Tegannie
2012-05-29, 12:22 PM
I have a character concept I'm not quite sure how to build in D&D. It worked really well in the game I originally built her in (a steampunk RPG called Tephra), but I don't know if she'll work very well in D&D 3.5
Basically, she grabs people's hands, jumps on them, wraping her legs around their waist or legs, then either headbutts (she has horns on her head) them or stabs them with a dagger.
In her original game, she's a satyr.
Do you, playground, have any advise on how to make this in D&D 3.5. I don't have a game to play her in or anything, I just want to see if it can be done well.
My thought were:
Class levels in monk and rogue for improved unarmed damage, improved grapple, and sneak attacks
maybe have her be a satyr, but that takes up a lot of levels with monster HD and LA
Basically, she grabs people's hands, jumps on them, wraping her legs around their waist or legs, then either headbutts (she has horns on her head) them or stabs them with a dagger.
In her original game, she's a satyr.
Do you, playground, have any advise on how to make this in D&D 3.5. I don't have a game to play her in or anything, I just want to see if it can be done well.
My thought were:
Class levels in monk and rogue for improved unarmed damage, improved grapple, and sneak attacks
maybe have her be a satyr, but that takes up a lot of levels with monster HD and LA