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Spuddles
2012-05-13, 09:55 PM
Have a couple questions for a druid1/conjurer1/druid4/arcane heirophant3 (level 9, qualifies with early entry tricks that get psy reformed out).

Gonna use UA's conjurer to trade away scribe scroll and a familiar for augment summoning and rapid summoning.

My feats are going to be Ashbound, Greenbound Summoning, Natural Bond, Natural Spell, Rashemi Elemental Summoning, and Summon Elemental. Will use flaws to pick up the last two at levels 6 and 8, respectively.

What race? I am thinking a human necropolitan- that gives me a 9th level feat I don't know what to do with. Otherwise, a Golden Halfling, from kingdom's of kalamar, gets -2 str, +2 int, +2 wis. Anthrobat and Anthrotoad look interesting, but sorta dumb. And they can't be necropolitans, which means I won't be able to dump my con.

On 36 point buy, I am thinking old age with 5 str, 5 dex, 5 con (goes to -), 20 int, 20 wis, 14 cha (bought 8/8/8/18/18/12). Since I got wildshape, I'll just turn into something else, of course.

When using summon elemental reserve feat, my summoned elemental benefits from augment summoning, rapid summoning, and rashemi elemental summoning, yes?

Rapid Summoning doesn't RAW work with SNA, does it?

Despite forsaking a familiar as a wizard, Arcane Heirophant sort of gives me the ability back, yes? By letting me treat my animal companion as a familiar.

Should I go focused specialist on the wizard side? What should my spells known list look like? I am gonna ban enchantment and evocation, as they need high caster level/spell level to work, and druid covers the best utility spells in evocation. I kind of want to keep necromancy so I can command undead and ride a skeletal horse.

Animal Companion- what should it be? I am thinking a warbeast raven, and then we can fly around, and it will be my mouth. When not in animal form, I'll be a decrepit witch looking creature with a badass raven on my shoulder.

Of course, a war rhino or something would be better, seeing as how I plan on taking Natural Bond.

So, your thoughts? Suggestions?

Pilo
2012-05-14, 05:16 AM
I think that being undead kind of break the druid vows, so no spells nor wildshape.

Divayth Fyr
2012-05-14, 05:57 AM
I think that being undead kind of break the druid vows, so no spells nor wildshape.
That depends on the DM - most would probably rule it like that, but technically the rules don't mention becoming undead - they only say

A druid who ceases to revere nature, changes to a prohibited alignment, or teaches the Druidic language to a nondruid loses all spells and druid abilitie
so you could argue that you're an undead which reveres nature ;)

TheTick
2012-05-14, 09:12 AM
He could revere life and nature as things he will never have back. Think of Barbossa and the other pirates in the first Pirates of the Caribbean.

"For too long I've been parched of thirst and unable to quench it. Too long I've been starving to death and haven't died. I feel nothing. Not the wind on my face nor the spray of the sea. Nor the warmth of a woman's flesh."

Palanan
2012-05-14, 09:19 AM
At best that would be very DM-specific. One of the first things the PHB mentions about druids is how much they hate "unnatural" things like aberrations and undead.

Also, you're drawing feats from both Eberron and the Forgotten Realms, and the Ashbound have a serious thing against arcane magic. I would think that conflicts pretty strongly with the conjurer side of things.

Spuddles
2012-05-14, 03:42 PM
There is both an Aberrant Wildshape and an Undead Wildshape (which doesn't actually seem to do anything), as feats for druids, which makes me think there isn't anything in their code that says they have to oppose that stuff like a paladin hates evil.

Death reaps life, I am become death, etc. I think it's pretty sweet. Not every druid has to be one of those pansy Elhonna worshipping, treehugging dirt lovers. :smallwink:

krai
2012-05-14, 04:16 PM
As long as a druid sees undeath as part of a natural progression from life to death to undeath it doesn't violate anything.

Roguenewb
2012-05-14, 04:28 PM
So....this is a power build yes? I think you've made a real strong dude. Golden Halfling seems insane, please tell me it has an LA. What is your early entry trick? Because as far as I know, there isn't any early entry trick that is going to give you BAB +4, which is needed for the class.

Spuddles
2012-05-14, 04:32 PM
So....this is a power build yes? I think you've made a real strong dude. Golden Halfling seems insane, please tell me it has an LA. What is your early entry trick? Because as far as I know, there isn't any early entry trick that is going to give you BAB +4, which is needed for the class.

Golden Halfling is basically an inverted half orc. It's from kingdoms of kalamor (oh god three settings in one build; the shame), which waaaay overprices physical ability scores.

The +4 BAB is coming from fractional BAB (UA). Wizard 0.5 + Druid 3.75 = 4.25 BAB.

Sanctum Spell gets me 2nd level arcane spells.

Palanan
2012-05-14, 05:58 PM
You still haven't mentioned if your DM is okay with all this.

:smallamused:

kulosle
2012-05-14, 06:46 PM
You lost the familiar so I don't think you would get the familiar half of the familiar companion. Unless you took the obtain familiar feat.

Spuddles
2012-05-14, 06:52 PM
I just realized this build can use versatile spellcaster. Druid spontaneously casts SNA, wizard has a spellbook. I can now learn high level spells (teleport, 'ello, 'ello), then burn druid spells to cast them.

Bitchin.


You still haven't mentioned if your DM is okay with all this.

:smallamused:

Hahaha, oh dear. This is a replacement character. My DM will be... well we'll see.


You lost the familiar so I don't think you would get the familiar half of the familiar companion. Unless you took the obtain familiar feat.

That may be the RAI, but as the rules for Companion Familiar, it actually just gives the AC the benefits of a familiar equal to AH + arcane caster levels. So I could go into this as a beguiler and still have it all stack, despite no familiar, ever.