Greyfeld85
2012-06-07, 08:45 PM
So, I'm DMing my first game (this is a PBP game), and it's been going on for almost 3 months. I decided from the start that I was just going to level them up at pre-determined plot points in the game instead of ******* around with experience points, so I would have an easier handle of the power curve.
Having just gotten their first level-up, one of the players is talking about taking a crafting feat next level. And now I'm realizing that without experience points, I'm not sure how I'm going to handle the crafting feats.
So, I have to ask, does anybody else have any house rules or suggestions to allow my players to craft without having to worry about the XP costs in doing so?
I imagine this sort of situation will probably also come up when they start learning spells that have an XP cost attached to them.
Having just gotten their first level-up, one of the players is talking about taking a crafting feat next level. And now I'm realizing that without experience points, I'm not sure how I'm going to handle the crafting feats.
So, I have to ask, does anybody else have any house rules or suggestions to allow my players to craft without having to worry about the XP costs in doing so?
I imagine this sort of situation will probably also come up when they start learning spells that have an XP cost attached to them.