Doorhandle
2012-05-20, 07:51 AM
So there is this idea for a neat build that I have, but I'm not sure how to make it work.
http://img651.imageshack.us/img651/6857/46076421.jpg
http://www.buysam.com/GS/pictures/sb.jpg
Basically, it's a fusion fighter/barbarian, though I am not sure of the ratio of each, and I think I could go 100% barbarian if I’m willing to slow my feats.
The core of it revolves around 3 feats:
Raging throw, (http://www.d20pfsrd.com/feats/general-feats/raging-throw)which lets me add my con modifier to rolls for bull-rush, and to do bonus damage equal to my Con mod+Str mod if I bull-rush someone into a wall or another creature.
Shield slam (http://www.d20pfsrd.com/feats/combat-feats/shield-slam-combat---final), which lets me bull-rush as a free-action as part of a shield-bash. So, I stand near a wall with the beastie in-between, and then pummel the crap out of it with my shield, doing weapon damage and the bull-rush damage every successful hit, and probably taking out a good chuck of wall while doing so.
And greater bull-rush, (http://www.d20pfsrd.com/feats/combat-feats/greater-bull-rush-combat---final) so while I'm grinding foes into a fresh coating of red paint, a buddy can stand next to me and get a fecktonne of opportunity attacks.
Their prerequisites are also important both to get the feats and so I don't loose the shield bonus when doing all this bashing or take A.O.Es for bull-rushing.
Bull-rush strike (http://www.d20pfsrd.com/feats/combat-feats/bull-rush-strike-combat) (bull-rush on a critical hit) and Bashing finish (http://www.d20pfsrd.com/feats/combat-feats/bashing-finish-combat) (shield slam on critical hit...Which could potentially chain itself to infinity Hmmm....) are also feats I want, and thus so is improved critical (or perhaps just a keen shield?) Missile shield is also nice,(deflect things!) as is quick-bull rush (in case I want to push them normal, but it’s not as good as shield slam.)
For rage powers, the knockback, (replace 1 attack with a bull rush that does str mod damage) strength surge, reckless abandon (a.c penalty for attack bonus), guarded stance (A.C bonus that can be used with reckless abandon... don't ask me how) and the lethal accuracy chain (More to hit and crit bonuses WOO!) all jump out at me.
As for the shields themselves, Bashing would be ideal, and there is an armour-quality that lets you use righteous might on yourself, which is also nice. Any other good ideas?
So I need advice. What should the level-breakdown on this monster look like, and what A.C.F should I take? (earlest working point is Lv 6, assuming G.B.R is avoided.)
Questions: For feats like shield slam, do things that add to my C.M.B work, or does it have to my attack? So, would using strength-surge work?
If this is not the case, what are some good ways of increasing my attack bonus?
Can you dual-wield shields, so you can bash while you bash? If so, does their A.C stack?
Can a shield spike be enchanted separately form a shield?
Do shield-spikes and the bashing quality stack?
I'd prefer not to use 3.5 material if possible
http://img651.imageshack.us/img651/6857/46076421.jpg
http://www.buysam.com/GS/pictures/sb.jpg
Basically, it's a fusion fighter/barbarian, though I am not sure of the ratio of each, and I think I could go 100% barbarian if I’m willing to slow my feats.
The core of it revolves around 3 feats:
Raging throw, (http://www.d20pfsrd.com/feats/general-feats/raging-throw)which lets me add my con modifier to rolls for bull-rush, and to do bonus damage equal to my Con mod+Str mod if I bull-rush someone into a wall or another creature.
Shield slam (http://www.d20pfsrd.com/feats/combat-feats/shield-slam-combat---final), which lets me bull-rush as a free-action as part of a shield-bash. So, I stand near a wall with the beastie in-between, and then pummel the crap out of it with my shield, doing weapon damage and the bull-rush damage every successful hit, and probably taking out a good chuck of wall while doing so.
And greater bull-rush, (http://www.d20pfsrd.com/feats/combat-feats/greater-bull-rush-combat---final) so while I'm grinding foes into a fresh coating of red paint, a buddy can stand next to me and get a fecktonne of opportunity attacks.
Their prerequisites are also important both to get the feats and so I don't loose the shield bonus when doing all this bashing or take A.O.Es for bull-rushing.
Bull-rush strike (http://www.d20pfsrd.com/feats/combat-feats/bull-rush-strike-combat) (bull-rush on a critical hit) and Bashing finish (http://www.d20pfsrd.com/feats/combat-feats/bashing-finish-combat) (shield slam on critical hit...Which could potentially chain itself to infinity Hmmm....) are also feats I want, and thus so is improved critical (or perhaps just a keen shield?) Missile shield is also nice,(deflect things!) as is quick-bull rush (in case I want to push them normal, but it’s not as good as shield slam.)
For rage powers, the knockback, (replace 1 attack with a bull rush that does str mod damage) strength surge, reckless abandon (a.c penalty for attack bonus), guarded stance (A.C bonus that can be used with reckless abandon... don't ask me how) and the lethal accuracy chain (More to hit and crit bonuses WOO!) all jump out at me.
As for the shields themselves, Bashing would be ideal, and there is an armour-quality that lets you use righteous might on yourself, which is also nice. Any other good ideas?
So I need advice. What should the level-breakdown on this monster look like, and what A.C.F should I take? (earlest working point is Lv 6, assuming G.B.R is avoided.)
Questions: For feats like shield slam, do things that add to my C.M.B work, or does it have to my attack? So, would using strength-surge work?
If this is not the case, what are some good ways of increasing my attack bonus?
Can you dual-wield shields, so you can bash while you bash? If so, does their A.C stack?
Can a shield spike be enchanted separately form a shield?
Do shield-spikes and the bashing quality stack?
I'd prefer not to use 3.5 material if possible