow Set

4 Tail Whip
At-Will
AC 2
Ranged (4), 1 Target
The target�s Defense is lowered 1 Combat Stage.
Cute - 2d4 - Excitement

1 Tackle - Normal
At-Will
AC 3
2d8+6
Melee, 1 Target, Dash
Tough - 3d4 - No Effect


Learned Moves: Listed here, max 7


Pokemon 4
Aipom-Gib

Aipom


Level: 15
Total XP: 5000
Species: Aipom
Gender: Male
Type: Normal
Nature: Impish +Defense -Spc attack.
Egg Group: Monster/Water 1
Height : 1� 8� / 0.5m (Small)
Weight : 19.8 lbs. / 9kg (1)
Diet: Herbivore
STAB: 3

Stats: {table=head]Stat|Base|Added|Total
HP|6|2|8
Attack|7|4|11
Defense|8|4|12
Special Attack|2|0|2
Special Defense|6|2|8
Speed|9|4|123[/table]
Max Health: 37 Current HP: 37
Current Status Effects: None [/table]


Ability
Pickup
Cast - Daily
Keyword: Pickup
Effect: You may use Pickup at the end of any encounter. Roll 1d20, consult the Pickup keyword to figure out what you find.


Overland 8, Surface 6, Jump 5, Power 2,
Intelligence 4
1 Scratch - Normal
At-Will
2
1d12+6
Melee, 1 Target, Pass
Tough - 3d4 - No Effect

1 Tail Whip � Normal
At-Will
2
Ranged (4), 1 Target
The target�s Defense is lowered 1 Combat Stage
Cute - 2d4 - Excitement

4 Sand-Attack - Ground
EOT
2
Ranged (2), 1 Target, Column
Sand-Attack creates a Column 1 meter wide. All Legal Targets must roll +1 during Accuracy Checks for the remainder of the encounter.
Cute - 1d4 - Excitement

8 Astonish - Ghost
EOT
2
1d10+4
Melee, 1 Target
Astonish Flinches the target on 18-20 during Accuracy Check.
Smart - 3d4 - No Effect

11 Baton Pass - Normal
At-Will
Self, No Target
The user is replaced with another pokemon from their trainer�s roster. All Combat Stages and Coats on Baton Pass� user are transferred to the replacement. Baton Pass can ignore Traps, but the replacement is then Trapped
Cute - None - Inversed Appeal

15 Tickle - Normal

Pokemon 5- Ghost Zorua

Level: 20
Total XP: 10000
Species: Zorua
Gender: Male
Type: Dark/ Ground
Nature: Bashful +Spc attack -HP
Egg Group: Field
Height : 2� 4� / 0.7m (Small)
Weight : 27.6 lbs. / 12.5kg (2)
Diet: Herbivore
STAB: 4
Stats:


Stats: {table=head]Stat|Base|Added|Total
HP|3|3|6
Attack|7|3|10
Defense|7|5|12
Special Attack|10|2|15
Special Defense|4|1|5
Speed|7|3|10[/table]
Max Health: 37 Current HP: 37
Current Status Effects: None [/table]



Physical Evasion: 2 (10/5)
Special Evasion: 1 (5/5)
Speed Evasion: 0 (8/10)

Ability:


Guts
Illusion
Trigger - At-Will
Effect: Whenever you this Pokemon is sent out of its Poke Ball, you may choose another Pokemon that you have with you. The user now looks exactly like that Pokemon from your team until the user takes Damage as a result of a Move. This change is aesthetic and does not affect typing or Moves. You may dismiss Illusion whenever you want.




Ability Name

Frequency

Effect of the Ability


Capabilites:



Capability

Value/Effect


Capability List
Overland - 6 - 3 space Shifts while in combat on the ground,
Surface - 4 - One Space shift while on the water surface,
Sky - 6 - Six Space Shifts in combat while in the air,
Burrow - 3
Jump 2 6 ft - 1.8 m
Power 2 50 lbs - 23 kg,
Intelligence 4 Normal Can build, use tools


Natural Moves:
1 Leer - Normal
1 Scratch - Normal
5 Pursuit - Dark
9 Fake Tears - Dark
13 Fury Swipes - Normal
17 Faint Attack - Dark

Learned Moves: Listed here, max 7
Dark Pulse- Dark


Pokemon 6- Fence- Mawile

Level: 16
Total XP: 6000
Species: Mawile
Gender: Female
Type: Steel / Electric
Nature: Patient- no change
Egg Group: Feild/ Fairy
Height : 2� 0� / 0.6m (Small)
Weight : 25.4 lbs. / 11.5kg (2)
Diet: Carnivore
STAB: 1
Stats:


Stats: {table=head]Stat|Base|Added|Total
HP|5|3|8
Attack|9|4|13
Defense|9|2|11
Special Attack|6|3|9
Special Defense|6|4|10
Speed|5|0|5[/table]
Max Health: 38 Current HP: 38
Current Status Effects: None [/table]



Physical Evasion: 2 (10/5)
Special Evasion: 2 (10/5)
Speed Evasion: 0 (5/10)

Ability:


Hyper Cutter
Static
Effect: The user�s Attack Combat Stages may not be lowered.




Ability Name

Frequency

Effect of the Ability


Capabilites:



Capability

Value/Effect


Capability List
Overland - 6 - 3 space Shifts while in combat on the ground,
Surface - 4 - One Space shift while on the water surface,
Jump 3 10 ft - 3 m,
Power 1 10 lbs - 5 kg,
Intelligence 4 Average
Zapper


Natural Moves:
1 Astonish - Ghost
EOT/pysical
2
1d10+4
Melee, 1 Target
Astonish Flinches the target on 18-20 during Accuracy Check.
Smart - 3d4 - No Effect

6 Fake Tears - Dark
EOT
2
Ranged (10), 1 Target
Lower the target�s Special Defense 2 Combat Stages
Smart - 2d4 - Excitement

Bite
At-Will
2
2d10+8
Melee, 1 Target
Bite Flinches the target on 15-20 during Accuracy Check.
Tough - 3d4 - No Effect

16 Thunder Shock- Electric

Learned Moves: Listed here, max 7

Thunder Fang
EOT- Pysical
3-AC
3d8+10
Melee, 1 Target
Thunder Fang Paralyzes or Flinches on 18-19 during Accuracy Check; flip a coin to determine whether the foe gets Paralyzed or Flinched. On 20 during Accuracy Check, the foe is Paralyzed and Flinched.
Smart - 3d4 - No Effect

Thunder Wave
Center
Ranged (6), 1 Target
Thunder Wave cannot miss. Thunder Wave Paralyzes the target.
Cool - 2d4 - Excitement

Pokemon 7- Gram- Drillbur
Species: Drilbur
Level: 10
EXP: 1299
Gender: Female
Type: Ground
Nature: Bold +Def -Atc
Egg Group: Field
Height : 1� 0� / 0.3m (Small)
Weight : 18.7 lbs. / 8.5kg (1) Diet: Herbivore
STAB: 1
Stats:


Stats: {table=head]Stat|Base|Added|Total
HP|6|1|7
Attack|7|4|11
Defense|6|4|10
Special Attack|3|0|3
Special Defense|5|1|6
Speed|7|0|7[/table]
Max Health: 31 Current HP: 31
Current Status Effects: None [/table]



Physical Evasion: 2 (10/5)
Special Evasion: 1 (6/5)
Speed Evasion: 0 (7/10)

Ability:
Landslide
Trigger
Keyword: Last Chance
Effect: Ground



Ability Name

Frequency

Effect of the Ability


Capabilites:



Capability

Value/Effect


Capability List
Overland 4, Surface 2, Burrow 6, Jump 2, Power 2, Intelligence 4

1 Mud Sport - Ground
1 Scratch - Normal
5 Rapid Spin � Normal

Pokemon 8- Silk- Butterfree
Species: Butterfree
Level: 15
EXP: 1500
Gender: Female
Type: Bug
Nature: Quirky +HP �Spc Def
Egg Group: bug
Height : 3’ 7” / 1.1m (Medium)
Weight : 70.5 lbs. / 32kg (3) Diet: Herbivore
STAB: 3
Stats:


Stats: {table=head]Stat|Base|Added|Total
HP|7|3|10
Attack|5|0|5
Defense|5|0|5
Special Attack|8|7|15
Special Defense|6|2|8
Speed|7|3|10[/table]
Max Health: 45 Current HP: 45
Current Status Effects: None [/table]



Physical Evasion: 2 (10/5)
Special Evasion: 0 (1/5)
Speed Evasion: 0 (3/10)

Compound Eyes
Static
Effect: The user needs -3 to hit on any Accuracy Check.


Ability Name

Frequency

Effect of the Ability


Capabilites:



Capability

Value/Effect


Capability List
Overland 2, Sky 10, Jump 3, Power 3,
Intelligence 4, Sinker

1 Tackle
1 String Shot
7 Harden
10 Confusion - Psychic
12 Poisonpowder - Poison
12 Sleep Powder - Grass
12 Stun Spore - Grass


Pokemon 9- Cayenne- Monferno
Species: Monferno
Level: 20
EXP: 10000
Gender: Male
Type: Fire
Nature: Adamant +Atk, -Spc attack
Egg Group: Field, Human shape
Height : 2’ 11” / 0.9m (Small)
Weight : 48.5 lbs. / 22kg (2)
Diet: Omnivore
STAB: 4
Stats:


Stats: {table=head]Stat|Base|Added|Total
HP|6|4|10
Attack|8|7|15
Defense|5|3|8
Special Attack|8|2|10
Special Defense|5|2|7
Speed|8|2|10[/table]
Max Health: 50 Current HP: 50
Current Status Effects: None [/table]



Physical Evasion: 1 (5/5)
Special Evasion: 1 (5/5)
Speed Evasion: 0 (8/10)

Gluttony
Static
Eats a any edible held items instantly


Ability Name

Frequency

Effect of the Ability


Capabilites:



Capability

Value/Effect


Capability List
Overland 7, Jump 3, Power 3, Intelligence 4,
Firestarter, Heater, Sinker

19- Flame Wheel- Fire
16 Fury Swipes- Normal
14 Mach Punch- Fighting
9 Taunt- Dark
7 Ember- Fire
1 Leer - Normal
1 Scratch - Normal


Pokemon 10- Ilm - Exeggcute
Species: Exeggcute
Level: 12
EXP: 2075
Gender: female
Type: Grass/ Psychic
Nature: Poised
Egg Group: Plant
Height : 1� 4� / 0.4m (Small)
Weight : 5.5 lbs. / 2.5kg (1)
Diet: Phototroph
STAB: 2
Stats:


Stats: {table=head]Stat|Base|Added|Total
HP|6|3|9
Attack|4|2|6
Defense|8|2|10
Special Attack|6|5|11
Special Defense|5|0|5
Speed|4|0|4[/table]
Max Health: 39 Current HP: 39
Current Status Effects: None [/table]



Physical Evasion: 2 (10/5)
Special Evasion: 1 (5/5)
Speed Evasion: 0 (4/10)

Chlorophyll
Trigger - Hourly
Effect: While Sunny, the Speed stat of the Pokemon is doubled.


Ability Name

Frequency

Effect of the Ability


Capabilites:



Capability

Value/Effect


Capability List
Overland 4, Surface 2, Jump 2, Power 1,
Intelligence 4

1 Barrage - Normal
1 Hypnosis - Psychic
1 Uproar - Normal
7 Reflect - Psychic
11Leech Seed- Grass


Pokemon 6- Yvain- Luxio

Level: 18
Total XP: 8000
Species: Luxio
Gender: Male
Type: Electric
Nature: Serious- +Spd/-HP
Egg Group: Feild
Height : 2’ 11” / 0.9m (Medium)
Weight : 67.2 lbs. / 30.5kg (3)
Diet: Carnivore
STAB: 3
Stats:


Stats: {table=head]Stat|Base|Added|Total
HP|5|5|10
Attack|9|6|15
Defense|5|5|10
Special Attack|6|0|6
Special Defense|5|0|5
Speed|8|2|10[/table]
Max Health: 47 Current HP: 47
Current Status Effects: None [/table]



Physical Evasion: 2 (10/5)
Special Evasion: 1 (5/5)
Speed Evasion: 1 (10/10)

Ability:


Intimidate
Cast - Hourly
Effect: Lower one target�s Attack 1 Combat Stage.


Ability Name

Frequency

Effect of the Ability


Capabilites:



Capability

Value/Effect


Capability List
Overland 7, Surface 5, Jump 3, Power 2,
Intelligence 4, Tracker, Zapper


Natural Moves:
1 Tackle
5 Leer
9 Charge - Electric
13 Spark - Electric
18 Bite - Dark
Learned Moves: Listed here, max 7


Pokemon 12- Grigori- Deino

Level: 20
Total XP: 10000
Species: Deino
Gender: Male
Type: Dark/Dragon
Nature: Rash- +Spc Atk/-Spc Def
Egg Group: Dragon
Height : 2� 07� / 0.8m (Small)
Weight : 38.1 lbs. / 17.3kg (2)
Diet: Omnivore
STAB: 4
Stats:


Stats: {table=head]Stat|Base|Added|Total
HP|5|4|9
Attack|7|3|10
Defense|5|4|8
Special Attack|7|3|10
Special Defense|3|4|8
Speed|4|2|6[/table]
Max Health: 47 Current HP: 47
Current Status Effects: None [/table]



Physical Evasion: 1 (5/5)
Special Evasion: 1 (5/5)
Speed Evasion: 0 (6/10)

Ability:


Hustle
Static
Effect: The user�s Attack is raised 1 Combat Stages. The user must roll +2 during Accuracy Checks to hit with attack that consult the Attack stat


Ability Name

Frequency

Effect of the Ability


Capabilites:



Capability

Value/Effect


Capability List
Overland - 6 - 3 space Shifts while in combat on the ground,
Surface - 4 - One Space shift while on the water surface,
Jump 2 10 ft - 3 m,
Power 2 10 lbs - 5 kg,
Intelligence 3 Dullness


Natural Moves:
1 Dragon Rage - Dragon
1 Tackle - Normal
4 Focus Energy - Normal
9 Bite - Dark
12 Headbutt - Normal
17 Dragon Breath - Dragon
20 Roar - Normal

Learned Moves: Listed here, max 7
Ice Fang- Ice



Owned
18

Currently boxed pokemon:
0

Wishlist:
Shinx, Bulbasaur, Growlithe, Sandshrew

Pokemon Seen:
160

List
Starly, ziggazoon, magnamite, charmander, squirtle, pickachu, abra, apiom, phichu, Jirachii, machoke, machamp, eevee, geodude, natu, weavil, glacion, beartic, torchick, cubone, shroomish, swark, litwick, vulpix, magmortar, serviper, trubbish, pettil, machop, bulbasaur, doduo, meril, medicha, kadabra, hitmonlee, hitmontop, hitmonchan, tauros, octillerary, Galvantula, mawile, Spinda, combusken, staru, aipom, tynamo, rattata, petrat, sentret, chatot, totodile, persian, kingler, Scraggy, turtwig, seedot, riolu, shuppit, meinfoo, torchick, magikarp, surskit, ralts, Gothorita, Taillow, Luxio, Castform. Zubat, dilbur, charzard, Sandslash, Haunter, Duskull, Diglett, Golett, Gorlurk, jhirachi,haunter, driftloon, yamask, Gastly, Zorua, Caterpie, Weedle, Wurmple,Sewaddle, butterfree, beedrill, misdrevious, gengar, lanturn, Ivysaur, purrloin, houndoor, metapod, wingull, chimchar, snorunt, rotom, sudowoodo, Houndor, Feebas, Spinarak, Joltik, Joltion, Arcanine, Arbok, piplup, tentacool, chinchou, Carvanha, spearow, pineco, sharpedo, snover, sneasel, vanilite, Skarmony,Exeggcute, togepi, Krabby, Dakumak, Psyduck, Ekans, Cacnea, Shellder, lilpup, ditto, skitty, Teddiursa Grimer, Swaddle, Electivire, Wartortle, Whismir, nicadia, dwebble,druddigon, deino, stunfisk, Frillish, tympole, smoochum, trappinch, staravia, Nidorina, Corphish, Seel, marill, Gothita, togetic, tepig, shellmet,koffing,Treecko, Wailmer, ninjask, aron, stunky, monferno, raticate, palptoad, elekid

EdroGrimshell
2012-05-02, 11:22 AM
Here's Autumn Mikon. She'll talk in Sienna

Autumn (https://docs.google.com/spreadsheet/ccc?key=0AreJmfLvsXxDdEt3OHZEdmxvek5qcXlraWs4QzBrW nc#gid=17)
http://fc06.deviantart.net/fs71/f/2012/125/2/e/autumn_mikon_by_edrogrimshell-d4ymovn.png
Starter pokemon: Lillian, Petilil

Dragonsage
2012-05-02, 11:24 AM
Sylvia Rosesong here! Guess i'll take Red

Name: Sylvia Rosesong
Height: 60 inches
Weight: 103 Lbs
Eye Color: Green
Hair Color: Red
Noticeable Features: Has a tattoo of a black rose on her left arm.
Age: 13
SEEN/OWNED:: 7/2
Level: 1
Class: Martial Artist
HP: 73 (rounded up)

Str: 14 + 1
Dex: 14 +1 (+1 from level 1)= 16
Con: 14
Int: 6
Wis: 10
Chr: 6
Feats:

Combat Focus
Static
Effect: Add your STR or DEX modifier to the damage you deal as a trainer.

Martial Endurance
Static
Effect: Add half your STR and DEX modifiers and multiply the total by 5 HP. Add this to your HP total.

Arms User
Prerequisite: Gifted - EVERYONE
Static
Effect: Your AC check for Arms attacks is AC6. Whenever you deal damage with an ARMS FEATURE, add the highest of your STR, DEX, or CON modifiers to the damage dealt.
Whenever you use an Arms feature, you deal [Damage Base 1] damage.
If you are level 10 or higher, you deal [Damage Base 2] damage instead.
If you are level 15 or higher, you deal [Damage Base 3] damage instead.

Personality: Sylvia enjoys getting into fights, especially when her honor is in question. She’s quite most of the time but quick to anger.

Motive: She sees this as an opportunity to restore the greatness of her clan, which had fallen on hard times.

Background: When she was a child, her mother gave a Vulpix as a birthday gift. The two bonded quickly and became inseparable. She had named the Vulpix Amelia, named after her father’s mother. As time passed, Sylvia came to realize that her family was suffering from both political and physical attacks from other clans. So by the time she became 13, she had caught when of the league’s revival and had set out to restore her family’s honor.

Pokemon info:
Name: Amelia
Species: Vulpix
Egg Group: Field
Gender: Female
Nature: quite
XP: 125
Level: 5
Type: fire
STAB: 1
Ability: flash fire

HP: 4 +1=5 Combat HP: 20
ATK: 4
DEF: 4 +1=5
SATK: 7 +1=8
SDEF: 7 +1=8
SPD: 5 +1=6

Evasion:
Physical: 1
Special: 1
Speed: 0

Naturally Learned Moves/ TM/HM Moves

Ember At-Will 2 1d12+6 Ranged (8), 1 Target Ember Burns the target on 18-20 during Accuracy Check. *Grants: Firestarter

Tail Whip At-Will 2 - Ranged (4), 1 Target The target’s Defense is lowered 1 Combat Stage.

Capability List:

Overland 6, Surface 4, Jump 3, Power 1,
Intelligence 3, Tracker
Name: Arhi
Species: Eevee
Egg Group: Field
Gender: Female
Nature: Brave
XP: 125
Level: 5
Type: normal
STAB:
Ability: Adaptability

HP: 6 +1=7 Combat HP: 26
ATK: 8 +1=9
DEF: 5+1=6
SATK: 5+1=6
SDEF: 7+1=8
SPD: 4

Evasion:
Physical:1
Special: 1
Speed: 0

Helping Hand EOT - - Melee, 1 Target The ally targeted with Helping Hand will have their next Move deal an additional 1d20 if the Move has a Damage Dice Roll. Helping Hand cannot miss.

Tackle At-Will 3 2d8+6 Melee, 1 Target, Dash


Tail Whip At-Will 2 - Ranged (4), 1 Target The target’s Defense is lowered 1 Combat Stage.


Capability List
Overland 6, Surface 4, Jump 3, Power 1,
Intelligence 4, Tracker
Wishlist:
Nidoran male
Gyarados/ or Magikarp
Eevee
Seviper
Mankey
Machop

Regalus
2012-05-02, 04:38 PM
Damien Black reporting in Lime.

I also changed Aden's nature to Jolly; it fits my vision of him better.
************
Damien Black
Starter pokemon: Aden, Litwick
~Trainer Information~
Name: Damien Black
Age: 12
Gender: Male
Level: 11
Classes: Mystic, Medium, Touched
Money: $1150
Badges: 2
*Crescent Badge
*Thunder Badge

Stats: {table=head]Stat|Value|Mod
Strength|18|+4
Dexterity|10|0
Constitution|11|+0
Intelligence|9|-1
Wisdom|22|+6
Charisma|10|0[/table]

HP: (123 / 123)

Inventory: {table=head]Item Name|Qty|Effect
Potions|4|Heal 10+1d12 hp.
Antidotes|2| Cures poison.
Refreshing Water|2|Heals 30hp.
Pokeballs|4| Capture pokemon,+5 to catch rate.
Type Shifter(Ghost|1| Adds or changes a pokemon's type to Ghost.
Yellow Flute|1|Cures confusion once per day.
Quartz|2| Capture pokemon as a great ball.
Awakening|1|Removes Sleep.
Dusk Stone|1|evo stone
[/table]

Trainer's Background/Bio:
Our bouncing baby boy hails from the noble lands of Lavender city. Having been born to Elisa and Brian Black, both members of one of the many families that serve as keepers of the Pokemon Tower, he'd always been quite aware of the true nature of the world he lived in. Such truths were hard to deny when you witness someone burying their loved ones at least once a month.

Though death didn't seem that bad to little Damien; it was just something that happened. No one lived for ever, and everyone had their time to go. Besides, it was hard to see a death as such a bad thing while surrounded by ghosts all the time; which would be best defined as bored internet trolls at the worst of times and were generally fun to be with for a little kid like him. Of course this all changed after the incident.

It had occurred around a few months ago, he'd finally gotten his starter; a jolly and energetic charmander. The two had a bit of a rough start, but were quickly became close friends after trouncing a pair of caterpies that had snuck up on them during an argument. The little charmander loved to strech its legs, and fell in love with battling once Damien and him had stumbled upon some of their parents old recordings of various Indigo Plateu championships and contests. It's no wonder the little dragon practically begged him to try entering the new pokemon tournament that was going to be starting up in several months.

Given how there was no telling if there would be another tournament afterward, they decided to make pact together. Promising each other that they'd do everything in their power to join and beat it; make a name for themselves by being the last champion of the first of the new generation. So it was that the two of them delve into their training, much to his parents dismay. There were several lively arguments about it, but in the end his family consented to let him try. After all, he'd still need to impress a sponsor to get in. Thus with his parents support Aden and him redoubled their efforts. Sadly it was not to be.

While training in the forests near Lavender young Damien and Aden got a bit carried away chasing after caterpies and pidgeys, and ended up getting lost. It was during their search for a way out that they bumped into an older trainer. What proceeded was a one sided slaughter worthy of the greatest of tragic comedies. The end result was his charmander being beaten by the boys warturtle, and Damien getting the snot beaten out of him by the other trainer and his warturtle. After they left he finally fell unconscious by Aden's side; having lost half his money and his best friend that day.

He awoke the next day at the local pokemon center. His body was beaten and bruised, but his spirit felt much worse; he'd felt like part of him was missing, and he felt like his grief would eat him up. He finally understood how all those other kids and adults felt when they went to Pokemon Tower. Thankfully his sorrow was soon overwhelmed by confusion once the nurse said how lucky he was. Apparently his litwick had not only saved him from getting hypothermia, but had also led another local to him; and it hadn't left his side since they'd brought him in. When he turned, there he was by the night stand smiling at him softly with a concerned look on its face.

The situation proved befuddling enough to him, and was only made worse once his parents were found out. Odily enough the little Litwick stayed by his side through out the whole process, and helped him heal quite a bit. As time passed, he eventually became convinced that his new friend was in fact his old one; having decided to come back to him. He saw the signs, they were both so alike, and saw no other explanation. The moment Damien saw its face light up while watching one of his old videos he knew it had to be true. Aden didn't seem to show any objection to the matter; though Damien never really asked it.

It was during his time recovering that he found out about the prize for becoming champion. He had known about the new league for some time, but he'd never realized what the prize actually was. A single wish from Jirachi itself. If half the legends he'd heard over the years was true, then this was something huge. He spent sometime thinking about his ordeal, the world, and his friends over in the Pokemon Tower. He remembered how he felt when he lost was separated from Aden, all the battles and tragedies that had gone over in years past, and all of the mad men and disasters that had changed their world so much; ,until he finally reached a decision.

He and Aden would keep their promise. They would beat the league and trounce the elite four, they'd become famous like they'd always wanted; but most importantly, they'd make a wish. A wish that would stop these tragedies from ever happening again; and then no one would have to cry for the loss of a friend before their time. For this reason Aden and him must enter and win the League before anyone else, they can't take the risk of someone wasting Jirachi's wishes before then. Surely Jirachi has the power to do it. The fact that it hasn't been done yet, just means that they haven't thought of it or just haven't figured out the proper wording and don't want to waste the wish, right?

Though as of light a different thought has occurred to him. Whether or not Jirachi can bring back the dead. He's humored the idea once or twice, could he use Jirachi to revive Aden? Thankfully he soon cuts off that train of thought; Aden's with him already, besides he seems quite happy as a Litwick. However, the question keeps popping up; could Jirachi do it? Though he knows he'll never get the chance to test it. After all, he can't just sacrifice eternal peace for humans and pokemons just to bring back give his friend his body back...or could he?

Trainer'sPhysical Description:
http://i862.photobucket.com/albums/ab181/XAVH/Pics/Damien2.png

Damien stands at around 4'10 and is surprisingly fit for a boy his age.


Trainer Features:

Arms User
Prerequisite: Gifted - EVERYONE
Static
Effect: Your AC check for Arms attacks is AC6. Whenever you deal damage with an ARMS FEATURE, add your Str modifier to the damage dealt.
*Melee:Damage 1d10+4

Channel
At-Will - Drains 10 of user’s HP per use.
Target: A Pokemon.
Effect: Make a Link Check, then subtract your Wisdom or Strength Stat from your roll. If it is successful, the Pokemon is being Channeled. The Pokemon is considered Helpful. Until this ally is attacked or severely distracted, it will listen to the Mystic’s suggestions and follow the Mystic until they are leaving the Pokemon’s home. You have knowledge of its Pokemon’s Move List, Abilities and Capabilities. You have knowledge of what happened in the Pokemon’s past hour. You and the Channeled Pokemon can communicate telepathically. Any attempt at attacking or capturing the Channeled Pokemon results in the Pokemon fleeing without fail. The Channeled Pokemon will not attack on your command. However, if the Channeled Pokemon is yours, treat it as usual, except it is being “Channeled”. You may only have one Pokemon Channeled at a time. If a Pokemon is more than X meters from you, it is no longer Channeled. X is twice the sum of your STR modifier plus your WIS modifier.

Borrow
Daily
Trigger: A Pokemon you are Channeling.
Effect: Choose a Move on the Channeled Pokemon’s Move List. You may perform this Move, once, as a Trainer Action during the next 24 hours. Use your STR modifier for your Attack stat and your WIS modifier for your Special Attack stat.

Channel Friend
Static
Effect: Whenever you target a loyal Pokemon you own with Channel, treat your Possession Check as if
you rolled 0.

Mystic Veil
Static
Effect: Add your WIS modifier added to your STR modifier multiplied by 3 to your total HP. This only applies to your human body

Zoopathy
At-Will - Drains 5 of user’s HP per use.
Target: Adjacent Pokemon.
Effect: You can talk to the Pokemon in its language for 4 hours.


Channel Friend +
Static
Effect: Whenever you target a loyal Pokemon you own with Channel, treat your Possession Check as if you rolled 0 and do not lose any HP in order to use Channel. Whenever you target a loyal Pokemon an ally owns with Channel and their permission, treat your Possession Check as if you rolled 0. You may also channel up to two Pokemon at a time. This Feature replaces Channel Friend.

Perfect Vessel
Static
Effect: You may Channel up to three Pokemon at the same time. If you have Channel Friend +, instead you may Channel up to five Pokemon at the same time.

I See Dead People
Static
Effect: You are always able to see the ghosts of departed people, ghosts of pokemon and other spirits within a 20 yard radius. They take on vague glowing forms related to their appearance in their lives. When using Channeling, you may Channel these ghosts and spirits. You may also speak with them without Channeling.

Sensitive Link
Static
Effect: The Medium intuitively senses the presence of Ghost Type pokemon. You ignore distance limits when Channeling Ghost Type Pokemon.
Ghosts or Ghost-Type Pokemon may attempt to possess a trainer who has the feature Sensitive Link. When this occurs, you may roll 1d20 and add your WIS modifier. If the result is 15 or more you may successfully resist possession. If possessed, you may repeat this roll every 5 minutes to try to break out of possession. If you roll 20 or higher, you may instead choose to possess the pokemon that was attempting to posssess you. They gain the same resistance roll, adding their Intelligence capability to the roll instead of a WIS modifier.

Legendary Pokemon may also attempt to possess a trainer who has the feature Sensitive Link. When this occurs, you may roll 1d20 and add your WIS modifier. If the result is 25 or more you may successfully resist possession. If possessed, you may repeat this roll every 10 minutes to try to break out of possession. If you roll 30 or higher, you may instead choose to possess the pokemon that was attempting to posssess you. They gain the same resistance roll but need only roll a 15 or higher, adding their Intelligence capability to the roll instead of a WIS modifier.

Metal Sound
Daily+1/5 levels - Eot
Effect: AC 4, Range 4, Burst 4, No Target
Lowers special defense of all targets by two stages

Soothing Song
Daily
Target: Legendary Pokemon within line of sight.
Effect: The target gains 100 HP.

Tired Tune
At-Will
Effect: Using Tired Tune ends your turn. If you used Tired Tune on your last two turns during the
last two rounds, use the Move Sing before ending your turn.

Able Aria
At-Will
Effect: Using Able Aria ends your turn. If you used Able Aria on your last three turns during the last three rounds, use the Move Aromatherapy before ending your turn.

Harmonious Harbinger
Static
Effect: Divide your STR modifier in half. Subtract this number from the number of turns needed to have a Touched Feature activate its effect. For example, if you are using Heroic Hymn, which takes seven turns to activate, and you have a 4 STR modifier, subtract two from the seven turns it takes to activate Heroic Hymn’s power, making it activate in five turns and read as “ If you used Heroic Hymn on your last five turns during the last five rounds…” No activation can be lowered to less than two, meaning a Feature’s activate time cannot read “If you used Touched Feature X on your last one turns during the last one rounds…” It must always at least read, “If you used Touched Feature X on your last two turns during the last two rounds…”

Airy Anthem
At-Will
Effect: Using Airy Anthem ends your turn. If you used Airy Anthem on your last three turns during the last three rounds, use the Move Whirlwind before ending your turn and you may not use Airy Anthem on your next turn during the next round.




~Pokemon Information~

Aden - Litwick

http://i862.photobucket.com/albums/ab181/XAVH/Pics/Litwick-1.jpg
Level: 16
Total XP: 6000
Species: Litwick
Gender: Male
Type: Ghost/Fire
Nature: Hardy (+HP, - Attack)
Egg Group: Indeterminate
Height: 1'0 feet
Weight: 6.8 lbs.
Diet Nullivore
STAB: 3
Notables: Aden is a shiny Litwick.

Stats: {table=head]Stat|Base|Added|Total
HP|6|3|9
Attack|1|0|1
Defense|6|4|10
Special Attack|7|5|12
Special Defense|6|4|10
Speed|2|0|2[/table]
Max Health: 43 Current HP: 43
Current Status Effects: None

Physical Evasion: 2 (X/5)
Special Evasion: 2 (X/5)
Speed Evasion: 0 (X/10)

Ability: {table=head]Ability|Frequency|Effect
Flash Fire|Static|Immunity to freezing. Immune to Fire Damage. Add +1 to stab of next fire attack used in the encounter per fire attack absorbed.[/table]

Capabilites:
{table=head]Capability|Value/Effect
Overland|1
Surface| N/A
Jump:|1
Power:|1
Intelligence:|4
Sky:|6
Phasing:| May shift through hindering terrain unaffected. May turn intangible for 30 seconds, allowing it to move through solid matter, but can't attack.
Invisibility:| May turn invisible for 4 minutes. +4 to AC checks targetting it, but may not attack. 2 + minutes invisable) cool down.
Glow:| Can emit light
Firestarter:| Can produce flames.
Heater:| Is always warm
Sinker:| Can't swim. Loses 1/4 hp each turn while submerged.
Shrinkable:| Can shrink to a 1/4 its size. +3 to AC checks against it. Stacks with minimize.
[/table]

Natural Moves:

Astonish - Ghost
EOT AC: 2 Damage:1d10+4 Physical Melee, 1 Target
Astonish Flinches the target on 18-20 during Accuracy Check.

Ember - Fire
At-Will AC: 2 Damage: 1d12+6 Special Ranged (8), 1 Target
Ember Burns the target on 18-20 during Accuracy Check.
*Grants: Firestarter

Minimize - Normal
Center Self, No Target
Foes need an additional +4 during Accuracy Check to hit Minimize’s user and the user’s size is Small for the remainder of the encounter.
*Grants: Shrinkable

Smog-Poison
EOT AC: 5 1d6+3 Special Ranged (3), 1 Target, Blast
Smog creates a 3-meter Blast. Smog Poisons all Legal Targets on 13-20 during Accuracy Check

Fire Spin - Fire
EOT 1d12+6 - AC:4 Special Attack - Ranged (10)
Effect: 1 Target, Trap
Fire Spin Traps the target for 1d4+1 turns. At the beginning of the target’s turn, if the target is Trapped, roll 1d12 and the target loses that much HP. Do not apply weakness or resistance to the HP lost. Do not apply stats to the HP lost. Fire Spin may not trap more then
one target at a time.

Confuse Ray - Ghost
Center - Ranged (10)
Effect: 1 Target, Column
Confuse Ray creates a Column 1 meter wide. Confuse Ray cannot miss. All targets are Confused


Will-O-Wisp
Battle -4-Ranged (10), 1 Target
Effect: The target is Burned.

Learned Moves:
Trick

Battle -2-Ranged (5), 2 Targets
Effect: Both targets must be hit for Trick to succeed. If Trick targets the user, you do not need to roll an Accuracy Check for the user. Both targets lose their Held Item, and gain the other target’s Held Item. If a target has no Held Item, the still can gain the other target’s Held Item.



Yanko - Leafeon
Level: 14
Total XP: 4000
Species: Leafeon
Gender: Male
Type: Grass
Nature: Naive (+Speed, -Special Defense)
Egg Group: Field
Height: 3'3
Weight: 56.3 lbs. (1-6)
Diet: Herbivore
STAB: 2
Stats: {table=head]Stat|Base|Added|Total
HP|7|3|10
Attack|11|6|17
Defense|13|5|18
Special Attack|6|0|6
Special Defense|5|0|0
Speed|11|0|11[/table]5
Max Health: 44 Current HP: 44
Current Status Effects: None

Physical Evasion: 3 (X/5)
Special Evasion: 1 (X/5)
Speed Evasion: 1 (X/10)

Ability: {table=head]Ability|Frequency|Effect
Leaf Guard|Trigger|When Sunny remove burn, poison, paralysis and Sleep.[/table]

Capabilites:
{table=head]Capability|Value/Effect
Overland|8
Surface|6
Jump:|5
Power:|2
Intelligence:|4
Tracker:|has a strong sense of smell that they can use to follow other Pokemon or people. If the Pokemon has smelt whom they want to track in the past day, or one of their personal belongings, they can pursue that prey with a check of 11 or better on d20. To pick up a random scent from nothing, a check of 16 or better on d20 will allow the Pokemon to follow that scent. To pick up a specific scent from nothing, a check of 20 on d20 will allow the Pokemon to follow that scent. A Pokemon may only make these checks once per hour.
Aura:| Can read the minds of others and their aura
Sprouter:|Can cause Plants to grow.
[/table]

Natural Moves:

Tail Whip At-Will, AC 2 Ranged (4), 1 Target
The target’s Defense is lowered 1 Combat Stage.


Tackle - Normal, At-Will, AC 3, Melee, 1 Target, Dash
2d8+6 damage


Helping Hand EOT, Melee, 1 Target
The ally targeted with Helping Hand will have their next Move deal an additional 1d20 if the Move has a Damage Dice Roll. Helping Hand cannot miss.

Detect
Center
Self, No Target, Intercept
If the user is hit by a Move, instead you are not hit by the Move. You do not take any damage nor are you affected by any of the Move’s effects.

Sand-Attack - Ground
EOT - 2-No Damage - Ranged (2)
Effect: 1 Target, Column
Sand-Attack creates a Column 1 meter wide. All Legal Targets must roll +1 during Accuracy Checks for the remainder of the encounter.

Growl - Normal, At-Will - AC 2 No Damage - Ranged (5)
Effect: No Target, Burst
Growl creates a 5-meter Burst. Growl lowers all Legal Targets Attack 1 Combat Stage

Quick Attack - Normal- At-Will - AC 2-Attack - Melee
Effect: 1 Target, Interrupt
Deals 1d12+6 points of damage. If a foe wants to declare a Move, you
may instead use Quick Attack on their turn before they can use their Move.

Razor Leaf-Grass At-Will-Atk-4-Ranged (10), 1 Target Effect: 2d10+8. Razor Leaf is a Critical Hit on 18-20 during Accuracy Check.


Learned Moves: Listed here, max 7



Darren - Cubone
Level: 14
Total XP: 4033
Species: Cubone
Gender: Male
Type: Ground/Ghost
Nature: Careful (+Special Defense, -Special Attack)
Egg Group: Monster
Height: 0'7"
Weight: 7 lbs.
Diet: Herbivore
STAB: 2
Stats: {table=head]Stat|Base|Added|Total
HP|5|1|6
Attack|7|6|13
Defense|12|3|15
Special Attack|2|0|2
Special Defense|7|3|10
Speed|4|1|5[/table]
Max Health: 32 Current HP: 32
Current Status Effects: None

Physical Evasion: 3 (X/5)
Special Evasion: 2 (X/5)
Speed Evasion: 0 (X/10)

Ability: {table=head]Ability|Frequency|Effect
Landslide|Trigger|Double ground stab while at 1/3 hp[/table]

Capabilites:
{table=head]Capability|Value/Effect
Overland|7
Surface|4
Jump:|3
Power:|1
Intelligence:|5
Phasing:| May shift through hindering terrain unaffected. May turn intangible for 30 seconds, allowing it to move through solid matter, but can't attack.
[/table]

Natural Moves:

Astonish - Ghost
EOT AC: 2 Damage:1d10+4 Physical Melee, 1 Target
Astonish Flinches the target on 18-20 during Accuracy Check.

Ancientpower - Rock - Battle - AC: 2 Special Attack - Ranged (8)
Effect: 1 Target, Column, Spirit Surge, 2d10+8
Ancientpower creates a Column that is 2-meters wide. If you rolled 11-20 during Accuracy Check for Ancientpower, the user has each of its stats raised 1 Combat Stage. If you rolled 16-20 on the Accuracy Roll, all allies in the Column also have each of their stats raised 1 Combat Stage and are not damaged by Ancientpower.

Tail Whip - Normal-At-Will - 2-No Damage - Ranged (4)
Effect: 1 Target
The target’s Defense is lowered 1 Combat Stage.

Bone Club - Ground- EOT - 5 Attack - Melee
Effect: 1 Target
Bone Club deals 3d8+10 and flinches the target on 18-20 during Accuracy Check.

Headbutt
EOT-2-3d8+10- Melee, 1 Target, Dash
Headbutt Flinches the target on 15-20 during Accuracy Check.

Mean Look Battle-Ranged (6), 1 Target
Effect:Target can't flee or switch until knocked out

Learned Moves: Listed here, max 7



Wade - Surskit
Level: 14
Total XP: 4000
Species: Surskit
Gender: Male
Type: Bug/Water
Nature: Bashful (+Special Attack, -HP)
Egg Group: Water1/Insect
Height: 1'8"
Weight: 3.7 lbs.
Diet Herbivore
STAB: 2
Stats: {table=head]Stat|Base|Added|Total
HP|3|3|6
Attack|3|0|0
Defense|3|2|5
Special Attack|7|5|12
Special Defense|5|2|7
Speed|7|3|10[/table]
Max Health: 33 Current HP: 33
Current Status Effects: None

Physical Evasion: 1 (X/5)
Special Evasion: 1 (X/5)
Speed Evasion: 1 (X/10)

Ability: {table=head]Ability|Frequency|Effect
Swift Swim|Trigger/hourly|Double Speed during rain[/table]

Capabilites:
{table=head]Capability|Value/Effect
Overland|5
Surface|6
Jump:|2
Power:|1
Intelligence:|3
Threaded:| May replace their turn’s Shift with a Threaded Shift. A Threaded Shift is when a Pokemon targets an object and shoots a strong, thin line of silk, or extends a vine from themselves, and then quickly retracts that silk, or vine, pulling itself towards the object if the Pokemon is lighter than the object or pulling the object towards the Pokemon if it is lighter then it is. The line of silk, or vine, may be up to 10 meters long. If you target another Pokemon or person with a Threaded Shift, the Accuracy Check is 6. You may still use a Move on the same turn you perform a Threaded Shift. If a Pokemon learns the Move Electro Web, Spider Web, String Shot, Vine Whip or Power Whip and does not have the Threaded Capability, they gain Threaded.
Threaded:|Pokemon who are Alluring smell very pleasant. They may attract wild Pokemon easily. Attention is commonly turned toward fragrant, Alluring Pokemon by wilds.
[/table]

Natural Moves:

Bubble - Water- At-Will - AC 2-Special Attack - Ranged (8)
Effect: 1 Target
Bubble deals 1d6+3 damage and lowers the target’s Speed on 16-20 during Accuracy Check.

Water Sport-EOT-Ranged (4), 1 Target, Coat
Effect: Water Sport makes a Coat that resists Fire Moves. Water Sport can Target Self. *Grants: Fountain

Quick Attack - Normal- At-Will - AC 2-Attack - Melee
Effect: 1 Target, Interrupt
Deals 1d12+6 points of damage. If a foe wants to declare a Move, you
may instead use Quick Attack on their turn before they can use their Move.

Sweet Scent Battle -2-Ranged (5), No Target, Burst
Effect: Creates a 5-meter Burst. For the remainder of the encounter, when targeting any Legal Targets that were hit by Sweet Scent, you need -2 to hit that target during Accuracy Check. *Grants: Alluring



Learned Moves: Listed here, max 7



Edna - Magby
Level: 14
Total XP: 4000
Species: Magby
Gender: Female
Type: Fire
Nature: Calm (+S.Def, -ATK)
Egg Group: Human Shape
Height: 1'2"
Weight: 23 lbs.
Diet: Herbivore
STAB: 2
Stats: {table=head]Stat|Base|Added|Total
HP|5|1|6
Attack|6|1|7
Defense|8|2|10
Special Attack|11|3|15
Special Defense|8|2|10
Speed|8|2|10[/table]
Max Health: 32 Current HP: 32
Current Status Effects: None

Physical Evasion: 2 (X/5)
Special Evasion: 2 (X/5)
Speed Evasion: 1 (X/10)

Ability: {table=head]Ability|Frequency|Effect
Flash Fire|Static|Immunity to freezing. Immune to Fire Damage. Add +1 to stab of next fire attack used in the encounter per fire attack absorbed.[/table]

Capabilites:
{table=head]Capability|Value/Effect
Overland|4
Surface|2
Jump:|1
Power:|1
Intelligence:|2
Egg Warmer:|Reduces time needed to hatch eggs
Firestarter:| Can produce flames.
[/table]

Natural Moves:

Smog-Poison
EOT AC: 5 1d6+3 Special Ranged (3), 1 Target, Blast
Smog creates a 3-meter Blast. Smog Poisons all Legal Targets on 13-20 during Accuracy Check

Leer - Normal
At-Will - 2- No Damage - Ranged (5)- 1 Target
The target’s Defense is lowered 1 Combat Stage.

Barrier - Psychic
EOT - Self
Raise the user’s Defense 2 Combat Stages.

Ember - Fire
At-Will AC: 2 Damage: 1d12+6 Special Ranged (8), 1 Target
Ember Burns the target on 18-20 during Accuracy Check.
*Grants: Firestarter

Smokescreen
EOT Ranged (3), No Target, Wall
Place 5-meters of Wall that can be passed through and attacked through. Smokescreen’s Walls must be placed within 3-meters of the user. If anyone’s Move tries to target through a Smokescreen wall, they must roll +3 during Accuracy Check to hit. The walls remain for 10 rounds. Brick Break cannot break Smokescreen’s Walls.

Faint Attack
EOT-2d10+8-Melee, 1 Target
Faint Attack cannot miss.

Learned Moves: Listed here, max 7



Kaleb- Drilbur
Level: 14
Total XP: 4000
Species: Drilbur
Gender: Male
Type: Ground
Nature: Careful (+S.Def, -S.ATK)
Egg Group: Field
Height: 1'0" (Small/Medium/Large/etc)
Weight: 18.7 lbs.
Diet Herbivore
STAB: 2
Stats: {table=head]Stat|Base|Added|Total
HP|7|0|0
Attack|9|7|16
Defense|4|1|5
Special Attack|1|0|0
Special Defense|7|1|8
Speed|7|3|10[/table]
Max Health: 35 Current HP: 35
Current Status Effects: None

Physical Evasion: 1 (X/5)
Special Evasion: 1 (X/5)
Speed Evasion: 1 (X/10)

Ability: {table=head]Ability|Frequency|Effect
Sandforce|Trigger-Daily|Effect Immune to Sandstorm, and +2 Ground/Rock/Steel STAB[/table]

Capabilites:
{table=head]Capability|Value/Effect
Overland|4
Surface|2
Jump:|Jump
Power:|2
Intelligence:|4
Burrow:|7
[/table]

Natural Moves:

Scratch - Normal- At-Will - 2-Attack - Melee
Effect: 1 Target, 1d12+6, Pass

Rapid Spin - Normal
- At-Will - 2
Attack - Melee
Effect: 1 Target, 1d6+3
On hit, Rapid Spin destroys Hazards within 5 meters, removes Leech Seeds, and removes the user’s Trapped status.

Mud Sport - Ground
EOT -No Damage - Ranged (8)
Effect: 1 Target, Coat
Mud Sport makes a Coat that resists Electric Moves. Mud Sport can Target Self.

Mud Slap - Ground
EOT-AC3- Ranged 2
Effect: Column 1, 1d6+3
All targets have their ACs increased by 1

Fury Swipes-Normal
EOT - 4 -Melee, 1 Target, Scatter
Effect: 1d6+3. Fury Swipes can hit up to 5 times. Once the user misses, they cannot attempt to make another Fury Swipes attack on that turn.


Learned Moves: Listed here, max 7



Stormy - Joltik
Level: 15
Total XP: 5030
Species: Joltik
Gender: Female
Type: Bug/Electric
Nature: Quite (+S.ATK, -Spd)
Egg Group: Bug
Height: '4"
Weight: 1.3 lbs.
Diet herbivore
STAB: 3
Stats: {table=head]Stat|Base|Added|Total
HP|5|4|9
Attack|5|2|7
Defense|5|0|0
Special Attack|8|7|15
Special Defense|5|0|0
Speed|5|2|7[/table]
Max Health: 42 Current HP: 42
Current Status Effects: None

Physical Evasion: 1 (X/5)
Special Evasion: 1 (X/5)
Speed Evasion: 0 (X/10)

Ability: {table=head]Ability|Frequency|Effect
Compound Eyes|Static|-3 to difficulty of AC checks[/table]

Capabilites:
{table=head]Capability|Value/Effect
Overland|6
Surface|2
Jump:|3
Power:|1
Intelligence:|3
Zapper:|Pokemon with the Zapper Capability can produce controlled electricity or send electrical currents through various conductive materials. If an electrical device is capable of being recharged, a Pokemon with Zapper can recharge it to full power on a check of 13 or better on 1d20 Daily.
Threaded:|If a Pokemon has the Threaded Capability they may replace their turn’s Shift with a Threaded Shift. A Threaded Shift is when a Pokemon targets an object and shoots a strong, thin line of silk, or extends a vine from themselves, and then quickly retracts that silk, or vine, pulling itself towards the object if the Pokemon is lighter than the object or pulling the object towards the Pokemon if it is lighter then it is. The line of silk, or vine, may be up to 10 meters long. If you target another Pokemon or person with a Threaded Shift, the Accuracy Check is 6. You may still use a Move on the same turn you perform a Threaded Shift.
[/table]

Natural Moves:

Leech Life
EOT-2-1d6+1-Melee, 1 Target
After the target takes damage, the user gains HP equal to half of the damage they dealt to the target.

String Shot
At-Will -3-Ranged (6), 1 Target, Column
String Shot creates a Column 2-meters wide. All Legal Targets within the Column lower their Speed 1 Combat Stage. If a target is hit by String Shot 5 times within 5 rounds of combat, they are Trapped. If a target’s Speed Combat Stage has already been lowered 6 times, String Shot Traps them. *Grants: Threaded

Spider Web
Center-Ranged (5), 1 Target, Trap
Spider Web cannot miss. *Grants: Threaded

Thunder Wave
Center-Ranged (6), 1 Target
Thunder Wave cannot miss. Thunder Wave Paralyzes the target.

Screech
EOT-4-Ranged (4), No Target, Burst
Screech creates a 4-meter Burst. All Legal Targets have their Defense lowered 2 Combat Stages.

Fury Cutter
At-Will 3-1d4-Melee, 1 Target
If Fury Cutter is used successfully and consecutively on the same target, on the round immediately after the last, use 1d12+6 on the second hit instead, 2d12+12 on the third hit instead, 3d12+18 on the fourth hit instead and 4d12+24 on the fifth hit and any successful hits following the fifth hit instead for Fury Cutter’s Damage Dice Roll.

Electroweb
EOT AC3Ranged (4), 1 Target, Column
Effect: 2d10+8. Electroweb creates a Column 2-meters wide. All Legal Targets are lowered 1 Speed Combat Stage.


Learned Moves: Listed here, max 7



Arnie - Spinda
Level: 12
Total XP: 3413
Species: Spinda
Gender: Male
Type: Normal
Nature: Adamant (+ATK, -S.ATK)
Egg Group: Field/Humanshape
Height: 3'7"
Weight: 11 lbs. (1-6)
Diet: Herbivore
STAB: 2
Stats: {table=head]Stat|Base|Added|Total
HP|12|1|13
Attack|14|7|21
Defense|6|0|0
Special Attack|4|0|4
Special Defense|6|0|0
Speed|6|5|11[/table]
Max Health: 52 Current HP: 52
Current Status Effects: None

Physical Evasion: 1 (X/5)
Special Evasion: 1 (X/5)
Speed Evasion: 1 (X/10)

Ability: {table=head]Ability|Frequency|Effect
Own Tempo|Static|Immune to Confusion[/table]

Capabilites:
{table=head]Capability|Value/Effect
Overland|6
Surface|4
Jump:|3
Power:|1
Intelligence:|3
[/table]

Natural Moves:

Tackle - Normal,
At-Will, AC 3, Melee, 1 Target, Dash
2d8+6 damage

Copycat
Center-Ranged (15), 1 Target Use the Move the target has used on their last turn. You may choose new targets for the Move. Copycat cannot miss.

Uproar
Battle -2-3d12+14-Ranged (5), No Target, Burst
Uproar creates a 5-meter Burst that continues for 1d4+1 turns. At the beginning of the user’s turn where Uproar is continuing, they may shift then must immediately use Uproar again. If the user does not continue using Uproar during the next round of combat, Uproar ends. Anyone in Uproar’s Burst on any turn Uproar is continuing is cured of Sleep.

Learned Moves: Listed here, max 7



Leah - Teddiursa
Level: 14
Total XP: 4070
Species: Teddiursa
Gender: Female
Type: Normal
Nature: Jolly (+Spd, -S.ATK)
Egg Group: Female
Height: 2'0"
Weight: 19.4 lbs.
Diet: Omnivore
STAB: 2
Stats: {table=head]Stat|Base|Added|Total
HP|6|3|9
Attack|8|9|17
Defense|5|0|0
Special Attack|3|0|0
Special Defense|5|0|0
Speed|6|2|8[/table]
Max Health: 41 Current HP: 41
Current Status Effects: None

Physical Evasion: 1 (X/5)
Special Evasion: 1 (X/5)
Speed Evasion: 0 (X/10)

Ability: {table=head]Ability|Frequency|Effect
Pickup|Daily|Roll d20 on pickup table[/table]

Capabilites:
{table=head]Capability|Value/Effect
Overland|6
Surface|4
Jump:|2
Power:|1
Intelligence:|3
Tracker:|Tracker:|has a strong sense of smell that they can use to follow other Pokemon or people. If the Pokemon has smelt whom they want to track in the past day, or one of their personal belongings, they can pursue that prey with a check of 11 or better on d20. To pick up a random scent from nothing, a check of 16 or better on d20 will allow the Pokemon to follow that scent. To pick up a specific scent from nothing, a check of 20 on d20 will allow the Pokemon to follow that scent. A Pokemon may only make these checks once per hour.
Stealth:|While Shifting, unless they purposely want to, Stealth Pokemon do not make any noise. Unless a Pokemon with Stealth has used a Ranged Move during the current round or the round previous, Ranged Moves may not target them if the line of sight drawn goes through Rough Terrain or if the Pokemon is on
Rough Terrain.
[/table]

Natural Moves:

Fury Swipes-Normal
EOT - 4 -Melee, 1 Target, Scatter
Effect: 1d6+3. Fury Swipes can hit up to 5 times. Once the user misses, they cannot attempt to make another Fury Swipes attack on that turn.

Leer
At-Will- 2 - Ranged (5), 1 Target
Effect: The target’s Defense is lowered 1 Combat Stage.

Scratch - Normal- At-Will - 2-Attack - Melee
Effect: 1 Target, 1d12+6, Pass

Lick-Ghost
At-Will-2-1d6+3, Melee, 1 Target
Effect: Lick Paralyzes the target on 15-20 during Accuracy Check.

Ice Punch-Ice
EOT-2-Melee, 1 Target
Effect:3d10+12. Ice Punch Freezes the target on 19-20 during Accuracy Check.


Learned Moves: Listed here, max 7



Jafar - Frillish
Level: 15
Total XP:
Species: Frillish
Gender: Male
Type: Water/Ghost
Nature: Modest (+S.ATK, -ATK)
Egg Group: Indeterminate
Height: 3'11" (Small/Medium/Large/etc)
Weight: 72.6 lbs.
Diet Carnivore
STAB: 3
Stats: {table=head]Stat|Base|Added|Total
HP|6|3|9
Attack|2|0|0
Defense|5|0|0
Special Attack|9|7|15
Special Defense|9|6|15
Speed|4|0|0[/table]
Max Health: 42 Current HP: 42
Current Status Effects: None

Physical Evasion: 1 (X/5)
Special Evasion: 3(X/5)
Speed Evasion: 0 (X/10)

Ability: {table=head]Ability|Frequency|Effect
Cursed Body|Daily|Disable last damaging move[/table]

Capabilites:
{table=head]Capability|Value/Effect
Overland|1
Surface|7
Underwater|7
Jump:|2
Power:|1
Intelligence:|4
Fountain:|Can Produce water.
Invisability:|May turn invisible for 4 minutes. +4 to AC checks targeting it, but may not attack. 2 + minutes invisible) cool down.
[/table]

Natural Moves:

Bubble - Water- At-Will - AC 2-Special Attack - Ranged (8)
Effect: 1 Target
Bubble deals 1d6+3 damage and lowers the target’s Speed on 16-20 during Accuracy Check.

Bubblebeam-Water-EOT-AC2- Ranged (8), 1 Target, Column
Effect:3d8+10. creates a Column 1 meter wide. Bubblebeam lowers the target’s Speed on 18-20 during Accuracy Check.

Water Sport- EOT-Ranged (4), 1 Target, Coat
Effect:Water Sport makes a Coat that resists Fire Moves. Water Sport can Target Self. *Grants: Fountain

Absorb-Grass-At-Will-AC2--Melee, 1 Target
Effect: 1d6+3. After the target takes damage, the user gains HP equal to half of the damage they dealt to the target.

Night Shade-Ghost-Center-2- Ranged (8), 1 Target
Effect: The target loses HP equal to the level of Night Shade’s user. Do not apply weakness or resistance. Do not apply stats.

Learned Moves: Listed here, max 7




Physical Evasion: 0 (X/5)
Special Evasion: 0 (X/5)
Speed Evasion: 0 (X/10)

Ability: {table=head]Ability|Frequency|Effect
Ability Name|Frequency|Effect of the Ability[/table]

Capabilites:
{table=head]Capability|Value/Effect
Overland|0
Surface|0
Jump:|0
Power:|0
Intelligence:|0
Others:|0
[/table]

Natural Moves: Listed here, max 7
Learned Moves: Listed here, max 7


????r -Pikachu (Volt Eater)
Level: 25
Total XP: 17
Species: Pikachu (COrrupt)
Gender: Male
Type: Electricity
Nature: Modest (+S.Atk, -Atk)
Egg Group: Field/Fairy
Height: 1'4"
Weight: 13.2lbs. (1-6)
Diet Herbivore
STAB: 5
Stats: {table=head]Stat|Base|Added|Total
HP|4|5|9
Attack|4|0|0
Defense|3|0|0
Special Attack|7|8|15
Special Defense|4|1|5
Speed|9|11|20[/table]
Max Health: 52 Current HP: 52
Current Status Effects: None

Physical Evasion: 0 (X/5)
Special Evasion: 1 (X/5)
Speed Evasion: 2 (X/10)

Ability: {table=head]Ability|Frequency|Effect
Volt Eating|Trigger|After calculating damage that would be dealt from an Electric Type Move that hit the Pokemon, heal the Pokemon what it would have been dealt, instead of damaging the Pokemon. Do this before applying Defense but after applying weakness and resistance. Additionally, any electric pokemon who attacks Volt Eater loses it's Electric typing. If it's a mono-electric type, it becomes a normal type.[/table]

Capabilites:
{table=head]Capability|Value/Effect
Overland|8
Surface|2
Jump:|3
Power:|1
Intelligence:|4
Zapper:|Power electric devices.
Magnetic:| Can sense magnetism and repel or attract metals.
[/table]

Natural Moves:

Thunder Wave Center-Ranged (6), 1 Target
Effect:Thunder Wave cannot miss. Thunder Wave Paralyzes the target.

Thunderbolt Battle-2-Ranged (7), 1 Target, Column
Effect: 4d12+16. Creates a Column 1 meter wide. Thunderbolt Paralyzes all Legal Targets on 19-20 during Accuracy Check.

Charm EOT 2 - Ranged (10), 1 Target
Effect:Charm lowers the target’s Attack 2 Combat Stages.

Double Team Center - - Self, No Target
Effect: The user makes three copies of themselves and places them into the encounter adjacent to the user. The user must place some sign under the token of the original copy to mark it as the original. If a copy is hit by a damaging Move, it is destroyed. If the original is hit by a damaging Move, all copies are destroyed. Any copy can perform a Move but the user is still only allowed one Move per turn. All copies may shift each turn. When the user and its copies are targeted by a Move, foes must roll +2 during Accuracy Check to hit for the remainder of the encounter. When a copy disappears, the user loses 1d6 HP. Do not apply weakness or resistance to HP lost. Do not apply stats to HP lost.

Extremespeed Battle 2 3d10+12 Melee, 1 Target, Dash, Interrupt Effect:If a foe wants to declare a Move, you may instead use Extremespeed on their turn before they can use their Move. Extremespeed may not be Interrupted. After the user finishes the damage step of their turn, they may shift again.

Electro Ball Battle 2 See Effect Ranged (10), No Target
Effect: The target reveals their current Speed stat, applying Combat Stages. If the user’s Speed stat, applying Combat Stages is four times that of the target’s, Electro Ball uses 5d10+16 for Damage Dice Roll; if the user three times that of the target’s, Electro Ball uses 3d10+14; if the user is twice that of the target, Electro Ball uses 2d10+12; if the user is not twice as fast as the target, Electro Ball uses 1d10+10.

Learned Moves:

Magnet Rise Battle -Self, No Target
Effect: Grants the user the Levitate Ability until the end of the Encounter. This does not replace the user’s normal Ability. If the user already has Levitate, they now have two instances of Levitate.



Pokemon 12's Name - Pokemon's Species
Level:
Total XP: Minimum for level
Species:
Gender:
Type:
Nature: NatureName (+Stat, -Stat)
Egg Group:
Height: X'Y" (Small/Medium/Large/etc)
Weight: XXX lbs. (1-6)
Diet
STAB:
Stats: {table=head]Stat|Base|Added|Total
HP|0|0|0
Attack|0|0|0
Defense|0|0|0
Special Attack|0|0|0
Special Defense|0|0|0
Speed|0|0|0[/table]
Max Health: 0 Current HP: 0
Current Status Effects: None


Currently boxed pokemon: 0

Wishlist:
Frillish, Golett, Female Snowrunt/Froslass, Drifloon, Ralts, Gastly, Rotom and Riolu/Lucario, Mienfoo.

Pokemon Seen: 196
*Litwick, Starly, Petilil, Vulpix, Aron, Magnemite, *Eevee,*Leafeon, Umbreon Snorlax, Trubish, Squirtle,Wartortle,*Magby, Magmar, Seviper, Turtwig, Jirachi, Bellsprout, Beartic, *Cubone, Doduo, Glaceon, Machamp, Sneasel, Weaville, Zigzagoon, Linoon Swoobat, Purloin, Pichu, Pikachu Pikachu, Aipom, Abra, Torchic, Seedot, *Surskit, Sawk, Shroomish, Ratata, Medicham, Machop, Machoke, Lucario, Hitmonlee, Hitmontop, Poliwrath, Blaziken, Ryhorn, Tauros, Ralts, Delibird, Bulbasaur, Polywag, Mienfoo, Riolu, Lucario Tepig, Scraggly, Whismur, Gothita, Rotom, Loudred, Rotom,Jigglypuff, Wigglytuff, Koffing, Spinda, Ledyba, Staryu, Combusken, Luvdisk, Chansey, Gaurdevoir, Zorua, Magikarp, Shuppet, Patrat, Sentret, Bidoof, Braviary, Sandshrew, Sandslash, Persian, Kingler, Chatat, Mawile, Totodile, Raichu, *Drillbur, Golurk, Charizard, Diglet, Dugtrio, Golett, Ghastly, Haunter, Duskull, Blissey, Ferroseed, Torkoal, Charmander, Numel, Tepig, Slugma, Kabuto, Beedril,Caterpee, Metapod, Butterfree, Poochyena, Gengar, Crobat, Misdrevious, Ekans, Arbok, Oddish, Lileep, Budew, Deerling, Yamask, Chimchar, Snowrunt, Suedowoodo, Feebas, Karrablast, Spinarak, Durant, *Joltik, Arcanine, Jolteon, Tentacool, Spearow, Carvanha, Sharpedo, Vanillite, Snover, Delibird, eggxecute, Psyduck, Cacnea, Zubat, darumaka, Lillipup, Shellder, Ditto, Krabby, Togepi, Pidgey, Charmander, Burmy, Cacnea, *Frillish, Marril, *Teddiursa, Sewaddle, Grimer, Skitty, Chinchou , Growlithe, Sphinx, Voltorb, Umbreon, Druddigon, Bagon, Pachyrisu,Deino, Hydreigon, Stunfisk, Carvanha, Tympole, Espeon, Staravia, Smoochum, Nidorina, Trapinch, Corphish, Skitty, Seel, Togetic, Shellmet, Rapidash, Stunsky, Ninjask, Golbat, Gloom, Steelix, Marrowak, Sandslash, Snorlax, Dragonite, Wailord, Chatat, Misdrivius

Durmatagno
2012-05-02, 05:04 PM
I'll take Blue

Name: Drake Daggeri
Height: 187.96 CM ( six feet two inches )
Weight: 113.3 KG ( two hundred fifty pounds )
Eye Color: Purple
Hair Color: Black
Noticeable Features: A scar going down his face below his left eye, remnants of his first encounter with a wild pokemon.
Age: 16

Level: 1
Pokemon Seen/Owned: 1/1
Class: Ace Trainer
HP: 60

Str: 14 +2
Dex: 10
Con: 14 +2
Int: 10
Wis: 10
Chr: 9 -1

Feats:

Enhanced Training
Static
Effect: Each of your Pokemon gains and additional 20% the amount of experience they would gain normally.

Improved Attacks
Static
Trigger: Your Pokemon’s damage dealing attack hits.
Effect: When adding up damage dealt to the foe, add either half of your STR modifier or half of your CON modifier before your foes subtracts their defense or special defense from the attack.

Arms User - Staff
Prerequisite: Gifted - EVERYONE
Static
Effect: Your AC check for Arms attacks is AC6. Whenever you deal damage with an ARMS FEATURE, add the highest of your STR, DEX, or CON modifiers to the damage dealt.
Whenever you use an Arms feature, you deal [Damage Base 1] damage.
If you are level 10 or higher, you deal [Damage Base 2] damage instead.
If you are level 15 or higher, you deal [Damage Base 3] damage instead.

Personality: While Drake loves a good fight, he prefers to choose his fights wisely, not just rush in blind and use brute force. In spite of this, he will enter foolish fights to protect pokemon or an ally, he is loyal to those who gain his trust.

Motive: He wants to see the world, that is his biggest reason for becoming a trainer, a chance to leave his overbearing aunt and uncle behind. His second reason, and perhaps the one he will have to work the hardest for, is to use his wish, should he get it, on bringing his parents out of their coma.

Background: When Drake was four, he got lost on a family trip to the woods, and angered a group of beedrill, that was before a Aggron interfered for him. Bloody, broken, and tired, Drake collapsed and woke up in a hospital. The Aggron had brought him into the village, still being attacked by Beedrill. When he was finally able to leave the hospital, he discovered both of his parents had been checked into the same hospital, and were in comas for an unknown reason. While a fascination for steel types grew, a need to see the world and save his parents grew as well, so after convincing a local breeder to get him a steel type, whom he named River, he left at the age of sixteen to fulfill his dream.



Starter:
Name: River
Species: Magnemite
Egg Group:
Gender: None
Nature: Impish +2 Def SATK - 2
XP: 125
Level: 5
Type: Electric/Steel
STAB: 1
Ability: Sturdy
Constant Effect: The pokemon is immune to the Moves Sheer Cold, Guillotine, Horn Drill and Fissure. If any attack would lower this Pokemon to 0 HP or less from full HP, instead the Pokemon’s HP is set to 1.


HP: 3+2=5 Combat HP: 20
ATK: 4+1= 5
DEF: 9+1= 10 ATK evade + 2
SATK: 8+1= 9
SDEF: 6 SARK evade + 1
SPD: 5 all evade + 0
Naturally Learned Moves/ TM/HM Moves


Metal Sound - Steel EOT - 4
No Damage - Ranged (4)
Effect: No Target, Burst
Metal Sound creates a 4-meter Burst. All Legal Targets have their Special Defense lowered 2 Combat Stages.

Tackle - Normal
2d8+6 - At Will - 3
Attack - Melee
Effect: 1 Target, Dash

Capability List:

Sky - 6 - Six Space Shifts in combat while in the air.

Power - 1 - 10 LB - 5 KG

Intelligence - 3 - Dullness: Can’t figure out tasks by itself, but can follow.

Magnetic - Magnetic Pokemon can lightly manipulate magnetic fields. With this, they can repel iron and/or steel or attract iron and/or steel, holding it too their body or pushing it away. Through this magnetic manipulation, they can also feel magnetic fields and discern north. If a Pokemon learns the Move Magnet Rise or Magnet Bomb and does not have the Magnetic Capability, they gain Magnetic.

Sinker - Sinker means the Pokemon cannot swim, or move in water. For every round of an encounter the Pokemon is in water that is deep enough for them to stand submerged in, or is submerged in they lose 25% of their max HP. If the Pokemon is lowered to -100% HP, make a Deaths savings roll as usual. If a Pokemon gains a Surface or Underwater capability, they lose their Sinker Capability.

Want List:

Riolu
Aron
Starly
Pawnlard
Gastly
Bronzor
Durant
Klink

Also, Durm, not Drum

IrnBruAddict
2012-05-02, 05:57 PM
Sorry Durm, my bad:smallredface:. Misread your name.

IC is now up (http://www.giantitp.com/forums/showthread.php?p=13166124#post13166124). So go ahead and have fun.

The nature changes are fine since this was before the game started.

IrnBruAddict
2012-05-02, 06:03 PM
Arcran set us up with a chat pad here (http://edupad.ch/w302YyHRLu?skipIphoneCheck=1). If you have something to ask me, try there, you'll get a faster answer from me or Arc or one of the other guys. OOC can still be used if you prefer but I found this can speed up the game.

RagingKrikkit
2012-05-02, 09:49 PM
So, unless Arc throws a fit, I'll be watching this, maybe posting a comment here every now or then. And waiting for somebody to disappear.

Arcran
2012-05-02, 10:02 PM
So, unless Arc throws a fit, I'll be watching this, maybe posting a comment here every now or then. And waiting for somebody to disappear.

Actually, I will throw a fit. You are posting in part of a game you are not a part of, without direct consent from the GM. That is against forum rules. Please delete your post and leave this thread.

Spacewolf
2012-05-03, 04:28 AM
Do we have our pokedexes yet or are we getting them later?
Also sorry for the late response i was sleeping

Regalus
2012-05-03, 08:18 AM
Posting roll here as my post is being stupid.

[roll0]

Spacewolf
2012-05-03, 08:27 AM
What was that Wisdom roll for? The perception check on the evees?

Regalus
2012-05-03, 10:35 AM
Yup; figured that Eevee's are still rare enough that seeing a litter of them running around would call his attention to them.

EdroGrimshell
2012-05-03, 10:41 AM
It's Eevee, not Evee. Two Es in front, two at the end.

Regalus
2012-05-03, 11:05 AM
Whoops. Corrected my spelling.

Dragonsage
2012-05-03, 11:09 AM
Do we have our pokedexes yet or are we getting them later?
Also sorry for the late response i was sleeping

we haven't received our pokedexes yet. we're gonna get them from the mystery lady

EdroGrimshell
2012-05-03, 11:33 AM
First the IC wouldn't load, and when it finally does, the IRC stops working, this is really getting more than annoying :smallannoyed: -> :smallmad: -> :smallfurious:

Spacewolf
2012-05-03, 02:57 PM
[roll0]

Male or female then, i wonder

EdroGrimshell
2012-05-03, 03:05 PM
Gender: [roll0]

EdroGrimshell
2012-05-03, 03:09 PM
Re-Gender: [roll0]

IrnBruAddict
2012-05-03, 03:25 PM
Gender for Durm: [roll0]

Regalus
2012-05-03, 04:41 PM
Gender [roll0]

EdroGrimshell
2012-05-03, 08:03 PM
Wild Encounter for when Autumn goes into the field

[roll0]

IrnBruAddict
2012-05-03, 08:45 PM
rolling for nature and ability

[roll0]
[roll1]

EdroGrimshell
2012-05-03, 10:03 PM
Perception: [roll0]

EdroGrimshell
2012-05-03, 10:33 PM
Capture Check: [roll0]

Dragonsage
2012-05-03, 10:47 PM
[roll0]
re-rolling AC with proper dice

Durmatagno
2012-05-03, 11:56 PM
[roll0]

PIE

Durmatagno
2012-05-04, 01:10 AM
[roll0]

EAT THE PIE

Spacewolf
2012-05-04, 06:08 AM
Huh wierd the image just resized itself smaller

Regalus
2012-05-04, 07:00 AM
Channel roll
1d100-3

Spacewolf
2012-05-04, 07:16 AM
i dont think you can edit a roll into a post it has to be there when you first post it

Spacewolf
2012-05-04, 09:03 AM
What are the rolls needed for an encounter? Perception and a % right, are there any modifiers?

IrnBruAddict
2012-05-04, 09:20 AM
Specify where you are going, and a d100 roll.

Spacewolf
2012-05-04, 09:23 AM
Going like out of town or more specific as in looking for a pond or something?

IrnBruAddict
2012-05-04, 09:29 AM
Specify an area (pond, forrest, inner city) and a direction (like west t route 9, east to mount moon).

Regalus
2012-05-04, 09:52 AM
Egg roll
[roll0]

Regalus
2012-05-04, 09:53 AM
Channeling
[roll0]
Well crap.

Regalus
2012-05-04, 08:14 PM
First Channel Attempt
[roll0]

Durmatagno
2012-05-04, 11:44 PM
Making my D2 wild check now, let you be ready for when the time comes.

[roll0]

Spacewolf
2012-05-05, 07:23 AM
Can you capture unconcious pokemon?

IrnBruAddict
2012-05-05, 07:34 AM
To prevent possible abuse, I'm going to rule with no. Assume the pokeball has a safety feature that prevents such a thing. Unless you can bring it back to conciousness, you can't catch it.

Durmatagno
2012-05-05, 11:50 AM
[roll0]
So the message would post, here.

Dragonsage
2012-05-05, 07:44 PM
So how is a double post an hour apart?

MesiDoomstalker
2012-05-05, 08:03 PM
The forum is that screwed up. You may converse amongst yourselves before entering the gym.

Regalus
2012-05-05, 11:08 PM
Unknown Dex check
[roll0]

EdroGrimshell
2012-05-05, 11:14 PM
Dex Check: [roll0]

Dragonsage
2012-05-06, 01:51 AM
what's the dex check for?

EdroGrimshell
2012-05-06, 01:52 AM
what's the dex check for?

we were requested to make one in the IRC

Dragonsage
2012-05-06, 01:59 AM
ooh okay. i haven't been in the pad all day :P

[roll0]
here's my roll if it's still relevant

Spacewolf
2012-05-06, 06:34 AM
Dex check [roll0]

Dragonsage
2012-05-07, 03:57 PM
[roll0]
wild roll

EdroGrimshell
2012-05-07, 04:09 PM
Perception Check: [roll0]
Wild Check: [roll1]

Spacewolf
2012-05-07, 05:37 PM
Perception check
[roll0]

Dragonsage
2012-05-07, 05:39 PM
perception check
[roll0]

Regalus
2012-05-07, 05:39 PM
Perception check go! Forum don't fail me now.[roll0]

MesiDoomstalker
2012-05-07, 07:37 PM
Edro's percep roll

[roll0]

Dragonsage
2012-05-08, 10:52 AM
sylvia's attack
[roll0] AC check
[roll1]

Dragonsage
2012-05-08, 10:55 AM
sylvia's added damage
[roll0]

Spacewolf
2012-05-08, 11:04 AM
Cha roll
[roll0]

Dragonsage
2012-05-08, 02:36 PM
sylvia's attempt to befriend appom
[roll0]

Regalus
2012-05-08, 02:48 PM
Channel the monkey
[roll0]

KujiUn
2012-05-08, 08:37 PM
[roll0]

One of these, right?

Hm... I'll pick...purple!

EdroGrimshell
2012-05-08, 09:20 PM
I believe that with the current batch of pokemon scanned we gained a level. I was at 23 and just scanned 4 or 5 in this fight alone not including the pichu/pikachu

Dragonsage
2012-05-08, 09:35 PM
seedot second cap attempt
[roll0]

EdroGrimshell
2012-05-09, 08:44 AM
Perception: [roll0]

IrnBruAddict
2012-05-10, 05:28 PM
Kuji's roll

[roll0] AC
[roll1] Damage, Normal

IrnBruAddict
2012-05-10, 05:49 PM
strength check

[roll0]

KujiUn
2012-05-10, 05:50 PM
[roll0] STR check

IrnBruAddict
2012-05-10, 06:01 PM
strength check

[roll0]

KujiUn
2012-05-10, 06:03 PM
[roll0] STR CHECK!

KujiUn
2012-05-10, 06:21 PM
[roll0] Here, have another one.

IrnBruAddict
2012-05-10, 06:23 PM
to break out the pin

[roll0]

IrnBruAddict
2012-05-10, 06:27 PM
dex check to stay standing

[roll0]

IrnBruAddict
2012-05-10, 06:42 PM
strength check

[roll0]

KujiUn
2012-05-10, 06:43 PM
STE CHECK GO! [roll0]

Regalus
2012-05-10, 06:55 PM
Cubone XP

[roll0]

Regalus
2012-05-10, 06:57 PM
Charisma Check
[roll0]

IrnBruAddict
2012-05-10, 06:59 PM
STR check

[roll0]

Dragonsage
2012-05-10, 09:17 PM
intercept roll
[roll0]

IrnBruAddict
2012-05-10, 09:22 PM
Tackle attack

[roll0]

Regalus
2012-05-11, 04:44 PM
Ember To hit AC 2: [roll0]
Fire Spin Damage: [roll1]

KujiUn
2012-05-11, 05:22 PM
[roll0] Random 1d15!

EdroGrimshell
2012-05-11, 06:16 PM
Crit Damage: [roll0]

Regalus
2012-05-12, 07:33 AM
Poke theft[roll0]

Regalus
2012-05-12, 08:40 AM
Tracking: [roll0]

KujiUn
2012-05-12, 10:48 AM
Extra damage for Tackle crit: [roll0]

Spacewolf
2012-05-12, 12:15 PM
Heres to the lady

[roll0]

Dragonsage
2012-05-12, 12:16 PM
luck roll?
[roll0]

KujiUn
2012-05-12, 12:27 PM
[roll0] Tackle Damage

Dragonsage
2012-05-12, 01:56 PM
attempting to catch a luvdisc
[roll0]

EdroGrimshell
2012-05-12, 02:11 PM
Luck Roll: [roll0]

Spacewolf
2012-05-12, 02:21 PM
Another for the lady

[roll0]

Spacewolf
2012-05-12, 03:33 PM
miswrote damage
[roll0]

EdroGrimshell
2012-05-12, 04:00 PM
Luck Roll: [roll0]

Spacewolf
2012-05-12, 05:11 PM
Aipom pick up roll
[roll0]

KujiUn
2012-05-12, 06:08 PM
[roll0]

CAPTURE ROLL ON RAT

EdroGrimshell
2012-05-12, 07:45 PM
Capture Roll: [roll0]

Using Dusk Ball

EdroGrimshell
2012-05-12, 10:53 PM
Accuracy: [roll0]
Damage: [roll1]

Regalus
2012-05-13, 07:15 AM
Wisdom: [roll0]

Spacewolf
2012-05-14, 11:34 AM
Para check
[roll0]

KujiUn
2012-05-14, 01:00 PM
Russ:

[roll0]
[roll1]
[roll2]

PUNCH:

[roll3]
[roll4]
[roll5]

HEAD:

[roll6]
[roll7]
[roll8]

HAWK:

[roll9]
[roll10]
[roll11]

EdroGrimshell
2012-05-14, 01:14 PM
Wis Check: [roll0]

Spacewolf
2012-05-14, 07:22 PM
Extra critical damage from ghost
[roll0]

KujiUn
2012-05-15, 02:26 AM
[roll0] Following DEX check!

Spacewolf
2012-05-15, 10:01 AM
Int check
[roll0]
wis
[roll1]

Spacewolf
2012-05-15, 04:15 PM
/unkown roll for somthing

[roll0]

EdroGrimshell
2012-05-15, 04:16 PM
Random Roll: [roll0]

Dragonsage
2012-05-15, 04:16 PM
unknown roll for mike

[roll0]

Regalus
2012-05-15, 04:17 PM
Arceus knows what roll: [roll0]

KujiUn
2012-05-15, 04:18 PM
[roll0] What is this roll?

IrnBruAddict
2012-05-15, 04:27 PM
random roll for Emma's egg :smallbiggrin:

[roll0]

KujiUn
2012-05-15, 04:33 PM
[roll0]
[roll1]

EGG?

KujiUn
2012-05-15, 04:37 PM
[roll0] EGG MOVE!

EdroGrimshell
2012-05-15, 05:12 PM
Perception: [roll0]

EdroGrimshell
2012-05-15, 05:30 PM
'Nother Perception Check: [roll0]

Spacewolf
2012-05-15, 07:34 PM
Perception check

[roll0]

Regalus
2012-05-16, 11:38 AM
Channel SPinda: [roll0]

Spacewolf
2012-05-16, 12:07 PM
Unkown something roll
[roll0]

Regalus
2012-05-16, 03:15 PM
Fire Spin -Special-Fire-range (10)
*AC:4
*Damage: [roll0]
*Target is trapped for [roll1] turns, and loses [roll2] hp at the start of its turn.

Regalus
2012-05-16, 03:17 PM
Fire Spin's AC4: [roll0]

Spacewolf
2012-05-16, 03:23 PM
Perception roll

[roll0]

EdroGrimshell
2012-05-16, 03:24 PM
Perception: [roll0]

KujiUn
2012-05-16, 03:30 PM
[roll0] Perception

Regalus
2012-05-16, 03:56 PM
Fire spin damage:[roll0]

KujiUn
2012-05-16, 05:42 PM
[roll0] Slam Crit Damage

EdroGrimshell
2012-05-16, 06:19 PM
Wild Roll: [roll0]

Spacewolf
2012-05-16, 06:32 PM
Perception roll
[roll0]

Eshkigal
2012-05-16, 07:31 PM
And a GM roll...
[roll0]

EdroGrimshell
2012-05-16, 07:34 PM
Perception Check: [roll0]

Spacewolf
2012-05-18, 06:12 AM
Cerburus
damage roll attempt two

[roll0]

Dragonsage
2012-05-18, 11:32 AM
redoing amelia's ember damage roll
[roll0]

KujiUn
2012-05-19, 12:59 PM
[roll0] STR CHECK!

EdroGrimshell
2012-05-19, 02:49 PM
Luck Roll: [roll0]

Regalus
2012-05-19, 03:53 PM
WIS check to help Liam and Sylvia with Autumn: [roll0]

Dragonsage
2012-05-20, 12:05 PM
perception check

[roll0]

KujiUn
2012-05-20, 04:47 PM
Tyrogue:

Gender: Male
Nature: [roll0]
Ability: [roll1]

Spacewolf
2012-05-22, 03:45 PM
Wild roll for the path to lavender

[roll0]

KujiUn
2012-05-22, 03:46 PM
[roll0] WILD ROLL GO!

Dragonsage
2012-05-22, 03:47 PM
Sylvia's wild encounter roll

[roll0]

Dragonsage
2012-05-22, 08:58 PM
nimbles extra crit damage.

[roll0]

Regalus
2012-05-22, 09:40 PM
Bubble damage: [roll0]

Spacewolf
2012-05-23, 12:11 PM
Perception check for apricorns once we're out of the cave

[roll0]

Regalus
2012-05-23, 02:32 PM
Readied Capture roll: [roll0]

EdroGrimshell
2012-05-25, 11:32 AM
egg roll [roll0]

Dragonsage
2012-05-25, 11:38 AM
egg roll

[roll0]

Regalus
2012-05-25, 11:42 AM
Gender:[roll0]
Egg move:[roll1]

KujiUn
2012-05-25, 03:40 PM
[roll0] Golett catching.

Regalus
2012-05-28, 06:17 PM
Wisdom check for the ritual: [roll0]

EdroGrimshell
2012-05-29, 11:35 AM
Perception: [roll0]

EdroGrimshell
2012-05-29, 05:55 PM
Nature Roll: [roll0]

Spacewolf
2012-05-30, 03:47 PM
Crit damage on the ball.
[roll0]

Regalus
2012-05-30, 07:05 PM
Luck roll: [roll0]

KujiUn
2012-05-31, 06:32 PM
[roll0] LUCK ROLL!

EdroGrimshell
2012-05-31, 08:10 PM
Wild Roll: [roll0]

Spacewolf
2012-05-31, 08:11 PM
Wild encounter roll lets see if my rolls are good or just high
[roll0]

EdroGrimshell
2012-06-03, 05:05 PM
Paralyze Rolls
Autumn: [roll0]
Su: [roll1]

Spacewolf
2012-06-05, 10:32 AM
Perception check

[roll0]

Regalus
2012-06-05, 03:27 PM
Training Check
Aden:[roll0]
Yanko:[roll1]
Wade:[roll2]

EdroGrimshell
2012-06-06, 12:52 PM
Perception: [roll0]

Spacewolf
2012-06-07, 07:32 PM
extra roll

[roll0]

Spacewolf
2012-06-08, 01:00 PM
Perception check of the morgue

[roll0]

KujiUn
2012-06-09, 03:16 PM
Russ's Perception Check! [roll0]

Spacewolf
2012-06-09, 06:00 PM
Totally Optional Cha roll. Let the fun begin

[roll0]

Spacewolf
2012-06-09, 09:17 PM
Perception Roll- will the streak continue?

[roll0]

Spacewolf
2012-06-09, 09:21 PM
Tomorrows Encounter roll- Rolled for science

[roll0]

EdroGrimshell
2012-06-09, 09:21 PM
Perception: [roll0]

Dragonsage
2012-06-09, 09:26 PM
perception roll [roll0]

EdroGrimshell
2012-06-10, 08:50 PM
Luck Roll: [roll0]

KujiUn
2012-06-11, 03:30 PM
Perception: [roll0]

Dragonsage
2012-06-11, 08:29 PM
is the pad messing up again?

EdroGrimshell
2012-06-11, 08:33 PM
is the pad messing up again?

Not by what i can tell

Dragonsage
2012-06-11, 08:35 PM
Not by what i can tell

strange i can seem to connect

KujiUn
2012-06-12, 07:50 PM
An attack to brace? That's Arms, right?
[roll0]
[roll1]

EdroGrimshell
2012-06-12, 09:50 PM
Cha Roll: [roll0]

Spacewolf
2012-06-16, 05:18 PM
1 Paralysis
2 Flinch

[roll0]

KujiUn
2012-06-21, 01:56 PM
Oh right, luck:

[roll0]

Dragonsage
2012-06-21, 01:57 PM
[roll0] luck roll

Spacewolf
2012-06-29, 06:04 PM
crystal ball repair rolls DC 15
[roll0]
[roll1]

EdroGrimshell
2012-06-29, 07:43 PM
Cha Roll: [roll0]

Spacewolf
2012-07-02, 05:42 PM
Possible trade roll
[roll0]

Dragonsage
2012-07-04, 12:48 PM
Sylvia taps Russ on the shoulder for : [roll0]

Dragonsage
2012-07-04, 12:52 PM
AC for the punch :P

[roll0]

Dragonsage
2012-07-04, 03:59 PM
[roll0] luck roll for mike

EdroGrimshell
2012-07-04, 04:09 PM
Egg Roll: [roll0]

EdroGrimshell
2012-07-04, 05:30 PM
Egg Warmer: [roll0]

KujiUn
2012-07-04, 08:05 PM
ADVANCE LUCK ROLL! [roll0]

EdroGrimshell
2012-07-04, 08:15 PM
Luck: [roll0]

Regalus
2012-07-06, 04:02 PM
Wis Check: [roll0]

Dragonsage
2012-07-06, 04:17 PM
[roll]1d20+6[roll] dex check to catch Damien

Dragonsage
2012-07-06, 04:18 PM
[roll0] lets try that again with feeling...

Dragonsage
2012-07-06, 04:20 PM
[roll0] work damn it!!!!

Regalus
2012-07-07, 07:39 PM
Wis Check: [roll0]

Dragonsage
2012-07-07, 09:54 PM
Arhi's deathsave roll.

[roll0] need a 20 or less

Regalus
2012-07-07, 09:58 PM
Int, I know you and I have never gotten along that much, but please. Do not fail me now. [roll0]

Dragonsage
2012-07-07, 10:15 PM
Shupplypuff's death save....yeah forgot about her....

[roll0] need under a 16

EdroGrimshell
2012-07-07, 10:26 PM
Shupplypuff's death save....yeah forgot about her....

[roll0] need under a 16

Ghosts don't die remember

Dragonsage
2012-07-07, 10:28 PM
Ghosts don't die remember

yeah we were just talking about that in the pad. honestly thought someone argued against it but irn said they don't die, so they don't

EdroGrimshell
2012-07-10, 07:04 PM
Dex: [roll0]

Spacewolf
2012-07-11, 03:11 PM
Insight check
[roll0]

EdroGrimshell
2012-07-11, 03:13 PM
Int: [roll0]
Wis: [roll1]

Regalus
2012-07-11, 03:17 PM
Wis Check: [roll0]

KujiUn
2012-07-11, 03:24 PM
WIS: [roll0]

Spacewolf
2012-07-11, 04:11 PM
Suddenly a random wild attacks
[roll0]

Regalus
2012-07-11, 04:15 PM
Wild Roll: [roll0]

KujiUn
2012-07-11, 04:22 PM
Wilds? [roll0]

EdroGrimshell
2012-07-11, 04:35 PM
Wild Roll
[roll0]

Dragonsage
2012-07-11, 05:14 PM
Wis check [roll0]

wild check [roll1]

check check

Regalus
2012-07-13, 03:08 PM
Aura Asisted Perception Check: [roll0]

Wild roll: [roll1]

Spacewolf
2012-07-13, 04:27 PM
Perception Roll
[roll0]
[roll1]

Spacewolf
2012-07-13, 04:28 PM
Post to see results

KujiUn
2012-07-13, 04:32 PM
Perception: [roll0]

Luck: [roll1]

Dragonsage
2012-07-13, 04:33 PM
perception: [roll0]

luck: [roll1]

Dragonsage
2012-07-15, 12:30 PM
random 1d100 roll: [roll0]

Dragonsage
2012-07-16, 10:18 AM
roll for mike [roll0]

Spacewolf
2012-07-16, 06:59 PM
Wis
1d20+
Dex
[roll0]

Dragonsage
2012-07-16, 07:00 PM
Wis and Dex respectively

[roll0]

[roll1]

Spacewolf
2012-07-16, 07:00 PM
Wis check mark 2
[roll0]

EdroGrimshell
2012-07-16, 07:02 PM
Wis Check: [roll0]

Dex Check: [roll1]

Regalus
2012-07-16, 07:07 PM
Wis Check: [roll0]

Dex Check: [roll1]

KujiUn
2012-07-16, 09:28 PM
WIS to notice: [roll0]
DEX to dodge: [roll1]

Regalus
2012-07-18, 07:02 PM
Egg Wamer Check:[roll0]

Dragonsage
2012-07-18, 07:13 PM
shiny roll: [roll0]

egg move roll: [roll1]

[roll2] ?

Spacewolf
2012-07-20, 08:15 PM
Pokemon selection for the battle hall rolls

order: Shrike, Fence, Shock, Gib, Ghost, Cerberus,

[roll0]
[roll1]
if same
[roll2]

EdroGrimshell
2012-07-20, 10:14 PM
Wild Roll
[roll0]

For after I leave the center. Dragging Liam or Damien along (likely Damien since he needs to bolster his team)

Dragonsage
2012-07-24, 06:32 PM
perception check! [roll0]

Eshkigal
2012-07-24, 08:52 PM
1 it dies, 2 ball fails to work.
[roll0]

KujiUn
2012-07-27, 03:14 PM
Capture Roll?

[roll0]

Dragonsage
2012-07-28, 09:43 PM
again with feeling!
Roa's ac
[roll0]

Spacewolf
2012-07-30, 07:53 PM
Perception check for mesi

[roll0]

Spacewolf
2012-07-30, 09:32 PM
Cha check

[roll0]

KujiUn
2012-08-03, 08:48 AM
RANDOM ROLL GO!

[roll0]

EdroGrimshell
2012-08-05, 01:53 PM
Redoing Damage with Proper Dice
[roll0]

EdroGrimshell
2012-08-05, 02:32 PM
Rolling Hidden Power for Mesi's Game
Type: [roll0]
Damage: [roll1]

Extra Rolls
Type: [roll2]
Type: [roll3]
Type: [roll4]
Type: [roll5]
Type: [roll6]

In case of 18-20s

Spacewolf
2012-08-22, 05:03 PM
One int check for the lady coming up

[roll0]

Dragonsage
2012-08-23, 02:55 PM
redoing Sylvia's dex roll for her dummy training :P

[roll0]

Regalus
2012-08-25, 09:41 AM
Shot in the dark
channel check: [roll0]

KujiUn
2012-08-29, 01:10 PM
[roll0] Random roll go!

Dragonsage
2012-09-04, 07:56 PM
random roll for irn for the contest

[roll0]

EdroGrimshell
2012-09-04, 08:00 PM
Perception: [roll0]
Dodge: [roll1]

EdroGrimshell
2012-09-04, 08:03 PM
Show Yourself Hidden Post!

Regalus
2012-09-04, 09:11 PM
Tourney roll [roll0]

Spacewolf
2012-09-05, 02:47 AM
Tourny roll
[roll0]

EdroGrimshell
2012-09-05, 08:35 AM
rolling
[roll0]

Dragonsage
2012-09-05, 05:15 PM
Nimbles' crit damage

[roll0]

Regalus
2012-09-05, 07:29 PM
Hit that damn Cubone!: [roll0]

EdroGrimshell
2012-09-08, 01:35 PM
Rage (+2 Attack Combat Stages)
AC: [roll0]
Damage: [roll1]
Crit: [roll2]

Dragonsage
2012-09-08, 04:33 PM
rolling Rocza's wrap damage cause i miss typed :P

[roll0] wrap damage

KujiUn
2012-09-08, 07:35 PM
Random Pokemon time?

[roll0]
[roll1]

Order in my character sheet, minus PUNCH.