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Suteinu
2012-05-24, 12:54 PM
My son wants to play a Thor-like character. He's thinking Duskblade, Warblade, or a storm-specialist Druid, bu the stumbling-block is divinity. I was thinking quasi-deity, from "Deities & Demigods," but I'm not sure what sort of level-adjustment should apply or if some other approach to the whole divine thing should be used. Any thoughts?

It is 3.5, and while he's not really trying to recreate Thor as in the comics, he's using it for inspiration and flavor.

Greensleeves
2012-05-24, 01:02 PM
If divinity is such a stumbling block, just drop it. Or have it as something based entirely in the fluff. The character's awesome powers spring from his divine heritage or are a manifestation of it. Nice, elegant solution that doesn't bring in any messy elements such as LA to the game.

Gray Mage
2012-05-24, 01:07 PM
What about a melee oriented cleric/favored soul/gish (both arcane or divine)? Fluff that the spells are gained from his own divine powers, if staring at a low level he's lost most of his powers for one reason or another and is trying to get them back.

Person_Man
2012-05-24, 01:13 PM
I would go with Crusader 20, wielding an Hammer of Thunderbolts, with the added benefit that any Maneuver can also be used with the hammer.

There's the Hammer of Moradin (http://www.wizards.com/default.asp?x=dnd/ex/20040305a) prestige class, which is very Thor-ish. Just drop the annoying pre-reqs.

Urpriest
2012-05-24, 01:36 PM
Quasi-deity is too powerful for most player characters. Remember that while D&D is generally fairly high power level, it still isn't the sort of world where divinity is just all over the place (like, say, Exalted). Having him actually be a god probably won't work very well thematically.

Deox
2012-05-24, 01:40 PM
Hammer of Moradin and Bloodstorm Blade with a hammer fits the bill pretty well. You could use crusader in there for maneuvers as well.

Battleship789
2012-05-24, 02:01 PM
For divine power/flavor, the Saint template would probably work (BoED), but it is one of the most powerful templates in the game that can be used by a PC, so caution is advised. Seconding Crusader for the base class.

Feralventas
2012-05-24, 02:06 PM
Crusader with a dip in Druid (UA Variant to nix Wildshape and get something else for it, maybe the Ranger mix) and give him the Stormchaser's Cudgel (Weapons of Legacy) while refluffing it as a hammer instead of a Mace.

Basic spell-casting.
Lots of martial power.
Plenty of Lightning-related options.

Consider giving him access to the Ghost Glide, Ghost Flight, and Improved Ghost flight feats for a flight speed (5ft, then 30, then 40 and running with each respectively). Those are in Ghostwalk and are intended for spirits, but maybe that can be a manifestation of his demi-divinity along with the self-healing and rejuvenation aspects of crusader.

Bahamut Omega
2012-05-24, 02:24 PM
There's a prestige class called the Stormlord. I don't remember which book it's in, I'll look it up when I get home.

It was a neat sort of class, in short when the weather's bad, it's bad for everyone but you. I don't remember it being uber powerful, but it was a choice I was seriously considering for a druid I was playing for thematic purposes.

Green Leviathan
2012-05-24, 02:28 PM
Could also look at re-fluffing some of the God - Blooded templetes from MMV.

Lateral
2012-05-24, 03:14 PM
Make him a Wizard 20. :smallwink:

Okay, now that we've gotten that out of the way. The Norse gods aren't unkillable, remember, they're just incredibly powerful and have negligible senescence. Therefore, all you'd really need to simulate a Norse god is to be really high-level and have some way of not aging.

There is a handbook for that. (http://brilliantgameologists.com/boards/index.php?topic=5996.0) Note, though, that I've heard that the Wedded to History feat doesn't actually do what the writer thinks it does- I don't know, I don't have Dragon #364.

Asgardian
2012-05-24, 03:17 PM
Hmmm

if you just want the trappings....

Be a Goliath cleric with the Air Domain and armed with the Hammer of Thunderbolts

That way you get weather related spells, melee capability, physical size and Gauntlets of Ogre Power and Belt of Giant Strength will stack once you have the hammer

Zonugal
2012-05-24, 03:32 PM
If you have access to Savage Species what about doing a savage progression of a Ghaele? They are outsiders, they have awesome racial abilities and gain cleric spellcasting in addition to a whole slew of spell-like abilities.

Have him take Exotic Weapon Proficiency (Heavy Greathammer) for a powerful, heavy hammer (which you could later possibly make into a legacy weapon) and the Storm Bolt reserve feat to throw around lines of electricity.

Flickerdart
2012-05-24, 03:33 PM
There's a prestige class called the Stormlord. I don't remember which book it's in, I'll look it up when I get home.

It was a neat sort of class, in short when the weather's bad, it's bad for everyone but you. I don't remember it being uber powerful, but it was a choice I was seriously considering for a druid I was playing for thematic purposes.
For added oomph, snag a source of Control Weather, so that the weather is bad when you need it to be.

Urpriest
2012-05-24, 03:47 PM
If you have access to Savage Species what about doing a savage progression of a Ghaele? They are outsiders, they have awesome racial abilities and gain cleric spellcasting in addition to a whole slew of spell-like abilities.

Have him take Exotic Weapon Proficiency (Heavy Greathammer) for a powerful, heavy hammer (which you could later possibly make into a legacy weapon) and the Storm Bolt reserve feat to throw around lines of electricity.

One thing to note is that the Ghaele Savage Progession is at low levels one of the only things in there to actually be over, rather than under, powered. At low levels Ghaele is better than a Cleric in essentially every single way.

Randomguy
2012-05-24, 03:49 PM
Stormlord is from complete divine. A favoured soul or cleric stormlord would make a great Thor-esque character. I suggest changing the class a little so that all the class abilities that affect spears (Any spear a stormlord wields gets quite a few enhancements) now affect hammers.

Anxe
2012-05-24, 03:50 PM
I did the comic book pretty straight by using The Giant's Champion class. I used it as a DMPC which my players loved. Could have your son take a look at that.

If not, I second Crusader or a Tome of Battle class with Hammer of Thunderbolts. Druid goes too far away from Thor and becomes more like Storm.

Zonugal
2012-05-24, 04:18 PM
One thing to note is that the Ghaele Savage Progession is at low levels one of the only things in there to actually be over, rather than under, powered. At low levels Ghaele is better than a Cleric in essentially every single way.

Oh yeah, certainly.

But this is Thor, he's a bit on the powerful side.

Crasical
2012-05-24, 05:22 PM
Huh. You know, a medium humanoid scion-of-a-god Herakles style with divine rank 0 actually has a fairly short list of benefits.

Maximum HP on each HD, Speed increases to 60 Feet, gets his Cha modifier as a deflection bonus to AC, Immunity to polymorphing/petrification/shape altering magics, immunity to mind-effecting effects, Fire Resistance 5, don't age, eat, sleep, or breathe. The big boosts they get are DR 10/Epic and SR 32.

killianh
2012-05-24, 05:47 PM
http://www.dandwiki.com/wiki/Mjolnir_Bloodstorm_-Thor

NichG
2012-05-24, 06:12 PM
I played a character once that was essentially 'Norse-themed god depowered and made into a Lv5 PC'. For the divinity stuff, I refluffed swordsage maneuvers as divine powers, and I used a DandDwiki homebrew race called 'Einherjar' (as opposed to the one in the ELH). Basically what they get is:

- Outsider type
- Immune to charm/compulsion/fear (you're a deity, you make your own choices)
- Some fairly nice stat mods including Str, Con, and Cha
- Ethereal Jaunt 1/day (the big one to balance, honestly)
- Bonuses of the Morale type are increased by 1 (cool 'no one else has this' ability that isn't terribly powerful)
- 1 LA, 2 RHD

Eventually the character went Cleric with 'himself' as the deity to represent him getting back some of his innate divine powers. Sprinkle in actions that are bigger than life and take 'immune to fear' as 'incapable of feeling fear' and you've got someone that plays a bit like a Thor or an Odin (this character sort of started Thor and ended up Odin as he grew, realizing that he had to be a bit smarter as a squishy mortal than back when he could bust heads trivially).

ngilop
2012-05-24, 06:27 PM
A great way NOW to have a diety like, or demo-god like hero ( in the vein of persues or even the Marvel Thor)

is teh following Prestige class The Godling (http://www.d20pfsrd.com/classes/3rd-party-prestige-classes/super-genius-games/godling)


yes it is technically pathfinder, the earliest one could get into the class is 9th level. and several of teh PrCs abilites copy various things Thor was noted as being repsenative of (very strong ect)

its prety easy to convert to standr 3.5 so, at least just give it a look.

Drelua
2012-05-24, 06:42 PM
A great way NOW to have a diety like, or demo-god like hero ( in the vein of persues or even the Marvel Thor)

is teh following Prestige class The Godling (http://www.d20pfsrd.com/classes/3rd-party-prestige-classes/super-genius-games/godling)


yes it is technically pathfinder, the earliest one could get into the class is 9th level. and several of teh PrCs abilites copy various things Thor was noted as being repsenative of (very strong ect)

I'm confused, why couldn't you get into that class at 6th level? If you pick a race with bonuses to your main ability scores, all you need is a 13 and a 14 as your starting scores. I don't think anyone really uses a point buy too low for that.

ngilop
2012-05-24, 08:20 PM
The skill ranks allowed

3.5 has character levle +3 as max

oh wait.. i didn;t mean 9th LOL...

Drelua
2012-05-24, 08:25 PM
The skill ranks allowed

3.5 has character levle +3 as max

oh wait.. i didn;t mean 9th LOL...

Ah. Yeah, you'll probably want to bump that up to 8 points in 3 skills unless you have no problem with people getting in at level 3.

Crasical
2012-05-24, 08:27 PM
The skill ranks allowed

3.5 has character levle +3 as max

oh wait.. i didn;t mean 9th LOL...

That's a pathfinder PRC anyway, where your level is your max ranks in a skill. If you where gonna backport it, you would normally add three to the required level needed to get into a PRC.

Waker
2012-05-24, 11:15 PM
A Cleric/Favored Soul going into Stormlord is most likely your best plan. Other decent suggestions are Cleric/Crusader/Ruby Knight Vindicator (with some modifications), or Cleric/FS going into Skypledged (RotW) which gives you some decent weather controlling abilities.
If you do go cleric, consider the Air domain.

Venger
2012-05-25, 12:16 AM
Have him take Exotic Weapon Proficiency (Heavy Greathammer) for a powerful, heavy hammer (which you could later possibly make into a legacy weapon) and the Storm Bolt reserve feat to throw around lines of electricity.

where is heavy greathammer? I've never heard of it before.

ILM
2012-05-25, 02:24 AM
How about just refluffing an Aasimar? (or even lesser) Instead of being descended from a celestial being or whatever, you're descended from a god - except you haven't fully realized your potential yet. By level 20, fully achieving godhood becomes a plot hook.

Calanon
2012-05-25, 02:28 AM
How about just refluffing an Aasimar? (or even lesser) Instead of being descended from a celestial being or whatever, you're descended from a god - except you haven't fully realized your potential yet. By level 20, fully achieving godhood becomes a plot hook.

And for Epic level you take Epic Destiny [Demigod] then you start questing around completing your 12 labors to attain full fledged godhood :smallamused:

killem2
2012-05-25, 08:18 AM
where is heavy greathammer? I've never heard of it before.

I think that is using the material from magic of faerun.

Crasical
2012-05-25, 12:26 PM
I think that is using the material from magic of faerun.

I think so too, but I'm not sure if you can take a heavy version of an already exotic weapon with just one EWP feat. It's not gamebreaking or anything, I'm just not sure if it's legal.

ngilop
2012-05-25, 06:49 PM
I have an even more important question what exactly IS a heavy greathammer?

Zonugal
2012-05-25, 07:02 PM
where is heavy greathammer? I've never heard of it before.

The greathammer is from Monster Manual 4, its the weapon the Greathorn Minotaurs use in combat. At 1d12/19-20x4 its a very strong weapon but comes in at 30 lbs.

The heavy property is from Magic of Faerun and is a rule for making weapons out of gold or platinum. The heavy property ups the damage of any weapon and for a greathammer puts it from 1d12 to 2d8.

So a Platinum Greathammer would weigh 60 lbs. and do 2d8/19-20x4.

I think it works well as a base for Mjölnir.


I think so too, but I'm not sure if you can take a heavy version of an already exotic weapon with just one EWP feat. It's not gamebreaking or anything, I'm just not sure if it's legal.

There is nothing in the rules that say you can't, you simply need to have Exotic Weapon Proficiency in a heavy weapon and wield it in two hands. Because Heavy requires an exotic proficiency all its own, as does greathammer. So if he treat a heavy greathammer as another weapon all its own than it seems alright to say a character is proficient with it and not a lighter version of it.

ngilop
2012-05-25, 07:33 PM
well, i woudl never ever allow a 'heavy' weapon in any game i ran.. that just
sounds dumb!

GOLD IS ONE OF THE SOFTEST METALS IN EXISTANCE.. NOBODY IN THERI RIGHT MIND WOULD CREATE A WEPAON OUT OF THAT.


sorry for caps :(


and now i have another reason to dislike the forgorteen relams setting

and it is so far form what Mjölnir was its laughanble.

Mjölnir is a one handed warhammer. not some great huge 12 foot long maul made of gold/platinum

actually with just a few enchantsment on a warhammer you can become THor pretty easily really. returning, weather controll at X level /Xa day etc.

Midnight_v
2012-05-25, 07:40 PM
I'm going to second the "Work something with Aasimar" idea.
That works. I'm told that there's a Coure Eladrin progression that people have used for thor.
The question is moreso is how you Really want to portray the Asgardians in general.
I see a couple options. Aasimar, or if you're going the sci-fi route like in the move: The Elan. That works pretty decently as well.

Zonugal
2012-05-25, 08:28 PM
I'm going to second the "Work something with Aasimar" idea.
That works. I'm told that there's a Coure Eladrin progression that people have used for thor.
The question is moreso is how you Really want to portray the Asgardians in general.
I see a couple options. Aasimar, or if you're going the sci-fi route like in the move: The Elan. That works pretty decently as well.

I think applying how ever many levels of the Half-Celestial savage progression (modeled after the Half-Fiend savage progression (http://www.wizards.com/default.asp?x=dnd/sp/20031010a)) could work well for Asgardians.


well, i woudl never ever allow a 'heavy' weapon in any game i ran.. that just
sounds dumb!

GOLD IS ONE OF THE SOFTEST METALS IN EXISTANCE.. NOBODY IN THERI RIGHT MIND WOULD CREATE A WEPAON OUT OF THAT.


sorry for caps :(


and now i have another reason to dislike the forgorteen relams setting

and it is so far form what Mjölnir was its laughanble.

Mjölnir is a one handed warhammer. not some great huge 12 foot long maul made of gold/platinum

actually with just a few enchantsment on a warhammer you can become THor pretty easily really. returning, weather controll at X level /Xa day etc.

We would disagree and as the Greathammer isn't given exact details beyond its weight (30 lbs.) and size (medium) I can easily imagine a character like Thor (with the Exotic Weapon Proficiency feat & Monkey Grip) being able to wield it one handed.

wayfare
2012-05-25, 08:53 PM
I will fourth Goliath Favored Soul/Stormlord, with some sort of reserve feat to throw lightning. The class will be super fun to play, decent at cambat, and very flavorful.

A less powerful, but even more flavorful, way to go about this is to file the serial numbers off of Warlock and re-fluff the power. Eldritch blast could be a mjolnir strike, take a eldritch essence to throw lightning bolts...you get the idea.

Crasical
2012-05-26, 01:40 AM
well, i woudl never ever allow a 'heavy' weapon in any game i ran.. that just
sounds dumb!

GOLD IS ONE OF THE SOFTEST METALS IN EXISTANCE.. NOBODY IN THERI RIGHT MIND WOULD CREATE A WEPAON OUT OF THAT.


sorry for caps :(

You are forgiven for the caps. Now apologize for misspelling 'Their' and 'weapon'. :smallannoyed:
Also, the 'Heavy' materials, Gold and Platinum, are explicitly magically treated versions of those metals that have been made combat worthy, 'as hard as steel'.

Calanon
2012-05-26, 03:27 AM
and now i have another reason to dislike the forgorteen relams setting.

OH MY GOD! I HATE THAT SETTING TOO! ...But that Forgotten Realms setting? Damn its so much better and CLEARLY superior to the forgorteen relams setting... I mean what was Kyle Redsteel thinking when he wrote that crap up? ...he must have been drunk when he wrote it... Everyone hates Erza Du'urdana the stupid Human rebel that refuses to worship the evil god Milkstrya... what a dork... He has a Lion and he wields one greatsword... silly humans... luckily they've never accomplished anything of importance in the Forgorteen Relams setting :smallbiggrin:

EDIT: Wow... i really dragged typing that out...
EDIT2: that came out more offensive and sarcastic then I thought...

Anywho! there is a Non-Epic version of the Demi-god Epic destiny... little high powered but it really covers what your looking for :smallwink:

D@rK-SePHiRoTH-
2012-05-26, 04:12 AM
Race: Aasimar
Class: Crusader or any decent non-magical fighting build
Weapon: electrically enhanced hammer

Suteinu
2012-05-27, 01:39 PM
OK, Crusader is interesting. I have the ToB, and have enjoyed it much, but I have never really wrapped my head around this class. It seems more complicated than it needs to be, with maneuvers changing from round to round. Still, it does not really cover the storm stuff, so a more Cleric-y approach may be necessary. Choices, choices...

Asimar as Asgardians is nice and streamlined, especially when combined with Eternal.

Mjolnir? This character will have to quest to restore such treasures lost from his people ages ago!

By the by, I have built a Captain America-ish: Swdsg 2, Wbld 5, Bldstm 5. We figure 12 lev would be about right.

Zonugal
2012-05-27, 02:13 PM
OK, Crusader is interesting. I have the ToB, and have enjoyed it much, but I have never really wrapped my head around this class. It seems more complicated than it needs to be, with maneuvers changing from round to round. Still, it does not really cover the storm stuff, so a more Cleric-y approach may be necessary. Choices, choices...

What about a build like Aasimar Cleric 4/Crusader 1/Ruby Knight Vindicator X?

Suteinu
2012-05-28, 01:57 PM
"What about a build like Aasimar Cleric 4/Crusader 1/Ruby Knight Vindicator X?"


Seems a sound basis. I don't have access to Favored Soul, but my impression is that it is similar to the Evangelist class from Dragon #311 (basically a Sorcerer-version of the Cleric). One build that comes to mind would be Cleric (or Evangelist) 5/ Crusader 1 or 2/ Stormlord x. Also, my son is figuring Half-Celestial rather than Asimar. What do y'all think the trade-off between the two?

Another one I'm gonna have to show my son is the Einherjar. DandDWiki, you say?

Lateral
2012-05-28, 03:46 PM
Another one I'm gonna have to show my son is the Einherjar. DandDWiki, you say?


DandDWiki, you say?


DandDWiki

Please... for your own sake, stay the hell away from that website.

Suteinu
2012-05-28, 03:55 PM
Oh... kay...

Waker
2012-05-28, 04:14 PM
Dandwiki is held in very low opinion here. Were it a real place, I'm sure the forum-goers would burn and salt the earth there every week just to be safe.
The site does have some good stuff, but sifting through the sheer amount of garbage is somewhat risky. Be very careful when using anything from there in one of your games.

Spider_Jerusalem
2012-05-28, 09:25 PM
One of my players is playing a human cleric/stormlord of Thor. There were some minor adaptations to keep the class within the Thor theme. Instead of Enhanced Javelins, he got Enhanced Hammers, and instead of thundering and shocking burst he got throwing and returning.

It's working fine, so far.

Suteinu
2012-05-30, 10:04 AM
OK, my son has decided on the following:

Half-celestial eternal human (4 levels)

Evangelist 5 (he likes the spontanious casting part, says they "look" more like powers, have a divine flavor, and he gets 3 dolains by level 5)/ Crusader 1/ Stormlord 2 w/ Ruby Knight after a few more levels.

Oh, and he doesn't want to wait for "Mjolnir," so he's taking Ancestral Relic.


Thanks everyone! Now for the rich, cocky, influential artificier, Baron Anthony Stark...:smallcool: