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View Full Version : [PF] Life Link + Fast Healing... Thoughts?



RndmNumGen
2012-05-04, 02:28 PM
After playing a Society game with a player who had an Oracle with the Life Link revelation, I began playing around with making a heal-master character that can sort of act as a 'pillar' of life without spending too many actions to keep the party healthy. This is what I've come up with:

Human Oracle 3/Synthesist 2/Oracle X

Human Feat: Fey Foundling
Lv 1: Endurance
Lv 3: Diehard
Lv 5: Fast Healer

Oracle Curse: Lame
Oracle Mystery: Life
Revelation 1: Life Link
Revelation 3: Channeling
Eidolon Evolution: Fast Healing

From levels 1-4, we can Life Link with other members of the party and heal ourselves when we get low on health. The advantage here is that any Cure spell that gets cast on ourselves heals an additional +2 HP per die rolled due to Fey Foundling. Not Bad.

At 5+ however, we gain Fast Healing 1 from being fused with our Eidolon, which when combined with Life Link essentially allows us to split our Fast Healing among the party. The Fast Healer feat boosts this up to Fast Healing 2, since our Fast Healing ability is (Su), and hence, magical(Boy, all these Fast Heals are getting confusing).

This is a neat little trick, though it's too slow to really work as in-combat healing, but it can heal a level 5 party to full after about 10 minutes with no need for expending spell slots. The nice thing is that this doesn't take any actions to do. So, what else can we do in combat to support the party, and/or what ways can we improve our fast healing?

grarrrg
2012-05-04, 06:51 PM
Oracle = good
Summoner = poor
Paladin = good
Paladin + Oracle = OMGWTHBBQ (http://www.giantitp.com/forums/showthread.php?p=13120545#post13120545)!!!11!!

ericgrau
2012-05-04, 08:02 PM
Similar tricks have come up a couple times before. See also shield other, energy body (move action healing), combat healer (swift healing), imbue with spell ability (ally can use shield other), and channel energy (multi-heal against your well redistributed damage). Holy vindicator adds another small boost after you get 3rd level spells thanks to its free empower. Your main ability score should be con.

So not only are you using your swift and move action for free healing, the shield other that you give to an ally and your own spread damage out 3+ ways so that your channel energies do up to triple healing via hitting more targets.

Ya the hospitaler paladin also makes sense for swift lay on hands + channel but the other tricks are delayed or nonexistant. In particular the main shield other + imbue with spell ability + channeling trick and move action energy body healing.

I played a build like this and saved allies' lives multiple times whenever some big beasty quickly did much more damage than they had max hp.