NeoSeraphi
2012-05-17, 10:02 AM
http://i45.photobucket.com/albums/f75/Ancient_Death/anime/lion.jpg
Background:
Leon Hartnet is a half-elf summoner who is researching the true nature of eidolons and the plane they come from. He believes that because his eidolon is a sentient creature capable of speech and emotion that she is not truly a magical beast or an animal, but rather a humanoid outsider capable of changing her form unconsciously in order to protect her summoner. Leon claims that the fact that the eidolon's form is so easily changed based on the will of the summoner supports this theory.
Leon's research (which mostly involves questioning eidolons and comparing his notes with that of summoners who have conducted similar research on summoned creatures) has led him to believe that each eidolon has a "true" self buried beneath the outer shell that is formed with a combination of the summoner's design and the eidolon's power. His ultimate goal is to perfect a magical technique that would allow him and other summoners to call their eidolons in their true form and then have the eidolon change shape only when it was necessary to protect her summoner. This would be done both for the comfort of the eidolon and for the ease of others (two elves walking around a city would not cause nearly as much panic as one elf and his giant mythical serpent companion).
Leon's Imperfect Eidolon Transformation
Transmutation (Polymorph)
Level: Summoner 1
Casting Time: 1 standard action
Components: V, S
Range: Touch
Target: One eidolon touched
Duration: 1 hour per level (D); See Text
Saving Throw: Fortitude Negates (Harmless)
SR: Yes (Harmless)
This spell allows an eidolon to shed its outer armor and transform into its "true" self while on the Material Plane (or any plane other than its home plane). This magic requires a strong bond between the eidolon and the caster, and does not work against an eidolon that has not been called by the caster (in other words, the summoner cannot use this spell on any eidolon other than his own). If the eidolon is unwilling, it may make a Fortitude save to resist the spell with a +10 bonus, due to how incredibly difficult it is to cast this spell if the two are not of one mind.
When the spell is cast successfully, the eidolon's shape changes. It loses all of its evolutions and transforms into a shape that it identifies as its "true" self (unlike most transmutation spells, the subject determines the form it will take, not the caster). This form may be any Small or Medium humanoid creature, but the form is chosen the very first time the spell is cast on the Eidolon, and may not be changed.
The eidolon retains all of its physical and mental ability scores (though it loses all Ability Score Increase evolutions and the Large/Huge evolution if it has it, but it retains all ability score increases from increased hit dice/summoner progression), as well as its hit points, alignment, base attack bonus, base save bonuses, and etc. It loses all natural attacks, spell-like abilities, supernatural abilities, and other powers that it gained from its evolutions, and its base natural armor bonus becomes +0.
The eidolon's type and subtypes remain the same (Outsider, Extraplanar), and it does not gain any traits associated with the chosen humanoid form (an eidolon who transforms into a figure resembling an elf does not gain any traits associated with being an elf).
The eidolon appears wearing a set of clothes chosen when the spell is first cast, though the eidolon may hold and possess other outfits and may change clothes if it wishes as a normal humanoid can.
The eidolon's natural form gains many of the powers an outsider normally possesses, including proficiency with all simple and martial weapons, with light and medium armor, and with shields (but not tower shields). Just like all extraplanar outsiders, an eidolon in its true form does not need to eat, sleep or breathe.
If an eidolon possesses a feat that it would qualify for in its eidolon form but not in its true form (such as Improved Natural Attack), it does not receive the benefits of that feat for the duration of the spell, but the feat returns when the eidolon returns to its mythical form.
For the duration of this spell, the glowing symbols on the foreheads of both the eidolon and the summoner bound to it disappear. This is an exception to the normal rule that these glowing symbols may not be hidden through transformation magic.
This spell is unique in that the subject has control over both the transformation and the duration of the spell. Through sheer force of will, generally in order to protect something precious to it, an eidolon affected by this spell can shatter the transformation and return to its mythical form. By spending a standard action, the eidolon affected by this spell can automatically dispel it, transforming into her mythical form in an instant and regaining all of her original abilities and evolutions associated with it.
Leon's Perfect Eidolon Transformation
Transmutation (Polymorph)
Level: Summoner 3
This spell functions exactly like Leon's imperfect eidolon transformation, except that the eidolon, while in its true form, retains some of its evolutions and powers, but only if its true form still meets the prerequisites for the evolution. For instance, if the humanoid form the eidolon assumes has hands, it may retain its use of the Claws evolution. The same is true for the Basic Magic, Bite, Climb, Improved Damage, Low-Light Vision, Magic Attacks, Scent, Skilled, Slam, Unnatural Aura, Ability Increase, Channel Resistance, Grab, Keen Scent, Rend, Tremorsense, Undead Appearance, Blindsense, Damage Reduction, See in Darkness, Blindsight, Breath Weapon, Dimension Door, Fast Healing, Frightful Presence, Spell Resistance, and Ultimate Magic.
Background:
Leon Hartnet is a half-elf summoner who is researching the true nature of eidolons and the plane they come from. He believes that because his eidolon is a sentient creature capable of speech and emotion that she is not truly a magical beast or an animal, but rather a humanoid outsider capable of changing her form unconsciously in order to protect her summoner. Leon claims that the fact that the eidolon's form is so easily changed based on the will of the summoner supports this theory.
Leon's research (which mostly involves questioning eidolons and comparing his notes with that of summoners who have conducted similar research on summoned creatures) has led him to believe that each eidolon has a "true" self buried beneath the outer shell that is formed with a combination of the summoner's design and the eidolon's power. His ultimate goal is to perfect a magical technique that would allow him and other summoners to call their eidolons in their true form and then have the eidolon change shape only when it was necessary to protect her summoner. This would be done both for the comfort of the eidolon and for the ease of others (two elves walking around a city would not cause nearly as much panic as one elf and his giant mythical serpent companion).
Leon's Imperfect Eidolon Transformation
Transmutation (Polymorph)
Level: Summoner 1
Casting Time: 1 standard action
Components: V, S
Range: Touch
Target: One eidolon touched
Duration: 1 hour per level (D); See Text
Saving Throw: Fortitude Negates (Harmless)
SR: Yes (Harmless)
This spell allows an eidolon to shed its outer armor and transform into its "true" self while on the Material Plane (or any plane other than its home plane). This magic requires a strong bond between the eidolon and the caster, and does not work against an eidolon that has not been called by the caster (in other words, the summoner cannot use this spell on any eidolon other than his own). If the eidolon is unwilling, it may make a Fortitude save to resist the spell with a +10 bonus, due to how incredibly difficult it is to cast this spell if the two are not of one mind.
When the spell is cast successfully, the eidolon's shape changes. It loses all of its evolutions and transforms into a shape that it identifies as its "true" self (unlike most transmutation spells, the subject determines the form it will take, not the caster). This form may be any Small or Medium humanoid creature, but the form is chosen the very first time the spell is cast on the Eidolon, and may not be changed.
The eidolon retains all of its physical and mental ability scores (though it loses all Ability Score Increase evolutions and the Large/Huge evolution if it has it, but it retains all ability score increases from increased hit dice/summoner progression), as well as its hit points, alignment, base attack bonus, base save bonuses, and etc. It loses all natural attacks, spell-like abilities, supernatural abilities, and other powers that it gained from its evolutions, and its base natural armor bonus becomes +0.
The eidolon's type and subtypes remain the same (Outsider, Extraplanar), and it does not gain any traits associated with the chosen humanoid form (an eidolon who transforms into a figure resembling an elf does not gain any traits associated with being an elf).
The eidolon appears wearing a set of clothes chosen when the spell is first cast, though the eidolon may hold and possess other outfits and may change clothes if it wishes as a normal humanoid can.
The eidolon's natural form gains many of the powers an outsider normally possesses, including proficiency with all simple and martial weapons, with light and medium armor, and with shields (but not tower shields). Just like all extraplanar outsiders, an eidolon in its true form does not need to eat, sleep or breathe.
If an eidolon possesses a feat that it would qualify for in its eidolon form but not in its true form (such as Improved Natural Attack), it does not receive the benefits of that feat for the duration of the spell, but the feat returns when the eidolon returns to its mythical form.
For the duration of this spell, the glowing symbols on the foreheads of both the eidolon and the summoner bound to it disappear. This is an exception to the normal rule that these glowing symbols may not be hidden through transformation magic.
This spell is unique in that the subject has control over both the transformation and the duration of the spell. Through sheer force of will, generally in order to protect something precious to it, an eidolon affected by this spell can shatter the transformation and return to its mythical form. By spending a standard action, the eidolon affected by this spell can automatically dispel it, transforming into her mythical form in an instant and regaining all of her original abilities and evolutions associated with it.
Leon's Perfect Eidolon Transformation
Transmutation (Polymorph)
Level: Summoner 3
This spell functions exactly like Leon's imperfect eidolon transformation, except that the eidolon, while in its true form, retains some of its evolutions and powers, but only if its true form still meets the prerequisites for the evolution. For instance, if the humanoid form the eidolon assumes has hands, it may retain its use of the Claws evolution. The same is true for the Basic Magic, Bite, Climb, Improved Damage, Low-Light Vision, Magic Attacks, Scent, Skilled, Slam, Unnatural Aura, Ability Increase, Channel Resistance, Grab, Keen Scent, Rend, Tremorsense, Undead Appearance, Blindsense, Damage Reduction, See in Darkness, Blindsight, Breath Weapon, Dimension Door, Fast Healing, Frightful Presence, Spell Resistance, and Ultimate Magic.