RndmNumGen
2012-05-04, 02:28 PM
After playing a Society game with a player who had an Oracle with the Life Link revelation, I began playing around with making a heal-master character that can sort of act as a 'pillar' of life without spending too many actions to keep the party healthy. This is what I've come up with:
Human Oracle 3/Synthesist 2/Oracle X
Human Feat: Fey Foundling
Lv 1: Endurance
Lv 3: Diehard
Lv 5: Fast Healer
Oracle Curse: Lame
Oracle Mystery: Life
Revelation 1: Life Link
Revelation 3: Channeling
Eidolon Evolution: Fast Healing
From levels 1-4, we can Life Link with other members of the party and heal ourselves when we get low on health. The advantage here is that any Cure spell that gets cast on ourselves heals an additional +2 HP per die rolled due to Fey Foundling. Not Bad.
At 5+ however, we gain Fast Healing 1 from being fused with our Eidolon, which when combined with Life Link essentially allows us to split our Fast Healing among the party. The Fast Healer feat boosts this up to Fast Healing 2, since our Fast Healing ability is (Su), and hence, magical(Boy, all these Fast Heals are getting confusing).
This is a neat little trick, though it's too slow to really work as in-combat healing, but it can heal a level 5 party to full after about 10 minutes with no need for expending spell slots. The nice thing is that this doesn't take any actions to do. So, what else can we do in combat to support the party, and/or what ways can we improve our fast healing?
Human Oracle 3/Synthesist 2/Oracle X
Human Feat: Fey Foundling
Lv 1: Endurance
Lv 3: Diehard
Lv 5: Fast Healer
Oracle Curse: Lame
Oracle Mystery: Life
Revelation 1: Life Link
Revelation 3: Channeling
Eidolon Evolution: Fast Healing
From levels 1-4, we can Life Link with other members of the party and heal ourselves when we get low on health. The advantage here is that any Cure spell that gets cast on ourselves heals an additional +2 HP per die rolled due to Fey Foundling. Not Bad.
At 5+ however, we gain Fast Healing 1 from being fused with our Eidolon, which when combined with Life Link essentially allows us to split our Fast Healing among the party. The Fast Healer feat boosts this up to Fast Healing 2, since our Fast Healing ability is (Su), and hence, magical(Boy, all these Fast Heals are getting confusing).
This is a neat little trick, though it's too slow to really work as in-combat healing, but it can heal a level 5 party to full after about 10 minutes with no need for expending spell slots. The nice thing is that this doesn't take any actions to do. So, what else can we do in combat to support the party, and/or what ways can we improve our fast healing?